Commit graph

129 commits

Author SHA1 Message Date
Richard Davey
d2981a8576 Preparing for 3.10 dev work 2018-05-25 00:21:01 +01:00
Richard Davey
23d3fe3774 3.9.0 Release 2018-05-24 23:42:40 +01:00
Richard Davey
1bd0b4cb85 Added new npm run help script 2018-05-17 00:20:27 +01:00
Richard Davey
b4f371edc5 Preparing for 3.9 dev 2018-05-16 22:05:25 +01:00
Richard Davey
dfc3cb92c0 3.8.0 Release 2018-05-16 15:08:01 +01:00
Richard Davey
d90e012898 Preparing for 3.8.0 2018-05-09 11:23:41 +01:00
Richard Davey
7788602518 3.7.1 Release 2018-05-08 23:47:33 +01:00
Richard Davey
321ccf883a 3.7.0 Release 2018-05-08 23:29:42 +01:00
Richard Davey
57918bb50f Removed the need for raw-loader in webpack. Shaders now build to standard JS files. Removed fs requirement. 2018-05-08 23:04:57 +01:00
Richard Davey
ad6c08a4d0 Preparing for 3.7 release next week 2018-05-04 18:57:34 +01:00
Richard Davey
196fad18a0 Updated versions and moved scripts 2018-05-02 11:36:20 +01:00
Richard Davey
fc4fdc4e3c Preparing for 3.6.1 2018-04-19 22:47:10 +01:00
Richard Davey
349a95bc4b Updating to 3.6.0 2018-04-19 14:45:45 +01:00
Richard Davey
c391662faa Updated log and changed version 2018-04-18 13:29:15 +01:00
Richard Davey
6772a548dc Preparing for 3.6.0 2018-04-17 20:55:47 +01:00
Richard Davey
07a55e5d1f Removed debug call and merged Scene Systems boot and start sequences. Fix #3579 2018-04-17 02:34:07 +01:00
Richard Davey
1eff0b2889 Phaser 3.5.0 Build 2018-04-16 19:44:39 +01:00
Richard Davey
ce7d67297f Moving from 3.4.1 to 3.5.0 so we can release new camera fx and scene transitions 2018-04-15 12:44:47 +01:00
Richard Davey
9cfda8a7b0 Preparing for 3.4.1 dev 2018-04-12 23:52:11 +01:00
Richard Davey
de99579019 Updated release name 2018-04-12 23:15:37 +01:00
Richard Davey
a33969391c npm. no proper messaging. 2018-03-27 18:40:26 +01:00
Richard Davey
d057c32246 npm i npm 2018-03-27 17:28:55 +01:00
Richard Davey
d0fc334225 Swapped to 3.4.0 because of public-facing API changes 2018-03-27 15:15:22 +01:00
Richard Davey
6fe6a165be Preparing for 3.3.1 2018-03-22 14:39:29 +00:00
orblazer
b44ef9e850 Remove unused uuid package 2018-03-20 14:49:40 +01:00
orblazer
52ca9d2201 Update packages 2018-03-20 13:24:42 +01:00
Richard Davey
00a5ce9a03 Preparing for 3.3.0 2018-03-13 13:21:34 +00:00
Richard Davey
0a9633cbd6 Preparing for 3.2.1. 2018-03-06 01:54:20 +00:00
Richard Davey
ae1c91cf6a eslint fixes 2018-03-05 01:40:11 +00:00
Richard Davey
13863eca30 Preparing for 3.2.0. 2018-02-23 17:48:00 +00:00
Richard Davey
9b37a123e2 Updated version number and change log 2018-02-22 01:50:46 +00:00
Richard Davey
193ac6bfed Updated for 3.1.1 Release. 2018-02-20 14:23:21 +00:00
Richard Davey
4e6df03512 Updated semver 2018-02-15 14:31:15 +00:00
Richard Davey
98f72cc71b Updated package and missing logo. 2018-02-13 06:34:40 +00:00
Richard Davey
1484d8251b Added dist folder to repo.
Build now puts dev files in `build` folder instead, which is excluded from npm.
2018-02-13 03:42:57 +00:00
Richard Davey
bf65fb6a30 Multi-dist output and updated package. 2018-02-13 03:23:52 +00:00
Richard Davey
8426b9f727 Beta 20. 2018-01-30 13:18:24 +00:00
Richard Davey
d8fb31f92a Merge branch 'master' of https://github.com/photonstorm/phaser 2018-01-22 22:37:03 +00:00
Richard Davey
1a43fe2061 Added raw-loader to make inclusion of shader source cleaner 2018-01-22 22:36:57 +00:00
Richard Davey
81609c42c7 Beta 19 2018-01-22 14:45:57 +00:00
Richard Davey
f1391d6df8 Beta 18 2018-01-15 14:07:56 +00:00
Richard Davey
c625b8735b Updated to using Event Emitter for all key managers and game objects. Events are now dispatched directly using arguments instead of Event objects, all managers updated to emit directly. 2018-01-12 17:09:21 +00:00
Richard Davey
889bcb64e9 Updated year and package details 2018-01-09 21:57:27 +00:00
Richard Davey
fa77b1b1da Moved project files 2018-01-09 21:50:47 +00:00
Richard Davey
0d90f75b5f Splitting the dev branch up into versions. 2016-11-22 01:36:56 +00:00
Richard Davey
7f7a355686 Preparing for Phaser 3.0.0 dev. 2016-08-26 02:20:05 +01:00
Richard Davey
dd39f9ab08 Updated TS defs. 2016-08-26 01:24:15 +01:00
photonstorm
ad0e4aca2e Large batch of jshint fixes. 2016-08-25 13:03:41 +01:00
Richard Davey
5fa3e568f5 Moving to ESLint for code formatting rules. 2016-08-23 09:26:42 +01:00
photonstorm
9aef9b741c Preparing for 2.6.2 dev. 2016-07-11 10:30:09 +01:00