Commit graph

50 commits

Author SHA1 Message Date
Pavle Goloskokovic
a50f7adb1c Reverted type changes 2018-02-18 19:12:16 +01:00
Pavle Goloskokovic
07263863a7 Removed duplicate docs 2018-02-18 17:22:07 +01:00
Pavle Goloskokovic
7939edb8b4 Removed duplicate docs 2018-02-18 17:21:54 +01:00
Pavle Goloskokovic
3c9542f565 Fixed remove method docs 2018-02-18 17:21:11 +01:00
Pavle Goloskokovic
91d40a9531 Fixed playAudioSprite method docs 2018-02-18 17:20:42 +01:00
Pavle Goloskokovic
b03bc3e3af Fixed play method docs 2018-02-18 17:20:09 +01:00
Pavle Goloskokovic
3f201121f8 Removed unnecessary docs 2018-02-18 17:19:43 +01:00
Pavle Goloskokovic
24f5de4c5c Fixed addAudioSprite method docs 2018-02-18 17:19:24 +01:00
Pavle Goloskokovic
af76f7f9f1 Added docs type definition for audiosprite sound object 2018-02-18 17:18:55 +01:00
Pavle Goloskokovic
5e41c48b3d Fixed add method docs 2018-02-18 17:18:13 +01:00
Pavle Goloskokovic
cb939cc7d8 Fixed unlocked property docs 2018-02-18 17:17:04 +01:00
Pavle Goloskokovic
8d55a4aeb4 Fixed locked property docs 2018-02-18 17:16:46 +01:00
Pavle Goloskokovic
3faaf28596 Fixed sounds property docs 2018-02-18 17:16:19 +01:00
Richard Davey
8f4a1012fd Updated jsdocs. 2018-02-13 01:39:22 +00:00
Richard Davey
d1f5f8a82b Added jsdocs 2018-02-12 16:01:21 +00:00
Richard Davey
fd9cf6c1f7 Added jsdocs 2018-02-12 15:18:31 +00:00
Richard Davey
403a9363fd Updated jsdocs 2018-02-12 13:48:47 +00:00
Pavle Goloskokovic
2f6d89c01a Destroy updates 2018-01-31 14:07:57 +01:00
Richard Davey
a802914243 Added in destroy methods for all managers and invoked them from Game 2018-01-31 03:38:10 +00:00
Pavle Goloskokovic
06d31f1c0b ESLint fix 2018-01-26 15:35:09 +01:00
Pavle Goloskokovic
879f821bd4 Removed completed TODO 2018-01-26 15:29:31 +01:00
Pavle Goloskokovic
6ac7ed22d4 Added detune event docs 2018-01-26 15:00:38 +01:00
Pavle Goloskokovic
50a87d8340 Added rate event docs 2018-01-26 15:00:15 +01:00
Pavle Goloskokovic
e144505c1d Added unlocked event docs 2018-01-26 14:57:46 +01:00
Pavle Goloskokovic
e2092dfacd Added stopall event docs 2018-01-26 14:57:18 +01:00
Pavle Goloskokovic
996a77cd10 Added resumeall event docs 2018-01-26 14:57:01 +01:00
Pavle Goloskokovic
e4e0879347 Added pauseall event docs 2018-01-26 14:56:33 +01:00
Pavle Goloskokovic
532e506241 Updated unlock method docs 2018-01-26 14:55:49 +01:00
Pavle Goloskokovic
db5002fa87 Updated BaseSoundManager playAudioSprite method to return value from sound play method call 2018-01-20 19:53:09 +01:00
Pavle Goloskokovic
7a259da22c Updated BaseSoundManager play method to return value from sound play method call 2018-01-20 19:51:54 +01:00
Pavle Goloskokovic
8968044d8f Removed ready event 2018-01-18 14:15:15 +01:00
Pavle Goloskokovic
c296ef2eb3 Emitting ready event when sound manager gets unlocked 2018-01-18 14:07:35 +01:00
Pavle Goloskokovic
58d6ab9a56 Emitting ready event if sound manager is not locked 2018-01-18 14:06:29 +01:00
Pavle Goloskokovic
fdbda3cffa Setting locked property to value set in subclass if available 2018-01-17 18:17:31 +01:00
Pavle Goloskokovic
8ec82c3a4d Setting locked property to false after unlocking 2018-01-17 18:12:03 +01:00
Pavle Goloskokovic
28b098348b Handling unlocking in update method 2018-01-17 18:11:27 +01:00
Pavle Goloskokovic
fbb1388f2d Added unlocked property to BaseSoundManager class for internal use 2018-01-17 18:10:40 +01:00
Pavle Goloskokovic
9ed999fada Calling unlocked method only if locked property is set to true 2018-01-17 18:09:33 +01:00
Pavle Goloskokovic
31cd229bf2 Added locked property to BaseSoundManager class 2018-01-17 18:09:00 +01:00
Pavle Goloskokovic
b33af6d2aa Calling unlock method in BaseSoundManager class constructor 2018-01-17 14:03:34 +01:00
Pavle Goloskokovic
377ab5a4e9 Defined unlock method on BaseSoundManager class as both implementations use it 2018-01-17 14:03:04 +01:00
Pavle Goloskokovic
8cfe7bce4e Added a todo to document events 2018-01-14 16:38:01 +01:00
Pavle Goloskokovic
39c35f15f9 Passing reference to sound manager when emitting detune event 2018-01-14 16:37:37 +01:00
Pavle Goloskokovic
f2049195c1 Pasing reference to sound manager when emitting rate event 2018-01-14 16:37:12 +01:00
Pavle Goloskokovic
c715a8a031 Pasing reference to sound manager when emitting stopall event 2018-01-14 16:36:56 +01:00
Pavle Goloskokovic
6cb35024de Pasing reference to sound manager when emitting resumeall event 2018-01-14 16:36:44 +01:00
Pavle Goloskokovic
8c9ba8ce2c Pasing reference to sound manager when emitting pauseall event 2018-01-14 16:36:29 +01:00
Richard Davey
c625b8735b Updated to using Event Emitter for all key managers and game objects. Events are now dispatched directly using arguments instead of Event objects, all managers updated to emit directly. 2018-01-12 17:09:21 +00:00
Pavle Goloskokovic
d0d3a6473d Merge remote-tracking branch 'origin/master' 2018-01-10 16:20:13 +01:00
Richard Davey
d8f1ba03e9 Moved repository location 2018-01-09 21:43:56 +00:00
Renamed from v3/src/sound/BaseSoundManager.js (Browse further)