phaser/src/gameobjects/particles
2018-08-03 19:37:42 +01:00
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zones Documented the majority of the Geom Line functions. 2018-06-21 18:13:56 +01:00
EmitterOp.js Cleaned up some remaining GameObject descriptions. 2018-06-21 14:18:28 +01:00
GravityWell.js Tidying up jsdocs and changing float to number 2018-06-26 23:19:14 +01:00
index.js Lots of jsdoc fixes 2018-04-16 14:43:24 +01:00
Particle.js eslint fixes 2018-08-03 19:37:42 +01:00
ParticleEmitter.js Tidying up jsdocs and changing float to number 2018-06-26 23:19:14 +01:00
ParticleEmitterManager.js The ParticleEmitterManager now has the Transform component. This means you can now set the position, rotation or scale of the Emitter Manager, and it will influence every Emitter it is rendering. The Managers transform is mixed with that of the Camera. This works in both Canvas and WebGL. 2018-07-31 23:21:07 +01:00
ParticleManagerCanvasRenderer.js The Blend Mode is now set directly in all Canvas Renderers without comparing it to what's stored in the Canvas Renderer. This fixes problems where the blend mode would be lost between two different Game Objects because they restored the context, but didn't update the renderer flag. Game Objects in Canvas can now mix and match blend modes across the display list. 2018-08-03 01:29:18 +01:00
ParticleManagerCreator.js Calling a creator, such as GraphicsCreator, without passing in a config object, would cause an error to be thrown. All Game Object creators now catch against this. 2018-05-16 15:17:08 +01:00
ParticleManagerFactory.js Documented various missing descriptions for GameObject classes and functions. 2018-06-20 07:28:02 +01:00
ParticleManagerRender.js Updated to use typeof DefinePlugin check. 2018-04-20 00:23:24 +01:00
ParticleManagerWebGLRenderer.js lint fix 2018-08-03 01:04:25 +01:00