phaser/src/gameobjects/mesh
2018-07-09 13:42:33 +01:00
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Mesh.js The Quad Game Object now has a new setFrame method that allows you to change the frame being rendered by the Quad, including using frames that are part of a texture atlas. Fix #3161 2018-07-09 13:42:33 +01:00
MeshCanvasRenderer.js jsdoc fixes 2018-03-28 15:04:09 +01:00
MeshCreator.js Calling a creator, such as GraphicsCreator, without passing in a config object, would cause an error to be thrown. All Game Object creators now catch against this. 2018-05-16 15:17:08 +01:00
MeshFactory.js Tidying up jsdocs and changing float to number 2018-06-26 23:19:14 +01:00
MeshRender.js Updated to use typeof DefinePlugin check. 2018-04-20 00:23:24 +01:00
MeshWebGLRenderer.js Removed batchMesh and moved to the Mesh WebGL Renderer. Another one bites the dust. 2018-07-06 19:35:46 +01:00