Richard Davey
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dc5ddec256
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Swapped Set.add for Set.set.
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2016-12-12 22:35:47 +00:00 |
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Richard Davey
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822b3a9d0c
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Updated Loader so you can pass in your own XHRSettings object with any file, and have that override the XHR defaults for the specific file.
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2016-12-12 22:27:53 +00:00 |
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Richard Davey
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65828dfab3
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Lots of jshint fixes. Jshint now passes properly.
Also added guide to README about how to package a new Phaser release.
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2016-12-12 22:01:09 +00:00 |
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Richard Davey
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678c7af94c
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Fix #2912
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2016-12-12 21:43:30 +00:00 |
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Richard Davey
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48f9c126dc
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Merge pull request #2915 from jaredbrookswhite/master
Added Support for HDPI Displays to atlas based BitmapText
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2016-12-12 16:26:33 +00:00 |
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jaredbrookswhite
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3f78c2bb88
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Added Support for HDPI Displays to atlas based BitmapText
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2016-12-12 07:03:42 -06:00 |
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Richard Davey
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4662100514
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Updating Set API, adding Map, adding Cache.
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2016-12-09 09:32:24 +00:00 |
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photonstorm
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e9c4f28db3
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Exposed Texture Manager via state.textures.
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2016-12-08 16:41:23 +00:00 |
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photonstorm
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7d022067df
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Added newer function from v3 merge.
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2016-12-08 16:41:11 +00:00 |
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photonstorm
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71a51b5999
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Added Set.iterate.
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2016-12-08 16:23:04 +00:00 |
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photonstorm
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903b703245
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Added Multi Atlas loader support and fixed issue with Set.each iteration.
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2016-12-08 16:23:04 +00:00 |
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Richard Davey
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ba76c2225d
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Added new Angle functions.
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2016-12-07 20:37:03 +00:00 |
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photonstorm
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0fce66c6f2
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Added in all of the Phaser Math functions. Phew!
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2016-12-07 17:16:59 +00:00 |
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photonstorm
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7bf07c2151
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Added in all of the Array Utils.
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2016-12-07 13:34:21 +00:00 |
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Richard Davey
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07f3756761
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Creates a __BASE entry for the atlas.
Defaults to __BASE if no texture frame was found in the atlas (may consider replacing with blank texture)
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2016-12-07 10:58:35 +00:00 |
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Richard Davey
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5e0bbd7028
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Fixed ability for it to load multi-part files and parse atlas data.
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2016-12-07 10:50:10 +00:00 |
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Richard Davey
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ae47921f42
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Support for lots of new file types, and the start of the multi-file loader.
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2016-12-07 04:43:02 +00:00 |
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Richard Davey
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cee7498180
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Fixes to get the renderer working.
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2016-12-07 03:42:41 +00:00 |
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Richard Davey
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14ee4c2d1b
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Added Camera and fixed path issues.
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2016-12-07 02:40:07 +00:00 |
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Richard Davey
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a081ae8904
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Path fixes.
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2016-12-07 02:29:22 +00:00 |
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Richard Davey
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82d1ceeba4
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Adding in WebGL Renderer.
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2016-12-07 02:28:22 +00:00 |
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Richard Davey
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28538f09b9
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Added in all the Components.
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2016-12-07 01:40:56 +00:00 |
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Richard Davey
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04ecaefc48
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Lots of noise removal and fixed loader processing queue.
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2016-12-07 01:13:17 +00:00 |
|
Richard Davey
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2d90ae2b08
|
Images now parse into Blobs properly.
|
2016-12-07 00:27:56 +00:00 |
|
Richard Davey
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393791706e
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Adding in Image parsing.
|
2016-12-07 00:04:53 +00:00 |
|
Richard Davey
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5073489a1c
|
Merge pull request #2906 from mredbishop/patch-3
Patch 3
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2016-12-07 00:04:07 +00:00 |
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EdBishop
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9900ebff98
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Update from latest merges updates for release.
|
2016-12-06 23:50:50 +00:00 |
|
Ed Bishop
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c345e073b1
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Initial change to start a pull request branch, updating version
|
2016-12-06 23:19:33 +00:00 |
|
photonstorm
|
b3e4c349d2
|
Getting ready to hook the Loader to the Texture Manager.
|
2016-12-06 16:49:29 +00:00 |
|
photonstorm
|
7cf7eadb1f
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Added in the new Texture Manager and all Parsers.
|
2016-12-06 16:18:28 +00:00 |
|
photonstorm
|
ff5273d01c
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Adding in the start of the Math functions.
|
2016-12-06 16:18:12 +00:00 |
|
photonstorm
|
2b3127c405
|
Cutting out the noise.
|
2016-12-06 15:25:24 +00:00 |
|
photonstorm
|
048e11bc5e
|
New Loader Events, and sorted out the const assignments.
|
2016-12-06 15:15:42 +00:00 |
|
photonstorm
|
8719bccefb
|
Fixed jsdocs.
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2016-12-06 14:52:05 +00:00 |
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photonstorm
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952d6aa49d
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You can now use EventDispatcher.filter to scan outgoing events.
|
2016-12-06 14:08:58 +00:00 |
|
Richard Davey
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a3e23e5c8a
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Lots of tidying up.
|
2016-12-06 02:07:30 +00:00 |
|
Richard Davey
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6aa620a853
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Big refactoring to allow for multi-bindings from a single dispatcher.
|
2016-12-06 01:39:06 +00:00 |
|
Richard Davey
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f3f6c98896
|
Merge pull request #2904 from embair/patch-1
Clarification of fixedToCamera semantics
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2016-12-05 23:18:00 +00:00 |
|
Michal Bureš
|
3317168abd
|
Clarification of fixedToCamera semantics
Make it more clear that components with fixedToCamera=true use cameraOffset instead of the standard coordinates when rendering.
|
2016-12-06 00:12:49 +01:00 |
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photonstorm
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fdad2fc3b0
|
Listeners can be removed during dispatch without breaking the array.
|
2016-12-05 17:19:12 +00:00 |
|
photonstorm
|
66a5647417
|
Added small task list.
|
2016-12-05 15:29:53 +00:00 |
|
photonstorm
|
c76c5741e7
|
Added in the new EventDispatch and Event system.
|
2016-12-05 15:29:44 +00:00 |
|
photonstorm
|
1fe6731274
|
Fixes #2784
|
2016-12-05 10:34:11 +00:00 |
|
photonstorm
|
d75cfeda0a
|
Fixes #2782
|
2016-12-05 10:30:02 +00:00 |
|
photonstorm
|
24f04c75c8
|
Fixes #2807
|
2016-12-05 10:27:15 +00:00 |
|
photonstorm
|
47d6f59b58
|
Removed the last remaining eslint file #2803
|
2016-12-05 10:25:13 +00:00 |
|
photonstorm
|
fe80807d04
|
Updated docs to fix #2823
|
2016-12-05 10:20:05 +00:00 |
|
photonstorm
|
2928fd633a
|
Fixes #2824
|
2016-12-05 10:17:25 +00:00 |
|
photonstorm
|
da73a7a57b
|
Fixes #2821
|
2016-12-05 10:13:32 +00:00 |
|
photonstorm
|
0f49196755
|
Fixes #2827
|
2016-12-05 10:12:19 +00:00 |
|