Richard Davey
f2b7fd0a32
Removed the cameraX properties because they fall out of sync on camera remove
2018-06-27 12:13:37 +01:00
Richard Davey
7aa46657c2
Tidying up jsdocs and changing float to number
2018-06-26 23:19:14 +01:00
Richard Davey
c2fbad8356
Added jsdocs. Now 100% complete!
2018-06-26 17:24:51 +01:00
Richard Davey
ba9890e9f1
lint fix
2018-06-26 16:41:37 +01:00
Richard Davey
237368161b
Added Camera.setAlpha method
2018-06-25 16:31:54 +01:00
Richard Davey
51468fdefc
Merge branch 'master' of https://github.com/photonstorm/phaser
2018-06-25 16:25:42 +01:00
Richard Davey
6dff47b71d
Added Camera.alpha property
2018-06-25 16:11:09 +01:00
Richard Davey
d20188b75d
Removed camera pool, renamed current ID and added accessor properties
2018-06-25 16:10:50 +01:00
Richard Davey
6df877cfa3
Docs update
2018-06-23 12:33:20 +01:00
Richard Davey
e53f61d068
CameraManager.resetAll
now destroys all current Cameras, resets the camera ID marker to 1 and adds a single new Camera.
2018-06-23 12:33:10 +01:00
Richard Davey
932737343b
Added centerOn argument to setBounds and bumped Camera id to be public
2018-06-23 12:18:44 +01:00
Chris Andrew
2388707379
Fixed lint error. Minor documentation fix in 2D camera.
2018-06-21 18:17:00 +01:00
Richard Davey
53cf7d847b
Fixed Pan so it updates constantly, allowing Pan + Zoom together
2018-06-21 17:56:27 +01:00
Richard Davey
f4f9a98ac1
Added Camera Zoom Effect
2018-06-21 17:48:11 +01:00
Richard Davey
ec168c4b9b
Removed dead code and added jsdocs
2018-06-21 17:19:58 +01:00
Richard Davey
3ece90ad75
Added Camera.getScroll and the new Pan Effect
2018-06-21 17:15:43 +01:00
Richard Davey
472df6a7be
Camera.centerOn
is a new method that will move the camera so its viewport is centered on the given coordinates. A handy way of jumping to different points around a map without needing to calculate the scroll offsets.
2018-06-21 15:54:54 +01:00
Richard Davey
2ff6845360
Camera.centerToBounds
didn't take the bounds offset into account, so bounds at non-zero positions wouldn't center properly. All bounds now center correctly. Fix #3706
2018-06-21 14:03:31 +01:00
Richard Davey
3e3b0d6397
Fixed issue where negative camera bounds wouldn't clamp properly
2018-06-21 12:33:20 +01:00
Richard Davey
c02c9cf2da
Fixed camera bounds when bounds are smaller than the viewport
2018-06-21 02:32:24 +01:00
Richard Davey
0b3392fab4
Fixed Camera roundPixels stuttering
2018-06-21 01:59:12 +01:00
Richard Davey
99eb565520
Fixed camera bounds with zoom issue and added new displayWidth / displayHeight properties
2018-06-20 17:42:20 +01:00
Richard Davey
92d06d4742
Removed incorrect application of zoom
2018-06-20 14:52:22 +01:00
Richard Davey
e1151fe436
Removed merge conflicts
2018-06-20 14:29:36 +01:00
Richard Davey
7d573a35eb
Added Camera.setDeadzone method, updated startFollow and added jsdocs.
2018-06-20 14:26:36 +01:00
Richard Davey
2b9be45741
Starting Camera.deadzone support
2018-06-19 12:29:04 +01:00
Richard Davey
ccf50ff8dc
Added Camera.visible property and setter.
2018-06-04 22:12:20 +01:00
Richard Davey
bf2af95930
CameraManager.getCameraBelowPointer
has been renamed to getCamerasBelowPointer
and it now returns an array of all the cameras below the given pointer, not just the top-most one. The array is sorted so that the top-most camera is at the start of the array.
2018-06-04 22:10:13 +01:00
samme
68ebce077e
Add Camera#centerX, Camera#centerY
2018-06-02 21:04:56 -07:00
Chris Andrew
f38a0683ff
Updated SmoothStep and SmootherStep documentation. Fixed lint errors.
2018-05-24 18:11:18 +01:00
Richard Davey
7d692bc7dc
Added Camera.followOffset property and helper methods setLerp and setFollowOffset.
2018-05-24 17:30:28 +01:00
Richard Davey
9834e9d30b
Added followOffset property to Camera target
2018-05-24 17:04:20 +01:00
Richard Davey
9a76f40f55
No such property as target
, swap to _follow
.
2018-05-24 15:33:49 +01:00
Richard Davey
f8cda698e4
Added Camera.lerp and implemented linear interpolation when following targets
2018-05-24 15:29:38 +01:00
Austyn Studdard
330e039763
fixed #3646
2018-05-19 13:36:42 -05:00
Austyn Studdard
60d35be269
revert
2018-05-19 13:33:04 -05:00
Austyn Studdard
50ce7feb87
fixed issue #3646
2018-05-19 11:46:43 -05:00
Richard Davey
350cb037b7
All systems now register themselves with the new PluginCache
2018-05-15 12:51:50 +01:00
Richard Davey
be330e609e
Moved PluginManager to new location
2018-05-10 17:14:33 +01:00
Christian Panadero
5f03557603
Fix camera bound typings
...
Bounds where not generated with that syntax so I created an entity to
explictly define the camera bounds.
Bounds are there only when the internal property 'useBounds' is there,
so it can be undefined in some cases.
2018-04-28 12:25:07 +01:00
Richard Davey
b0544c73b8
jsdoc fixes
2018-04-18 13:29:22 +01:00
Richard Davey
55965c748f
jsdoc fixes
2018-04-18 12:13:49 +01:00
Richard Davey
1be486fab4
destroy
only called once, no matter how many times the Scene restarts. Fix #3581
2018-04-17 12:25:45 +01:00
Richard Davey
07a55e5d1f
Removed debug call and merged Scene Systems boot and start sequences. Fix #3579
2018-04-17 02:34:07 +01:00
Richard Davey
3c5eab9ee6
Exposed Effects
2018-04-15 23:14:34 +01:00
Richard Davey
ce7d67297f
Moving from 3.4.1 to 3.5.0 so we can release new camera fx and scene transitions
2018-04-15 12:44:47 +01:00
Richard Davey
e37b183038
Completed all jsdocs for the Camera class
2018-04-15 05:05:03 +01:00
Richard Davey
ae603240e1
Camera.cullHitTest has been removed. It was never used internally and duplicates the code in Camera.cull
.
2018-04-15 04:01:39 +01:00
Richard Davey
84a7b260b3
New flash effect added
2018-04-15 04:00:21 +01:00
Richard Davey
f8d5a7de75
Added more docs and changed default time to 250ms
2018-04-15 03:59:58 +01:00