Richard Davey
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bbdf9b9853
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Fixed data type
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2020-07-14 09:45:30 +01:00 |
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Richard Davey
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d03fe0ca6b
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Updated tsgen test
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2020-07-14 09:45:19 +01:00 |
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Richard Davey
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3c3008cc04
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Update package.json
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2020-07-14 09:45:04 +01:00 |
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Richard Davey
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d5296287b1
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Fixed url type
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2020-07-14 09:03:07 +01:00 |
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Richard Davey
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44f96de1fd
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Bump version
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2020-07-14 09:02:46 +01:00 |
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Richard Davey
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2a2a2eafe8
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Reverted PR #5219 because it breaks camera zooming on tilemaps
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2020-07-14 08:47:52 +01:00 |
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Richard Davey
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f45bde13e1
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v.3.24.0
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2020-07-13 16:32:28 +01:00 |
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Richard Davey
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1c7b853ce5
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Updated CleanWebpackPlugin
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2020-07-13 16:32:10 +01:00 |
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Richard Davey
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4e89ac584b
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Update README.md
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2020-07-13 16:15:45 +01:00 |
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Richard Davey
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e428f9cc03
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Update CHANGELOG.md
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2020-07-13 14:46:01 +01:00 |
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Richard Davey
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14c1a3ad99
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The ISO Triangle shape would skip rendering the left side of the first triangle in the batch. It now renders all ISO Triangles correctly. Fix #5164
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2020-07-13 14:45:58 +01:00 |
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Richard Davey
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4da8361543
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Update CHANGELOG.md
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2020-07-13 14:34:27 +01:00 |
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Richard Davey
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af1198dcf5
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Arcade.Components.Size.setBodySize is a new method available on Arcade Physics Game Objects that allows you to set the body size. This replaces setSize which is now deprecated. Fix #4786
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2020-07-13 14:34:23 +01:00 |
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Richard Davey
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7d1ca6815f
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Lint fixes
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2020-07-13 14:16:52 +01:00 |
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Richard Davey
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9b10bdc0be
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Disable no-prototype-builtins errors
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2020-07-13 14:16:43 +01:00 |
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Richard Davey
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d998d83f3d
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Removed postinstall script. Fix #5087
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2020-07-13 14:11:57 +01:00 |
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Richard Davey
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564eb1b764
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Update CHANGELOG.md
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2020-07-13 14:06:10 +01:00 |
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Richard Davey
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40929a57e3
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Calling getTextBounds on a BitmapText object would return the incorrect values if the origin had been changed, but the text itself had not, as it was using out of date dimensions. Changing the origin now automatically triggers BitmapText to be dirty, forcing the bounds to be refreshed. Fix #5121
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2020-07-13 14:06:06 +01:00 |
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Richard Davey
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64c58bc592
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Updated docs. Fix #5128
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2020-07-13 13:36:24 +01:00 |
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Richard Davey
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dea68135fd
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Correct texture type. Fix #5199
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2020-07-13 13:29:01 +01:00 |
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Richard Davey
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1484e205f8
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Update CHANGELOG.md
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2020-07-13 13:21:57 +01:00 |
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Richard Davey
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cbba26e08c
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Merge pull request #5215 from cruzdanilo/layer-webgl-transform
StaticTilemapLayerWebGLRenderer: apply rotation and parent transform
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2020-07-13 13:18:02 +01:00 |
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Richard Davey
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7fae62cbc8
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Merge pull request #5213 from samme/fix/matter-setCrop
Fix setCrop() for Matter.Image and Matter.Sprite
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2020-07-13 13:14:59 +01:00 |
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Richard Davey
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8080196800
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Merge pull request #5207 from samme/feature/display-getBounds
Add Phaser.Display.Bounds.GetBounds()
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2020-07-13 13:14:30 +01:00 |
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Richard Davey
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34edcff3fe
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Merge pull request #5206 from samme/feature/math-RotateTo
Add Phaser.Math#RotateTo
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2020-07-13 13:13:30 +01:00 |
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Richard Davey
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ab8ad19b1e
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Merge pull request #5208 from samme/fix/arcade-physics-body-prev
Fix incorrect Arcade Body delta
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2020-07-13 13:10:51 +01:00 |
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Richard Davey
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6bd24ded25
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Merge pull request #5202 from samme/fix/arcade-physics-circular-collisions
separateCircle fixes
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2020-07-13 13:07:39 +01:00 |
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Richard Davey
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6c7437cdc4
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Merge pull request #5198 from samme/feature/KeyboardPlugin-removeAllKeys
Add KeyboardPlugin#removeAllKeys
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2020-07-13 13:04:53 +01:00 |
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Richard Davey
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672c08ce99
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Merge pull request #5197 from samme/x/startFullscreen
Fix startFullscreen() failure in Safari
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2020-07-13 13:02:16 +01:00 |
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Richard Davey
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37a6bbaa53
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Update CHANGELOG.md
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2020-07-13 13:01:44 +01:00 |
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Richard Davey
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f7af980b1e
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Fixed version number
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2020-07-13 13:01:41 +01:00 |
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Richard Davey
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be158f48e6
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Merge pull request #5194 from mikewesthad/types-fix-wordwrap
Update TextStyle to have jsdocs for word wrap related properties
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2020-07-13 12:57:29 +01:00 |
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Richard Davey
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32db7ed76c
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Update CHANGELOG.md
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2020-07-13 12:56:50 +01:00 |
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Richard Davey
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6374da052f
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Fixed lint errors with PR #5193
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2020-07-13 12:55:49 +01:00 |
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Richard Davey
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259b702df8
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Merge pull request #5193 from scott20145/master
Fix nested mask behaviour for Phaser.CANVAS mode
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2020-07-13 12:54:14 +01:00 |
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Richard Davey
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92a4b5ac6b
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Update CHANGELOG.md
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2020-07-13 12:51:37 +01:00 |
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Richard Davey
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85e6c229b3
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Updated docs for #5191
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2020-07-13 12:51:36 +01:00 |
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Richard Davey
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60baaf7708
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Made sure array was cleared on destroy #5159
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2020-07-13 12:51:36 +01:00 |
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Richard Davey
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b8d12916e9
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Merge pull request #5192 from MerganThePirate/master
Fixed bug from issue #5191
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2020-07-13 12:47:23 +01:00 |
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Richard Davey
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1e0a25705e
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Merge pull request #5186 from samme/feature/empty-timeline-config
Configure timeline without tweens
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2020-07-13 12:45:08 +01:00 |
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Richard Davey
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7b7d897858
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Merge pull request #5185 from samme/feature/tween-stop-event
Add tween 'stop' event and 'onStop' callback
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2020-07-13 12:44:26 +01:00 |
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Richard Davey
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853feea355
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Merge pull request #5183 from samme/feature/body-updateFromGameObject
Add Arcade.Body#updateFromGameObject
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2020-07-13 12:39:45 +01:00 |
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Richard Davey
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31cdeac1ee
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Merge pull request #5180 from rexrainbow/BugFix-EllipseCurve
Fix bug about setting xRadius/yRadius by width/height
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2020-07-13 12:38:05 +01:00 |
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Richard Davey
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bdc206ab6d
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Merge pull request #5175 from mikewesthad/master
Fix return type in Text#getTextMetrics: object -> TextMetric
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2020-07-13 12:37:25 +01:00 |
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Richard Davey
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56084dfa89
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Merge pull request #5172 from lozzajp/quick-doc-fix
Add info to the scene manager method headers where optional data goes.
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2020-07-13 12:36:51 +01:00 |
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Richard Davey
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3d856fab51
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Merge pull request #5169 from samme/misc/createSceneFromInstance
Refactor createSceneFromInstance()
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2020-07-13 12:35:46 +01:00 |
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Richard Davey
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d83b14274d
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Merge pull request #5166 from samme/feature/group-setActive-setName
Add Group#setActive(), Group#setName()
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2020-07-13 12:34:03 +01:00 |
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Richard Davey
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0ecaed42ec
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Merge pull request #5163 from samme/fix/headless-renderTexture
Fix error adding a Render Texture with Headless renderer
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2020-07-13 12:32:53 +01:00 |
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Richard Davey
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f0cbfba8e5
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Merge pull request #5161 from samme/fix/stopAndReleaseAudioTag
Fix error stopping HTML5AudioSound after page blur
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2020-07-13 12:31:28 +01:00 |
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Richard Davey
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54841002eb
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Merge pull request #5162 from samme/docs/arcade-physics-types
Add Arcade Physics types
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2020-07-13 12:27:54 +01:00 |
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