Commit graph

40 commits

Author SHA1 Message Date
Richard Davey
2ef28cd0e4 Added getXRound and getYRound 2020-07-31 15:45:55 +01:00
Richard Davey
72f0395eec
Update TransformMatrix.js
Added missing braces.
2020-01-29 11:48:11 +00:00
Jason Kwok
00818a9c61 Fixed this return types for Phaser.GameObjects.Components.TransformMatrix 2020-01-26 20:42:58 +08:00
Richard Davey
ff65e69cd1 Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
Richard Davey
9f15b5a96b Removed scale abs, as deeper effects unknown 2019-08-03 11:08:22 +01:00
Richard Davey
cc85ec1d35 Fixed scaleX and scaleY 2019-08-02 17:28:46 +01:00
Richard Davey
c1767e404f Fixed scaleX and scaleY to handle negative scales and added rotation fix 2019-08-02 01:50:02 +01:00
Richard Davey
718f75b797 TransformMatrix.rotation now returns the properly normalized rotation value 2019-07-26 14:20:38 +01:00
Richard Davey
c91ed91ce3 License link update 2019-05-10 16:15:04 +01:00
Richard Davey
aa341854c7 Happy New Year 2019-01-15 16:20:22 +00:00
Richard Davey
d740ca2302 Use QR decomposition or it all goes wrong! 2018-10-26 19:38:30 +01:00
Richard Davey
4b1c762296 Updated @memberOf to @memberof 2018-10-10 10:49:13 +01:00
Richard Davey
a9063604dc Replace @readOnly with @readonly 2018-10-09 13:40:00 +01:00
Richard Davey
e4a7977bb9 The Transform Matrix has a new method applyInverse which will take an x/y position and inverse translate it through the current matrix. 2018-08-29 16:11:59 +01:00
Richard Davey
8d1caff0a4 Updated argument name 2018-08-21 02:29:54 +01:00
Richard Davey
0a35275c1a TransformMatrix.setToContext is a new method that will set the values from the Matrix to the given Canvas Rendering Context using setTransform rather than transform. 2018-08-03 18:55:33 +01:00
Richard Davey
c4c8b9e6ea Added copyToContext method 2018-08-02 17:23:52 +01:00
Richard Davey
9e40b16e4f Added getX and getY to cut down on code in pipelines. 2018-07-25 01:26:41 +01:00
Richard Davey
05a6275d9a Added copyToArray method. 2018-07-25 00:18:33 +01:00
Richard Davey
d6fb66789f Added getCSSMatrix 2018-07-19 00:22:10 +01:00
Richard Davey
497fa1f2ff Added copyFromArray method 2018-07-11 12:36:49 +01:00
Richard Davey
469f6b6880 TransformMatrix.multiply has a new optional argument out which is a matrix to store the multiplication results in. If not given it will act as before, multiplying the current matrix. 2018-07-10 14:01:14 +01:00
Richard Davey
4fb63fd405 Clairty over obscurity 2018-07-06 19:35:01 +01:00
Richard Davey
f57ecc0d81 Moved method 2018-07-02 16:43:43 +01:00
Richard Davey
cf008e612c Added e and f properties and multiplyWithOffset and copyFrom 2018-07-02 15:33:54 +01:00
Chris Andrew
c2bfc52987 Documented the majority of the Geom Line functions. 2018-06-21 18:13:56 +01:00
Chris Andrew
124b0ff773 Documented Light, LightsManager and LightsPlugin.
Documented class description for TransformMatrix.

Added a missing description from Container's EachContainerCallback.
2018-06-13 18:44:32 +01:00
Chris Andrew
566fdaca0e Documented the TransformMatrix component. 2018-06-13 14:36:07 +01:00
Thomas Tan
2c5cadc67c
Use this return type annotation 2018-05-22 12:46:26 +08:00
Felipe Alfonso
14a651e509 Fixed inverted rotation on TransformMatrix 2018-04-10 14:13:23 -03:00
Felipe Alfonso
1eaee870c7 Set rotation of container to be negative at render time. Removed unnecessary call to multiply on TransformMatrix rotate 2018-04-10 13:25:13 -03:00
Richard Davey
bf81a7dd06 TransformMatrix.destroy is a new method that will clear out the array and object used by a Matrix internally. 2018-04-10 15:20:50 +01:00
Richard Davey
ca2a575726 Added jsdocs 2018-04-09 16:46:03 +01:00
Richard Davey
5c69bd054e Added property getters 2018-04-09 16:42:33 +01:00
Richard Davey
c3ba80c4e5 Added jsdocs 2018-04-05 16:50:21 +01:00
orblazer
87633fdfad Fix multiple types on GameObjects 2018-03-20 15:56:31 +01:00
Richard Davey
d1f5f8a82b Added jsdocs 2018-02-12 16:01:21 +00:00
Richard Davey
40689d1e35 Updated jsdocs. 2018-02-07 15:27:21 +00:00
Richard Davey
6611685640 Added jsdocs 2018-02-01 01:20:11 +00:00
Richard Davey
d8f1ba03e9 Moved repository location 2018-01-09 21:43:56 +00:00
Renamed from v3/src/gameobjects/components/TransformMatrix.js (Browse further)