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assets
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Starting work on Group.
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2013-09-05 21:07:44 +01:00 |
body1.php
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Physics integration and a fix to Tween that stopped the repeat/yoyo from working.
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2013-09-03 17:07:05 +01:00 |
body2.php
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Physics integration and a fix to Tween that stopped the repeat/yoyo from working.
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2013-09-03 17:07:05 +01:00 |
body3.php
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Flixel physics optimised about as much as it can be. Also added world and local gravity support and flag to toggle it on / off.
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2013-09-04 01:10:01 +01:00 |
bringToTop.php
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Added swapChildren to Phaser.World
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2013-09-05 02:11:54 +01:00 |
bringToTop2.php
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console banner maker
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2013-09-05 03:35:12 +01:00 |
camera1.php
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DebugUtils converted, re-name spaced the Input classes and started on Camera culling.
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2013-08-31 21:50:34 +01:00 |
camera2.php
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Edge points in and working.
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2013-09-01 03:15:27 +01:00 |
camera3.php
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Optimised sprite a tiny bit more and created a couple of fun demos :)
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2013-09-01 06:21:39 +01:00 |
camera4.php
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LL
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2013-09-01 22:02:42 +01:00 |
camera5.php
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Optimised sprite a tiny bit more and created a couple of fun demos :)
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2013-09-01 06:21:39 +01:00 |
camera_cull1.php
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Tided up the cull / bounds demo.
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2013-09-03 00:42:17 +01:00 |
circle.html
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Circle and Math converted
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2013-08-28 15:27:22 +01:00 |
consoleBanner.php
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Starting work on Group.
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2013-09-05 21:07:44 +01:00 |
consoleBanner2.php
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Starting work on Group.
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2013-09-05 21:07:44 +01:00 |
flow.php
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Canvas and Stage added and starting to merge in Pixi deeply.
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2013-08-29 17:20:59 +01:00 |
flow2.php
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StateManager improving in leaps and bounds.
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2013-08-29 14:38:51 +01:00 |
flow3.php
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StateManager improving in leaps and bounds.
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2013-08-29 14:38:51 +01:00 |
flow4.php
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StateManager improving in leaps and bounds.
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2013-08-29 14:38:51 +01:00 |
flow5.php
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More state swapping features and optimised Game.loop.
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2013-08-29 15:14:56 +01:00 |
flow6.php
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More state swapping features and optimised Game.loop.
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2013-08-29 15:14:56 +01:00 |
get_bounds.php
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Camera culling
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2013-09-01 19:52:50 +01:00 |
inherit.php
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Moving to using a small extend / mixin method to avoid code repeating now we're extending Pixi display objects.
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2013-09-03 04:43:26 +01:00 |
input1.php
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The complete Phaser Input Manager suite is now ported across. Not tested in earnest yet, but all the grunt work is at least done.
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2013-08-31 13:54:59 +01:00 |
js.php
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Brand new highly optimised QuadTree added, populated by the game loop and world ready to be queried as often as you want in your game loop, without creating hundreds of new QuadTrees each frame.
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2013-09-04 03:48:15 +01:00 |
loader 2.html
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
loader atlas json.html
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
loader atlas xml.html
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
loader audio.html
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
loader spritesheet.html
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
loader.html
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
math sincos.html
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RequestAnimationFrame done and optimised massively. PluginManager added (but needs testing). Game now fleshed out with all the state changing and core loop, also optimised heavily. Also Pixi integration started and the basics are working well :)
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2013-08-29 03:52:59 +01:00 |
motion1.php
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Motion helper functions added to the ArcadePhysics class.
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2013-09-04 16:12:58 +01:00 |
net.html
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
pixi 1.html
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RequestAnimationFrame done and optimised massively. PluginManager added (but needs testing). Game now fleshed out with all the state changing and core loop, also optimised heavily. Also Pixi integration started and the basics are working well :)
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2013-08-29 03:52:59 +01:00 |
point.html
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Fixed a few things in Circle and added the Point object.
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2013-08-28 15:58:37 +01:00 |
quadtree.php
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Sorted out the QuadTree issues and resolved a small but vital bug in separateX, also re-organised the collision flags in Body.
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2013-09-04 13:54:55 +01:00 |
quadtree2.php
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Motion helper functions added to the ArcadePhysics class.
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2013-09-04 16:12:58 +01:00 |
raf.html
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RequestAnimationFrame done and optimised massively. PluginManager added (but needs testing). Game now fleshed out with all the state changing and core loop, also optimised heavily. Also Pixi integration started and the basics are working well :)
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2013-08-29 03:52:59 +01:00 |
rect1.php
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Fixed some errors in Rectangle and more Pixi hooks added, now creating the Stage properly and rendering sprites.
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2013-08-29 19:20:04 +01:00 |
rnd.html
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
signals.html
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
sound1.php
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SoundManager converted and playing audio :)
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2013-09-03 01:24:16 +01:00 |
sprite1.php
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AnimationManager done and in, need to fix texture update bug, otherwise finished.
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2013-08-30 04:20:14 +01:00 |
sprite2.php
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Mummy attack :)
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2013-08-30 18:56:10 +01:00 |
sprite3.php
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Fixed small bug in Game where AUTO didn't detect the lack of WebGL properly. Tidied up Math a bit more.
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2013-08-30 20:05:29 +01:00 |
sprite4.php
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Sorted out the bounds for when sprites are in trimmed texture atlases to stop the physics checks going insane. Also bundled in Advanced Physics lib, although not hooked up yet.
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2013-09-03 15:35:40 +01:00 |
stage 1.php
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The start of World, also moved Game/Stage into core.
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2013-08-29 21:57:36 +01:00 |
stage 2.php
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Sprite Sheets now parse and render correctly too.
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2013-08-30 02:18:00 +01:00 |
stage 3.php
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Sprite Sheets now parse and render correctly too.
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2013-08-30 02:18:00 +01:00 |
test.php
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StateManager improving in leaps and bounds.
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2013-08-29 14:38:51 +01:00 |
text1.php
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Text converted and a couple of examples created. Using new extend system, so much smaller classes now.
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2013-09-03 06:02:47 +01:00 |
text2.php
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Text converted and a couple of examples created. Using new extend system, so much smaller classes now.
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2013-09-03 06:02:47 +01:00 |
text3.php
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One more text demo just for fun :)
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2013-09-03 06:35:59 +01:00 |
tilesprite1.php
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Borrowed the 'extends' system from jQuery and now the codebase will be considerably smaller :) TileSprite already updated to new format.
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2013-09-03 04:58:30 +01:00 |
tilesprite2.php
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Tiling Sprite added
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2013-09-03 03:19:42 +01:00 |
tween.html
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Working out culling
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2013-09-01 00:35:29 +01:00 |
wip1.html
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RequestAnimationFrame done and optimised massively. PluginManager added (but needs testing). Game now fleshed out with all the state changing and core loop, also optimised heavily. Also Pixi integration started and the basics are working well :)
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2013-08-29 03:52:59 +01:00 |