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More jsdoc fixes
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18585de81d
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5 changed files with 12 additions and 10 deletions
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@ -308,7 +308,7 @@ var Animation = new Class({
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/**
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* Sets the amount of time, in milliseconds, that the animation will be delayed before starting playback.
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*
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* @method Phaser.GameObjects.Components.Animation#delay
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* @method Phaser.GameObjects.Components.Animation#setDelay
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* @since 3.4.0
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*
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* @param {integer} [value=0] - The amount of time, in milliseconds, to wait before starting playback.
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@ -327,7 +327,7 @@ var Animation = new Class({
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/**
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* Gets the amount of time, in milliseconds that the animation will be delayed before starting playback.
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*
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* @method Phaser.GameObjects.Components.Animation#delay
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* @method Phaser.GameObjects.Components.Animation#getDelay
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* @since 3.4.0
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*
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* @return {integer} The amount of time, in milliseconds, the Animation will wait before starting playback.
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@ -5,7 +5,7 @@
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*/
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/**
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* @namespace Phaser.Physics.Arcade.Body.Components
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* @namespace Phaser.Physics.Arcade.Components
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*/
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module.exports = {
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@ -5,7 +5,7 @@
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*/
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/**
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* @namespace Phaser.Physics.Impact.Body.Components
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* @namespace Phaser.Physics.Impact.Components
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*/
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module.exports = {
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@ -5,7 +5,7 @@
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*/
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/**
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* @namespace Phaser.Physics.Matter.Body.Components
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* @namespace Phaser.Physics.Matter.Components
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*/
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module.exports = {
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@ -9,10 +9,12 @@ var GetValue = require('../utils/object/GetValue');
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var Merge = require('../utils/object/Merge');
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var InjectionMap = require('./InjectionMap');
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// TODO 22/03/2018 Fix "plugins" type
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/**
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* @namespace Phaser.Scenes.Settings
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*/
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/**
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* @typedef {object} SettingsConfig
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* @typedef {object} Phaser.Scenes.Settings.Config
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*
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* @property {string} [key] - [description]
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* @property {boolean} [active=false] - [description]
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@ -27,7 +29,7 @@ var InjectionMap = require('./InjectionMap');
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*/
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/**
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* @typedef {object} SettingsObject
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* @typedef {object} Phaser.Scenes.Settings.Object
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*
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* @property {number} status - [description]
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* @property {string} key - [description]
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@ -55,9 +57,9 @@ var Settings = {
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* @function Phaser.Scenes.Settings.create
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* @since 3.0.0
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*
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* @param {(string|SettingsConfig)} config - [description]
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* @param {(string|Phaser.Scenes.SettingsConfig)} config - [description]
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*
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* @return {SettingsObject} [description]
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* @return {Phaser.Scenes.Settings.Object} [description]
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*/
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create: function (config)
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{
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