Richard Davey
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4b1c762296
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Updated @memberOf to @memberof
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2018-10-10 10:49:13 +01:00 |
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Richard Davey
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dedc939fdd
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initPipeline now defaults to the Texture Tint Pipeline if nothing else is specified.
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2018-09-05 11:19:02 +01:00 |
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Richard Davey
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d629923e54
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Blitter preDestroy will now clear the children List and renderList.
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2018-05-22 16:02:13 +01:00 |
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Richard Davey
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7c28a7bd08
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Bob.reset will now reset the position, frame, flip, visible and alpha values of the Bob, plus JSDocs completed.
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2018-05-18 14:44:25 +01:00 |
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Richard Davey
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606ba6d8d7
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Added new Mask component and added to all relevant Game Objects
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2018-04-20 18:57:49 +01:00 |
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Richard Davey
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18585de81d
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Lots of jsdoc fixes
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2018-04-16 14:43:24 +01:00 |
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Richard Davey
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cef9050627
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jsdoc fixes
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2018-03-29 14:53:06 +01:00 |
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orblazer
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ae0b3b841b
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Fix types on GameObjects
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2018-03-27 14:52:58 +02:00 |
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orblazer
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f42f1bf132
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Change structs for generic types
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2018-03-23 16:54:12 +01:00 |
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orblazer
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87633fdfad
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Fix multiple types on GameObjects
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2018-03-20 15:56:31 +01:00 |
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orblazer
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b4a30b8e43
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Add callbacks on GameObjects
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2018-03-19 22:27:16 +01:00 |
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Richard Davey
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c80e2fde2c
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Fixed use of List structure for the Blitter game object.
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2018-02-14 12:25:17 +00:00 |
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Richard Davey
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d1f5f8a82b
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Added jsdocs
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2018-02-12 16:01:21 +00:00 |
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Richard Davey
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40689d1e35
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Updated jsdocs.
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2018-02-07 15:27:21 +00:00 |
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Richard Davey
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a4381d65aa
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Added jsdocs
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2018-02-06 14:13:30 +00:00 |
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Richard Davey
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a8eae2bab7
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Added jsdocs
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2018-02-05 23:59:51 +00:00 |
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Richard Davey
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b889a39bfb
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Removed extra docs output line
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2018-02-05 02:34:42 +00:00 |
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Richard Davey
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99913b9da4
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More jsdoc updates
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2018-02-01 05:48:56 +00:00 |
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Richard Davey
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9e8ee078e8
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Fixed mixin jsdoc defs
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2018-02-01 01:36:52 +00:00 |
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Richard Davey
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6611685640
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Added jsdocs
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2018-02-01 01:20:11 +00:00 |
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Richard Davey
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d457373287
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Added Depth component and tidied up redundant parts of Transform
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2018-02-01 00:50:15 +00:00 |
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Richard Davey
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950a125d71
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Added jsdocs
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2018-02-01 00:04:45 +00:00 |
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Richard Davey
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d8b2b6e340
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jsdoc tweaks
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2018-01-31 16:53:48 +00:00 |
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Richard Davey
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2a86400a28
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Added in jsdocs
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2018-01-31 13:54:44 +00:00 |
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Felipe Alfonso
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71a6360a7b
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Pipeline components added
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2018-01-29 18:46:48 -03:00 |
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Richard Davey
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79de1b860a
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Added jsdocs
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2018-01-26 15:37:42 +00:00 |
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Felipe Alfonso
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2b043fff65
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Removed RenderTarget and Shader from components
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2018-01-22 18:53:15 -03:00 |
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Richard Davey
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a8c0ee8839
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Allow to pass a Frame object directly to a Bob
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2018-01-20 17:45:01 +00:00 |
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Richard Davey
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d7611afaab
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Fixed issue with setting Bob frame
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2018-01-20 17:05:53 +00:00 |
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Richard Davey
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2fb3641824
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Should be a string, not a Frame object
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2018-01-20 16:35:47 +00:00 |
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Richard Davey
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b951809791
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Fixed children reference
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2018-01-20 16:21:28 +00:00 |
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Richard Davey
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f9a7939812
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Lots of work migrating to the new plugin system, fixing references and exposing on the namespace
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2018-01-16 22:28:29 +00:00 |
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Richard Davey
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d8f1ba03e9
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Moved repository location
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2018-01-09 21:43:56 +00:00 |
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Richard Davey
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0d90f75b5f
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Splitting the dev branch up into versions.
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2016-11-22 01:36:56 +00:00 |
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Richard Davey
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7a155f66fe
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Added Tilemap back in and tested with Blitter object, and it works really fast.
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2016-11-15 03:11:21 +00:00 |
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Richard Davey
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346fbc2cbd
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Blitter + Bob now rendering and updating fully.
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2016-11-15 01:57:42 +00:00 |
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Richard Davey
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e150efea1f
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Added Blitter Game Object, for fast drawing of texture frames, with single level transforms.
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2016-11-14 23:38:41 +00:00 |
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