phaser/src/textures
Ben Richards b1806fd721 Remove unsynced flipY from Shader and DynamicTexture textures.
This might be causing some issues with context restore,
and seems entirely unnecessary.
2024-02-27 17:29:49 +13:00
..
events Updated copyright year, company and author 2024-02-19 17:12:24 +00:00
parsers Updated copyright year, company and author 2024-02-19 17:12:24 +00:00
typedefs Updated copyright year, company and author 2024-02-19 17:12:24 +00:00
CanvasTexture.js Updated copyright year, company and author 2024-02-19 17:12:24 +00:00
const.js Updated copyright year, company and author 2024-02-19 17:12:24 +00:00
DynamicTexture.js Remove unsynced flipY from Shader and DynamicTexture textures. 2024-02-27 17:29:49 +13:00
Frame.js Add documentation on crop functionality Fix #6589 2024-02-20 11:21:47 -05:00
index.js Updated copyright year, company and author 2024-02-19 17:12:24 +00:00
Texture.js Texture#getFrameBounds is a new method that will return the bounds that all of the frames of a given Texture Source encompass. This is useful for things like calculating the bounds of a Sprite Sheet embedded within a Texture Atlas. 2024-02-20 23:53:26 +00:00
TextureManager.js Fix spritesheet from atlas from compressed texture. 2024-02-20 21:45:06 +13:00
TextureSource.js Ensure TextureSource.setFlipY always updates the texture. 2024-02-27 15:17:52 +13:00