PIXI. Texture

new Texture(baseTexture, frame, crop, trim)

A texture stores the information that represents an image or part of an image. It cannot be added to the display list directly. Instead use it as the texture for a PIXI.Sprite. If no frame is provided then the whole image is used.

Parameters:
Name Type Argument Description
baseTexture PIXI.BaseTexture

The base texture source to create the texture from

frame PIXI.Rectangle

The rectangle frame of the texture to show

crop PIXI.Rectangle <optional>

The area of original texture

trim PIXI.Rectangle <optional>

Trimmed texture rectangle

Source - pixi/textures/Texture.js, line 10

Members

baseTexture :PIXI.BaseTexture

The base texture that this texture uses.

Source - pixi/textures/Texture.js, line 43

crop :PIXI.Rectangle

This is the area of the BaseTexture image to actually copy to the Canvas / WebGL when rendering, irrespective of the actual frame size or placement (which can be influenced by trimmed texture atlases)

Source - pixi/textures/Texture.js, line 108

frame :PIXI.Rectangle

The frame specifies the region of the base texture that this texture uses

Source - pixi/textures/Texture.js, line 51

height :Number

The height of the Texture in pixels.

Source - pixi/textures/Texture.js, line 100

noFrame :Boolean

Does this Texture have any frame data assigned to it?

Source - pixi/textures/Texture.js, line 24

requiresUpdate :Boolean

This will let a renderer know that a texture has been updated (used mainly for webGL uv updates)

Source - pixi/textures/Texture.js, line 75

trim :PIXI.Rectangle

The texture trim data.

Source - pixi/textures/Texture.js, line 59

valid :Boolean

This will let the renderer know if the texture is valid. If it's not then it cannot be rendered.

Source - pixi/textures/Texture.js, line 67

width :Number

The width of the Texture in pixels.

Source - pixi/textures/Texture.js, line 92

Methods

<static> addTextureToCache(texture, id)

Adds a texture to the global PIXI.TextureCache. This cache is shared across the whole PIXI object.

Parameters:
Name Type Description
texture PIXI.Texture

The Texture to add to the cache.

id String

The id that the texture will be stored against.

Source - pixi/textures/Texture.js, line 284

<static> fromCanvas(canvas, scaleMode)

Helper function that creates a new a Texture based on the given canvas element.

Parameters:
Name Type Description
canvas Canvas

The canvas element source of the texture

scaleMode Number

See {{#crossLink "PIXI/scaleModes:property"}}PIXI.scaleModes{{/crossLink}} for possible values

Returns:

Texture

Source - pixi/textures/Texture.js, line 267

<static> fromFrame(frameId)

Helper function that returns a Texture objected based on the given frame id. If the frame id is not in the texture cache an error will be thrown.

Parameters:
Name Type Description
frameId String

The frame id of the texture

Returns:

Texture

Source - pixi/textures/Texture.js, line 251

<static> fromImage(imageUrl, crossorigin, scaleMode)

Helper function that creates a Texture object from the given image url. If the image is not in the texture cache it will be created and loaded.

Parameters:
Name Type Description
imageUrl String

The image url of the texture

crossorigin Boolean

Whether requests should be treated as crossorigin

scaleMode Number

See {{#crossLink "PIXI/scaleModes:property"}}PIXI.scaleModes{{/crossLink}} for possible values

Returns:

Texture

Source - pixi/textures/Texture.js, line 227

<static> removeTextureFromCache(id) → {PIXI.Texture}

Remove a texture from the global PIXI.TextureCache.

Parameters:
Name Type Description
id String

The id of the texture to be removed

Returns:

The texture that was removed

Source - pixi/textures/Texture.js, line 297

destroy(destroyBase)

Destroys this texture

Parameters:
Name Type Description
destroyBase Boolean

Whether to destroy the base texture as well

Source - pixi/textures/Texture.js, line 149

setFrame(frame)

Specifies the region of the baseTexture that this texture will use.

Parameters:
Name Type Description
frame PIXI.Rectangle

The frame of the texture to set it to

Source - pixi/textures/Texture.js, line 162
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