Commit graph

11392 commits

Author SHA1 Message Date
Richard Davey
ef3f6c0348 The Shape.Line object was missing a lineWidth property unless you called the setLineWidth method, causing the line to not render in Canvas only. Fix #4068 2018-09-26 09:33:09 +01:00
Richard Davey
13a72f961e lint fix 2018-09-25 16:23:14 +01:00
Richard Davey
2985a97c56 TileSet.getTileData() has been updated so it will return tile data from either Tiled 1.1.x or the new Tiled 1.2.x JSON structure. Fix #3998 2018-09-25 16:20:34 +01:00
Richard Davey
2d9477680b Merge branch 'master' of https://github.com/photonstorm/phaser 2018-09-25 16:12:30 +01:00
Richard Davey
600b226337 Updated log 2018-09-25 16:12:15 +01:00
Richard Davey
9b09d32426
Merge pull request #4062 from s-s/bugfix-4010
#4010 fix
2018-09-25 16:10:12 +01:00
Richard Davey
91f15a9046
Merge pull request #4060 from felipeprov/master
Fixed possible typo on UpdateList#shutdown
2018-09-25 15:56:43 +01:00
Richard Davey
37d7b7b32d The Loader has been updated to handle the impact of you destroying the game instance while still processing files. It will no longer throw cache and texture related errors. Fix #4049 2018-09-25 15:54:13 +01:00
Richard Davey
df8c0d8673 Calling Tilemap.renderDebug ignored the layer world position when drawing to the Graphics object. It will now translate to the layer position before drawing. Fix #4061 2018-09-25 15:37:46 +01:00
Richard Davey
41920b07cc Tilemap.setBaseTileSize now sets the size into the LayerData baseTileWidth and baseTileHeight properties accordingly. Fix #4057 2018-09-25 15:19:57 +01:00
Richard Davey
2812bff0ee Sprites now have preDestroy method, which is called automatically by destroy. The method destroys the Animation component, unregistering the remove event in the process and freeing-up resources. Fix #4051 2018-09-25 15:11:15 +01:00
Richard Davey
e94d92518d GameObjects added to and removed from Containers no longer listen for the shutdown event at all 2018-09-25 15:00:23 +01:00
Richard Davey
c704dc450a Fixed jsdoc definitions 2018-09-25 11:36:36 +01:00
Richard Davey
75bdfcc081 Merge branch 'master' of https://github.com/photonstorm/phaser 2018-09-24 23:20:49 +01:00
Richard Davey
89b9f42f3e Adding jsdocs 2018-09-24 23:20:43 +01:00
Chris Andrew
dfe335102c Added some descriptions for the AnimationManager class. 2018-09-24 18:47:24 +01:00
Sergey
948ed58842
#4010 fix
Both values are already scaled to resolution.
2018-09-24 14:34:59 +03:00
Felipe Provenzano
731a495c24 Fixed possible typo on UpdateList#shutdown 2018-09-23 22:03:18 +02:00
Richard Davey
f869794346 Preparing for 3.14 work 2018-09-20 17:20:26 +01:00
Richard Davey
f8986a4a18 Fixed headings 2018-09-20 17:20:12 +01:00
Richard Davey
bc1cf42011 Updated help script 2018-09-20 17:04:20 +01:00
Richard Davey
3fb0f7c57b Swapped to new event handler 2018-09-20 16:58:48 +01:00
Richard Davey
9495b92101 Added plugin readme 2018-09-20 16:58:31 +01:00
Richard Davey
25813cec83 Tweaked build settings 2018-09-20 16:58:23 +01:00
Richard Davey
a39555a53d 3.13 Build 2018-09-20 16:58:00 +01:00
Richard Davey
28d3336bd3 Updated change log and readme 2018-09-20 16:57:25 +01:00
Richard Davey
dbf9e6d955 Removed automatic core build 2018-09-20 14:14:44 +01:00
Richard Davey
cbb99ac536 Updated docs 2018-09-20 14:14:36 +01:00
Richard Davey
41956c4625 Added FB plugin conditional 2018-09-20 14:14:29 +01:00
Richard Davey
22e6c15de9 Display use of FB plugin 2018-09-20 14:14:09 +01:00
Richard Davey
72ac4a1cda Added new FB build configs 2018-09-20 14:13:59 +01:00
Richard Davey
a9380034a5 Ignore new build files 2018-09-20 14:13:32 +01:00
Richard Davey
cd0bc6ae58 Updated log 2018-09-20 14:13:24 +01:00
Richard Davey
1427518930 jsdoc fix 2018-09-20 12:32:02 +01:00
Richard Davey
d6ff9cfa5a FB Plugin moved to its own build file 2018-09-20 11:50:09 +01:00
Richard Davey
c36a3b4057 Hopefully fix annoying TS error 2018-09-20 11:49:52 +01:00
Richard Davey
2292500094 Finished FB docs 2018-09-20 11:49:39 +01:00
Richard Davey
7f835da1e1 Fixed Rectangle hit area coordinates 2018-09-20 11:49:24 +01:00
Richard Davey
5b5014744a Starting Leaderboard docs 2018-09-19 17:09:08 +01:00
Richard Davey
1c3e9fb598 API documentation complete 2018-09-19 16:45:02 +01:00
Richard Davey
0646843d49 Updated log and docs 2018-09-19 14:13:55 +01:00
Richard Davey
61c3157e2b Added jsdocs 2018-09-19 13:50:33 +01:00
Richard Davey
deb14bdb60 Correct ellipse sizing 2018-09-18 17:21:55 +01:00
Richard Davey
9b812f8394 Calling setFrame on a TileSprite wouldn't change the frame, it would just change the frame size. Fix #4039 2018-09-18 11:18:00 +01:00
Richard Davey
754fc4f622 RenderTexture.resize wouldn't correctly resize the texture under WebGL. Fix #4034 2018-09-17 11:48:34 +01:00
Richard Davey
9aaa640601 Finished Shape documentation 2018-09-15 11:18:09 +01:00
Richard Davey
fcaa2bfc4f Completing Game Object jsdocs 2018-09-15 10:31:10 +01:00
Richard Davey
24e09d7a31 Completed more jsdocs 2018-09-14 18:17:14 +01:00
Richard Davey
0d497fd2be Fixed Scene restart shutdown flow 2018-09-14 18:05:14 +01:00
Richard Davey
935288518d Added isPaused method 2018-09-14 18:04:47 +01:00