photonstorm
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fb4709fb1a
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Removed PIXI.BitmapText as it's no longer used.
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2015-06-03 05:28:24 +01:00 |
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photonstorm
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01de0de7ac
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Added BitmapText global.
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2015-06-03 05:28:24 +01:00 |
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photonstorm
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2484ced06d
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Typo.
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2015-06-03 05:28:24 +01:00 |
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photonstorm
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cf5238c749
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Removed use of PIXI.BitmapText entirely. Moved all update and support functions to Phaser.
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2015-06-03 05:28:23 +01:00 |
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photonstorm
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ed82097151
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Removed un-necessary PIXI.TextureCache pollution in Phaser.LoaderParser.bitmapFont.
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2015-06-03 05:28:23 +01:00 |
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photonstorm
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17648b74db
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Complete refactoring of PIXI.updateText - now properly respects the maxWidth setting regardless of kerning or font scale.
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2015-06-03 05:28:23 +01:00 |
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Richard Davey
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1e84ece5e4
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Merge pull request #1831 from clark-stevenson/dev
Minor TS Update
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2015-06-03 00:53:29 +01:00 |
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Clark Stevenson
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a8e2483bcf
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Minor Update.
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2015-06-02 23:28:28 +01:00 |
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photonstorm
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76e2b00c82
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Fixed pad jsdoc and ts defs (#1823)
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2015-06-02 19:53:30 +01:00 |
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photonstorm
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cc5740af10
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BitmapText line spacing and word wrapping has been vastly improved and bought in-line with how Pixi 3 handles it, but with additional anchor support.
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2015-05-31 01:31:11 +01:00 |
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Richard Davey
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608e2b59ad
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Merge pull request #1825 from rsadwick/dev
fixed the responsive example
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2015-05-30 20:03:45 +01:00 |
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Richard Davey
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187d947c29
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Merge pull request #1806 from joshtepei/patch-2
Fixed a comma error in README.md
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2015-05-30 20:02:59 +01:00 |
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Richard Davey
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86f155da80
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Merge pull request #1804 from asyncanup/patch-1
Fixed spelling error in 'rotation'
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2015-05-30 20:02:09 +01:00 |
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Richard Davey
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d0386ae493
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Merge pull request #1827 from jamesgroat/dev
Fix cache.getKeys() definition.
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2015-05-30 20:01:16 +01:00 |
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jamesgroat
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0e493a7102
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Fix cache.getKeys() definition.
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2015-05-29 19:20:10 -07:00 |
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Ryan Sadwick
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4c1413e9dd
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fixed the responsive example - spriteMiddle was not defined and using game instead of this.game was breaking the entire example
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2015-05-29 11:10:19 -04:00 |
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photonstorm
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1438248388
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Group.add and Group.addAt will only create a Physics Body on the child if it doesn't already have one. This is a change from 2.3 where it would replace the physics body property with the new body, but this could lead to garbage build-up over time, so you should now properly destroy the body before changing it.
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2015-05-29 00:59:23 +01:00 |
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photonstorm
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3ad60b815b
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Docs update.
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2015-05-27 18:07:38 +01:00 |
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photonstorm
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5ef9b0a5e6
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TilemapParser.parseTiledJSON would ignore 'falsey' properties set on Objects in Tiled JSON tilemaps, such as x: 0 or visible: false . These properties are now accurately copied over to the destination map data (thanks @MaksJS #1818)
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2015-05-27 18:07:33 +01:00 |
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photonstorm
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fcb2dc8306
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Added snapPoint value (currently unused)
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2015-05-26 20:01:57 +01:00 |
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photonstorm
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83b533557d
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Docs update.
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2015-05-26 20:01:57 +01:00 |
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photonstorm
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bdcb15fcde
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Tween.to and Tween.from can now accept null as the ease parameter value. If null it will use the default tween, as per the documentation (thanks @nkovacs #1817)
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2015-05-26 20:01:57 +01:00 |
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Richard Davey
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7195f5f2e3
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Merge pull request #1816 from clark-stevenson/dev
Handful of updates to the definition files.
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2015-05-26 16:53:13 +01:00 |
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Clark Stevenson
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aff5d1d2c5
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Handful of updates to the definition files.
#1812 is fixed. (Note the comments are generated and not updated)
#1803 was fixed previously at some point it seems and required no work
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2015-05-25 17:09:22 +01:00 |
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photonstorm
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621e51d949
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Docs update about the lovely 48000 Hz music bug.
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2015-05-23 03:37:04 +01:00 |
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photonstorm
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18ae9268aa
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Scope fix.
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2015-05-22 15:14:49 +01:00 |
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photonstorm
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f2636a155a
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Readme update.
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2015-05-22 15:10:27 +01:00 |
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photonstorm
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c2f7520c7a
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StateManager.onStateChange is a new signal which is dispatched whenever the State changes from one to another. The callback you specify is sent two parameters: the string based key of the new state, and the second parameter is the string based key of the old / previous state.
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2015-05-22 15:10:20 +01:00 |
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photonstorm
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5054344668
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The LoadTexture component has a new property: customRender which is checked for in the Core postUpdate to know when to render custom elements like Videos.
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2015-05-21 15:24:39 +01:00 |
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photonstorm
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312c31b778
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jsdoc and formatting fixes.
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2015-05-21 11:53:18 +01:00 |
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Josh Tepei
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6bf44a859c
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Fixed a grammar error in README.md
Added a comma for further clarity on line 54 of README.md
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2015-05-20 14:23:33 -07:00 |
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Richard Davey
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89d107263b
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Merge pull request #1805 from luckylooke/patch-1
Copypaste typo
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2015-05-20 15:14:24 +01:00 |
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luckylooke
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1939efd1c1
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Copypaste typo
`Point.setTo(2, 2)` to `Point.set(2, 2)`
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2015-05-20 14:21:35 +02:00 |
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Anup Bishnoi
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ac92e3c58e
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Fixed spelling error in 'rotation'
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2015-05-19 22:48:03 -04:00 |
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photonstorm
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5a91f85b1f
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Typo.
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2015-05-19 16:57:36 +01:00 |
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Richard Davey
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4431e72711
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Merge pull request #1770 from jeremyosborne/distsq
Fix for #1761: [Feature Request] Add Math.distanceSq().
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2015-05-19 16:14:57 +01:00 |
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photonstorm
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ab594e930b
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Readme update.
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2015-05-19 16:09:19 +01:00 |
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photonstorm
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913ccaf22c
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Fixed the Pixelate filter, changing the dimensions uniform to a 2f and removing un-needed vecs from the fragment src. Also fixed the size getter and added sizeX and sizeY getters/setters (#1780)
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2015-05-19 16:09:19 +01:00 |
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Richard Davey
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8db0bfa377
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Merge pull request #1785 from rblopes/fix-1782
Assign the default value of 60 FPS to the optional `frameRate` parameter, when ommited.
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2015-05-19 15:04:45 +01:00 |
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photonstorm
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c3d123641b
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Readme update.
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2015-05-19 14:53:38 +01:00 |
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photonstorm
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1e2940a6a4
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PIXI.Graphics was calling Polygon.flatten in its drawShape call, causing the original Polygon object to internally change. It now takes a clone of the polygon and only flattens that (#1779)
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2015-05-19 14:53:32 +01:00 |
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photonstorm
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76accf4354
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New build of Phaser 2.4.
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2015-05-19 14:21:37 +01:00 |
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photonstorm
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d2bcb3562b
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If transformUrl is given an invalid URL it returns false.
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2015-05-19 14:19:24 +01:00 |
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photonstorm
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734fbfea9e
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The mp4Video check includes h264 now.
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2015-05-19 14:18:57 +01:00 |
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photonstorm
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0f6dd1a1a6
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Device.firefoxVersion is a new property that contains the major Firefox version number if running within Firefox, otherwise zero.
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2015-05-18 14:51:25 +01:00 |
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photonstorm
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7c9db8f632
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jshint fixes.
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2015-05-18 13:36:22 +01:00 |
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photonstorm
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5c69328ce4
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New build.
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2015-05-18 12:55:48 +01:00 |
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photonstorm
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bd44a25212
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Readme updates.
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2015-05-18 12:55:48 +01:00 |
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photonstorm
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2c775cf03d
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FrameData.getFrameIndexes when called with a partial array (such as creating an animation out of a set of frames) would return the indexes array padded out with 'undefined' entries, causing short animations to never fully play through.
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2015-05-18 12:55:48 +01:00 |
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photonstorm
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2e6af02f86
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AnimationManager.add no longer sets the currentFrame property when just adding an Animation to a Sprite. The currentFrame property is now only set when the animation begins playing. This avoids the Sprite.frame and Sprite.frameName properties from returning incorrect results after adding (but not playing) an Animation. It also allows very short animations (2 frames) to play correctly without needing to loop.
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2015-05-18 12:55:48 +01:00 |
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