Richard Davey
835bc37e32
Optimized TextureTintPipeline.drawBlitter so it skips bobs that have alpha of zero and only calls setTexture2D
if the bob sourceIndex has changed, previously it called it for every single bob.
2018-05-09 15:13:06 +01:00
Richard Davey
7df0488100
Fixed dupe config set
2018-05-09 14:32:32 +01:00
Richard Davey
6ec1a580eb
typo fix
2018-05-09 14:30:31 +01:00
Richard Davey
056e74d6dc
Added compression object for future texture compression support.
2018-05-09 13:46:19 +01:00
Richard Davey
39cf7252c9
Check if body exists. Fix #3649 .
2018-05-09 13:45:47 +01:00
Richard Davey
4106f7e899
Fixed File call re: #3650
2018-05-09 13:04:18 +01:00
Richard Davey
6e97b09ec9
Merge branch 'master' of https://github.com/photonstorm/phaser
2018-05-09 13:02:44 +01:00
Richard Davey
6350976329
Updated change log
2018-05-09 13:02:31 +01:00
Richard Davey
e91fcf6a8d
Merge pull request #3650 from TadejZupancic/patch-2
...
Missing loader parameter in File.call
2018-05-09 12:59:20 +01:00
TadejZupancic
b795fbd97a
Missing loader parameter in File.call
2018-05-09 13:27:51 +02:00
Richard Davey
89329a2315
Added getMaxTextures and getMaxTextureSize methods
2018-05-09 12:12:16 +01:00
Richard Davey
b1d41e506f
Typo fix
2018-05-09 12:11:29 +01:00
Richard Davey
d90e012898
Preparing for 3.8.0
2018-05-09 11:23:41 +01:00
Richard Davey
7788602518
3.7.1 Release
2018-05-08 23:47:33 +01:00
Richard Davey
321ccf883a
3.7.0 Release
2018-05-08 23:29:42 +01:00
Richard Davey
57918bb50f
Removed the need for raw-loader
in webpack. Shaders now build to standard JS files. Removed fs requirement.
2018-05-08 23:04:57 +01:00
Richard Davey
c89728de1d
lint fix
2018-05-08 21:16:22 +01:00
Richard Davey
ec3bd4c729
The WebAudioSoundManager will now listen for 'click' events on the document body, as well as touch events, before resuming the AudioContext.
2018-05-08 16:51:43 +01:00
Richard Davey
1414b77f4a
Merge branch 'master' of https://github.com/photonstorm/phaser
2018-05-08 16:15:56 +01:00
Richard Davey
672a535d88
Added disableInteractive and removeInteractive methods. #3621
2018-05-08 16:15:50 +01:00
Richard Davey
aed8961e5a
Merge pull request #3647 from zilbuz/jsdocs
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Update JSDocs
2018-05-08 16:02:43 +01:00
Richard Davey
0441e19f2b
Updated jsdocs
2018-05-08 15:43:12 +01:00
Basile Desloges
fe03667ee5
Update JSDocs
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- Update GameConfig to explicit the `render` subobject
- GameConfig#render.powerPreference is documented as string instead of boolean
- Add comments to the members of the `Config` object
2018-05-08 16:28:36 +02:00
Richard Davey
ee2c0619d8
Updated jsdocs
2018-05-08 13:30:33 +01:00
Richard Davey
cfef9c97aa
Updated change log
2018-05-08 13:16:59 +01:00
Richard Davey
d7dfc1137d
Added jsdocs
2018-05-08 13:16:53 +01:00
Richard Davey
ed9dbde7e0
Added jsdocs
2018-05-08 12:48:12 +01:00
Richard Davey
5700e9ac36
jsdocs update
2018-05-08 12:34:18 +01:00
Richard Davey
acc8683de8
Format fix
2018-05-08 01:37:16 +01:00
Richard Davey
199db75a8b
lint fix
2018-05-08 01:36:45 +01:00
Richard Davey
560b0ca84b
Binary files have a new optional dataType
property to cast the data to upon load.
2018-05-08 01:12:41 +01:00
Richard Davey
1cb68a9895
New per file event dispatched.
2018-05-08 01:12:20 +01:00
Richard Davey
977fc930ec
Added jsdocs
2018-05-07 23:25:58 +01:00
Richard Davey
1fb96f60ed
Added jsdocs
2018-05-07 15:17:33 +01:00
Richard Davey
5042358da0
Typo fix
2018-05-05 17:15:21 +01:00
Richard Davey
90062d46dd
Updated jsdocs
2018-05-05 17:10:03 +01:00
Richard Davey
f81fea08fb
Added jsdocs
2018-05-05 12:46:51 +01:00
Richard Davey
cfe70866d6
Added jsdocs
2018-05-05 12:37:17 +01:00
Richard Davey
e017777773
Updated jsdocs
2018-05-05 12:31:04 +01:00
Richard Davey
a1ee4e6f24
Added jsdocs
2018-05-05 12:14:16 +01:00
Richard Davey
42cc4acf00
Added jsdocs
2018-05-05 11:56:09 +01:00
Richard Davey
ad6c08a4d0
Preparing for 3.7 release next week
2018-05-04 18:57:34 +01:00
Richard Davey
29aec01b6f
Bumping to 3.7.0
2018-05-04 18:51:02 +01:00
Richard Davey
7c53e13e81
Finished jsdocs
2018-05-04 18:50:10 +01:00
Richard Davey
8e7df2a234
You can now set the X-Requested-With
header in the XHR requests by specifying it in your XHRSettings config, either in the game, scene or file configs.
2018-05-04 17:33:48 +01:00
Richard Davey
8b574f271f
Loader.enableParallel has been removed. If you don't want parallel file loads then set the maximum parallel limit to 1. Related to this, the Game Config loaderEnableParallel
property has been removed.
2018-05-04 17:13:27 +01:00
Richard Davey
4d8fb08575
Merge branch 'master' of https://github.com/photonstorm/phaser
2018-05-04 16:00:09 +01:00
Richard Davey
faef3449f5
Added jsdocs
2018-05-04 16:00:02 +01:00
Richard Davey
d1479b6f23
Merge pull request #3641 from tamagokun/patch-1
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Update Tiled Base64Decode function
2018-05-04 15:30:46 +01:00
Richard Davey
0415dfbb7e
lint fixes
2018-05-04 15:16:20 +01:00