Tween.interpolationFunction was using the incorrect context to invoke the function. This is now defined in `TweenData.interpolationFunctionContext` and defaults to `Phaser.Math`. If you provide your own interpolation function then please adjust the context accordingly (thanks @FridayMarch26th #1618)
Per https://github.com/photonstorm/phaser/issues/1457 the `sow` function
terminates too early on certain false-y values including 0 (and possibly
"").
This changes that, so that 1) only `undefined` and `null` will terminate
the seed sequence processing (this is to maximize backwards compatibility)
and 2) the `length` of the array is honored.
The documentation also reflects the old (and new/altered) behavior.
This is very minor breaking change; hopefully such is mitigated with
leaving in the null/undefined termination.
- Updated `readOnly` doclet to `readonly`
- `array` refined to `type[]`, where such information was immediately
determinable.
- Updated {Any}/{*} to {any}; {...*} is standard exception
- Udated {Object} to {object}
- FIX/CHANGE - Math.wrapAngle over radians; it would convert radians to degrees
- No internal code relies on unexpected the radians-to-degrees behavior
- Moved additional methods over to ArrayUtils, only marked deprecated in Math
- Removed some private annotations; e.g. linear / factorial public, but bernstein / catmullRom still protected
- Marked additional duplicates deprecated; e.g linearValue, angleLimit
- Documentation updates
- Fixed some accidental "Utils.Arrays" usage (oops!)
- Bumped deprecations from 2.1.4 to 2.2.0
There are no known breaking changes.
- Timer
- Uses standard Math.min/Math.max (it's better 2, 3 items).
- Math
- Updated documentation
- Marked various Math functions as deprecated, proxying as appropriate
- Array-based functions -> ArrayUtils
- RNG-based functions -> Utils
- Updated core-usage
- floor/ceil should not be used (alternatives provided)
- Altered for some equivalencies
- Also fixes some assorted issues
- Marked a few internal functions as private
- Utils
- Moved polyfills to their own file for better visibility
- Moved array functions to ArrayUtils and marked proxies as deprecated
- Created Phaser.ArrayUtils for array-related functions
- polyfills moved to their own file
- Functions given function names
- Added Math.trunc
QuadTree.retrieve can now accept either a Sprite with a physics body or a Phaser.Rectangle as its parameter.
ArcadePhysics.getObjectsUnderPointer will return all children from a Group that overlap with the given Pointer.