Class: Particles

Phaser. Particles

Phaser Particles

new Particles(game)

Phaser.Particles is the Particle Manager for the game. It is called during the game update loop and in turn updates any Emitters attached to it.

Parameters:
Name Type Description
game Phaser.Game

A reference to the currently running game.

Source:

Members

emitters

Properties:
Name Type Description
emitters object

Internal emitters store.

Source:

game

Properties:
Name Type Description
game Phaser.Game

A reference to the currently running Game.

Source:

ID

Properties:
Name Type Description
ID number

-

Default Value:
  • 0
Source:

Methods

add(emitter) → {Phaser.Emitter}

Adds a new Particle Emitter to the Particle Manager.

Parameters:
Name Type Description
emitter Phaser.Emitter

The emitter to be added to the particle manager.

Source:
Returns:

The emitter that was added.

Type
Phaser.Emitter

remove(emitter)

Removes an existing Particle Emitter from the Particle Manager.

Parameters:
Name Type Description
emitter Phaser.Emitter

The emitter to remove.

Source:

<protected> update()

Called by the core game loop. Updates all Emitters who have their exists value set to true.

Source:
Phaser Copyright © 2012-2014 Photon Storm Ltd.
Documentation generated by JSDoc 3.3.0-dev on Tue May 20 2014 10:06:00 GMT+0100 (BST) using the DocStrap template.