new Particles(game)
Phaser.Particles is the Particle Manager for the game. It is called during the game update loop and in turn updates any Emitters attached to it.
Parameters:
Name | Type | Description |
---|---|---|
game |
Phaser.Game | A reference to the currently running game. |
- Source:
Members
-
emitters
-
- Source:
Properties:
Name Type Description emitters
object Internal emitters store.
-
game
-
- Source:
Properties:
Name Type Description game
Phaser.Game A reference to the currently running Game.
-
ID
-
- Default Value:
- 0
- Source:
Properties:
Name Type Description ID
number -
Methods
-
add(emitter) → {Phaser.Emitter}
-
Adds a new Particle Emitter to the Particle Manager.
Parameters:
Name Type Description emitter
Phaser.Emitter The emitter to be added to the particle manager.
- Source:
Returns:
The emitter that was added.
- Type
- Phaser.Emitter
-
remove(emitter)
-
Removes an existing Particle Emitter from the Particle Manager.
Parameters:
Name Type Description emitter
Phaser.Emitter The emitter to remove.
- Source:
-
<protected> update()
-
Called by the core game loop. Updates all Emitters who have their exists value set to true.
- Source: