Richard Davey
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d2981a8576
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Preparing for 3.10 dev work
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2018-05-25 00:21:01 +01:00 |
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Richard Davey
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23d3fe3774
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3.9.0 Release
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2018-05-24 23:42:40 +01:00 |
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Richard Davey
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1bd0b4cb85
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Added new npm run help script
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2018-05-17 00:20:27 +01:00 |
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Richard Davey
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b4f371edc5
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Preparing for 3.9 dev
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2018-05-16 22:05:25 +01:00 |
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Richard Davey
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dfc3cb92c0
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3.8.0 Release
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2018-05-16 15:08:01 +01:00 |
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Richard Davey
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d90e012898
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Preparing for 3.8.0
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2018-05-09 11:23:41 +01:00 |
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Richard Davey
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7788602518
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3.7.1 Release
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2018-05-08 23:47:33 +01:00 |
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Richard Davey
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321ccf883a
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3.7.0 Release
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2018-05-08 23:29:42 +01:00 |
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Richard Davey
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57918bb50f
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Removed the need for raw-loader in webpack. Shaders now build to standard JS files. Removed fs requirement.
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2018-05-08 23:04:57 +01:00 |
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Richard Davey
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ad6c08a4d0
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Preparing for 3.7 release next week
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2018-05-04 18:57:34 +01:00 |
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Richard Davey
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196fad18a0
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Updated versions and moved scripts
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2018-05-02 11:36:20 +01:00 |
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Richard Davey
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fc4fdc4e3c
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Preparing for 3.6.1
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2018-04-19 22:47:10 +01:00 |
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Richard Davey
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349a95bc4b
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Updating to 3.6.0
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2018-04-19 14:45:45 +01:00 |
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Richard Davey
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c391662faa
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Updated log and changed version
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2018-04-18 13:29:15 +01:00 |
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Richard Davey
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6772a548dc
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Preparing for 3.6.0
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2018-04-17 20:55:47 +01:00 |
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Richard Davey
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07a55e5d1f
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Removed debug call and merged Scene Systems boot and start sequences. Fix #3579
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2018-04-17 02:34:07 +01:00 |
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Richard Davey
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1eff0b2889
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Phaser 3.5.0 Build
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2018-04-16 19:44:39 +01:00 |
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Richard Davey
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ce7d67297f
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Moving from 3.4.1 to 3.5.0 so we can release new camera fx and scene transitions
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2018-04-15 12:44:47 +01:00 |
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Richard Davey
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9cfda8a7b0
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Preparing for 3.4.1 dev
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2018-04-12 23:52:11 +01:00 |
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Richard Davey
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de99579019
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Updated release name
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2018-04-12 23:15:37 +01:00 |
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Richard Davey
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a33969391c
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npm. no proper messaging.
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2018-03-27 18:40:26 +01:00 |
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Richard Davey
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d057c32246
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npm i npm
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2018-03-27 17:28:55 +01:00 |
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Richard Davey
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d0fc334225
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Swapped to 3.4.0 because of public-facing API changes
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2018-03-27 15:15:22 +01:00 |
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Richard Davey
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6fe6a165be
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Preparing for 3.3.1
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2018-03-22 14:39:29 +00:00 |
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orblazer
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b44ef9e850
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Remove unused uuid package
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2018-03-20 14:49:40 +01:00 |
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orblazer
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52ca9d2201
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Update packages
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2018-03-20 13:24:42 +01:00 |
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Richard Davey
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00a5ce9a03
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Preparing for 3.3.0
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2018-03-13 13:21:34 +00:00 |
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Richard Davey
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0a9633cbd6
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Preparing for 3.2.1.
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2018-03-06 01:54:20 +00:00 |
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Richard Davey
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ae1c91cf6a
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eslint fixes
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2018-03-05 01:40:11 +00:00 |
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Richard Davey
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13863eca30
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Preparing for 3.2.0.
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2018-02-23 17:48:00 +00:00 |
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Richard Davey
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9b37a123e2
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Updated version number and change log
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2018-02-22 01:50:46 +00:00 |
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Richard Davey
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193ac6bfed
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Updated for 3.1.1 Release.
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2018-02-20 14:23:21 +00:00 |
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Richard Davey
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4e6df03512
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Updated semver
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2018-02-15 14:31:15 +00:00 |
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Richard Davey
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98f72cc71b
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Updated package and missing logo.
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2018-02-13 06:34:40 +00:00 |
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Richard Davey
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1484d8251b
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Added dist folder to repo.
Build now puts dev files in `build` folder instead, which is excluded from npm.
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2018-02-13 03:42:57 +00:00 |
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Richard Davey
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bf65fb6a30
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Multi-dist output and updated package.
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2018-02-13 03:23:52 +00:00 |
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Richard Davey
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8426b9f727
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Beta 20.
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2018-01-30 13:18:24 +00:00 |
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Richard Davey
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d8fb31f92a
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-01-22 22:37:03 +00:00 |
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Richard Davey
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1a43fe2061
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Added raw-loader to make inclusion of shader source cleaner
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2018-01-22 22:36:57 +00:00 |
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Richard Davey
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81609c42c7
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Beta 19
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2018-01-22 14:45:57 +00:00 |
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Richard Davey
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f1391d6df8
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Beta 18
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2018-01-15 14:07:56 +00:00 |
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Richard Davey
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c625b8735b
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Updated to using Event Emitter for all key managers and game objects. Events are now dispatched directly using arguments instead of Event objects, all managers updated to emit directly.
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2018-01-12 17:09:21 +00:00 |
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Richard Davey
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889bcb64e9
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Updated year and package details
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2018-01-09 21:57:27 +00:00 |
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Richard Davey
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fa77b1b1da
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Moved project files
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2018-01-09 21:50:47 +00:00 |
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Richard Davey
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0d90f75b5f
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Splitting the dev branch up into versions.
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2016-11-22 01:36:56 +00:00 |
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Richard Davey
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7f7a355686
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Preparing for Phaser 3.0.0 dev.
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2016-08-26 02:20:05 +01:00 |
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Richard Davey
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dd39f9ab08
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Updated TS defs.
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2016-08-26 01:24:15 +01:00 |
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photonstorm
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ad0e4aca2e
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Large batch of jshint fixes.
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2016-08-25 13:03:41 +01:00 |
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Richard Davey
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5fa3e568f5
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Moving to ESLint for code formatting rules.
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2016-08-23 09:26:42 +01:00 |
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photonstorm
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9aef9b741c
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Preparing for 2.6.2 dev.
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2016-07-11 10:30:09 +01:00 |
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