mirror of
https://github.com/photonstorm/phaser
synced 2024-11-23 13:13:43 +00:00
Added snapPoint value (currently unused)
This commit is contained in:
parent
83b533557d
commit
fcb2dc8306
1 changed files with 5 additions and 0 deletions
|
@ -194,6 +194,11 @@ Phaser.InputHandler = function (sprite) {
|
|||
*/
|
||||
this.dragStartPoint = new Phaser.Point();
|
||||
|
||||
/**
|
||||
* @property {Phaser.Point} snapPoint - If the sprite is set to snap while dragging this holds the point of the most recent 'snap' event.
|
||||
*/
|
||||
this.snapPoint = new Phaser.Point();
|
||||
|
||||
/**
|
||||
* @property {Phaser.Point} _dragPoint - Internal cache var.
|
||||
* @private
|
||||
|
|
Loading…
Reference in a new issue