Commit graph

10034 commits

Author SHA1 Message Date
Richard Davey
973d8ecac5
Merge pull request #3592 from samme/fix/group-get-handler
Fix incorrect `active` state selection in Group#getHandler
2018-04-18 22:37:22 +01:00
Felipe Alfonso
e25f420269 Merge branch 'master' of https://github.com/photonstorm/phaser 2018-04-18 18:35:42 -03:00
Felipe Alfonso
47bee69b3b Fixed transformation matrix order for batchGraphics 2018-04-18 18:35:18 -03:00
Richard Davey
f57ab02fe6 Recoded how RTree generations its functions. Solves perf issue introduced in 3.4 Fix #3594 2018-04-18 22:32:52 +01:00
Felipe Alfonso
18e178a72f Fixed matrix transformation order for batchTexture 2018-04-18 18:30:54 -03:00
Felipe Alfonso
f3e0ae8d44 Fixed order of transformation for dynamic bitmap text 2018-04-18 18:28:08 -03:00
Felipe Alfonso
dbafd9a70c Fixed order of matrix transformation on:
-emitter
-blitter
-sprite
-mesh
-bitmap text
2018-04-18 18:15:43 -03:00
samme
1c0905a103 Fix incorrect active state selection 2018-04-18 08:44:10 -07:00
Richard Davey
23f353326c jsdoc fix 2018-04-18 13:48:25 +01:00
Richard Davey
af3273b2e6 jsdoc fixes 2018-04-18 13:39:55 +01:00
Richard Davey
f73e18043f jsdoc fix 2018-04-18 13:35:43 +01:00
Richard Davey
6e77557375 jsdoc fixes 2018-04-18 13:34:22 +01:00
Richard Davey
b0544c73b8 jsdoc fixes 2018-04-18 13:29:22 +01:00
Richard Davey
c391662faa Updated log and changed version 2018-04-18 13:29:15 +01:00
Richard Davey
d96382f94d Added getFirstNth and getLastNth 2018-04-18 13:28:57 +01:00
Richard Davey
55965c748f jsdoc fixes 2018-04-18 12:13:49 +01:00
Richard Davey
5b4feedcaf Added Group.GetLast 2018-04-18 04:01:06 +01:00
Richard Davey
6772a548dc Preparing for 3.6.0 2018-04-17 20:55:47 +01:00
Richard Davey
765730c4b6 3.5.1 Release 2018-04-17 20:51:31 +01:00
Richard Davey
135ea60eb3 Merge branch 'master' of https://github.com/photonstorm/phaser 2018-04-17 18:17:53 +01:00
Richard Davey
152a01731b Updated log 2018-04-17 18:17:50 +01:00
Felipe Alfonso
eceb43584b Fixed issue on particle emitter rendering not writing directly to the vertex count property 2018-04-17 13:20:08 -03:00
Richard Davey
89c9da54ac Added more contributors 2018-04-17 17:04:43 +01:00
Richard Davey
d3e6d60043 Merge branch 'master' of https://github.com/photonstorm/phaser 2018-04-17 16:00:09 +01:00
Richard Davey
8eef87b858 Log update 2018-04-17 16:00:02 +01:00
Richard Davey
d3d21976d3 lint fix 2018-04-17 15:59:57 +01:00
Richard Davey
c3c39d85eb
Merge pull request #3584 from NemoStein/master
XHR parameters are optional in Phaser.Loader.FileTypes
2018-04-17 15:31:57 +01:00
Richard Davey
549976134d Only return 2d context 2018-04-17 15:24:07 +01:00
Richard Davey
529cdedc70 Re-enabled getScene. #3579 2018-04-17 15:07:54 +01:00
NemoStein
2c3f13246d Updated jsdocs (all XHR parameters are optional in Phaser.Loader.FileTypes) 2018-04-17 10:31:52 -03:00
Richard Davey
1be486fab4 destroy only called once, no matter how many times the Scene restarts. Fix #3581 2018-04-17 12:25:45 +01:00
Richard Davey
21f00d0004 Merge branch 'master' of https://github.com/photonstorm/phaser 2018-04-17 02:38:12 +01:00
Richard Davey
d8c519c88c Updated change log 2018-04-17 02:37:56 +01:00
Richard Davey
348aeec4ec
Merge pull request #3580 from jmcriat/patch-1
Delete Texture only applicable on renderer.gl
2018-04-17 02:36:17 +01:00
Richard Davey
07a55e5d1f Removed debug call and merged Scene Systems boot and start sequences. Fix #3579 2018-04-17 02:34:07 +01:00
José Maria
607ce3a9bb
Delete Texture only applicable on render.gl
There is no deleteTexture on this.renderer when running on canvas.
 Destroying tilesprite (scene shutting down) would throw error.
2018-04-16 21:50:04 -03:00
Richard Davey
1eff0b2889 Phaser 3.5.0 Build 2018-04-16 19:44:39 +01:00
Felipe Alfonso
5cc2ebd6be Fixed issue when destroying WebGLRenderer 2018-04-16 15:16:23 -03:00
Richard Davey
1507dcf448 eslint fix 2018-04-16 17:16:07 +01:00
Richard Davey
5ccac599a6 Updated docs and destroy properties 2018-04-16 17:14:12 +01:00
Richard Davey
b28a7276f4 Fixed Game.destroy 2018-04-16 17:02:32 +01:00
Felipe Alfonso
9961636722 Fixed overflowing of vertex count on particle emitter batcher 2018-04-16 12:38:02 -03:00
Richard Davey
ea0bdce26a Updated jsdocs 2018-04-16 16:37:07 +01:00
Richard Davey
c37c6365d3 The RandomDataGenerator class is now exposed under Phaser.Math should you wish to instantiate it yourself. Fix #3576 2018-04-16 16:07:52 +01:00
Richard Davey
28e2764723 More jsdoc fixes 2018-04-16 16:02:27 +01:00
Richard Davey
3f722ba34a Fixed color namespace 2018-04-16 15:25:29 +01:00
Richard Davey
f02eb5874f Marked all Tilemap components as private 2018-04-16 15:25:22 +01:00
Richard Davey
52c6a3cdb5 Updated jsdocs 2018-04-16 15:17:10 +01:00
Richard Davey
b392dee5a9 More jsdoc fixes 2018-04-16 15:11:51 +01:00
Richard Davey
18585de81d Lots of jsdoc fixes 2018-04-16 14:43:24 +01:00