Richard Davey
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d160df3194
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Removed late Set, optimized step process and added overlapTiles and collideTile methods.
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2019-03-05 14:42:15 +00:00 |
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Richard Davey
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6095ab0ef6
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Split the Body step up into preUpdate, update and postUpdate. Also tidied up the postUpdate method.
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2019-03-05 14:17:57 +00:00 |
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sky-coding
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bab6a0bd69
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remove erroneous doc comment parameter
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2019-02-20 20:48:09 -08:00 |
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Richard Davey
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0479badd6e
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Properties are optional
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2019-02-13 17:20:10 +00:00 |
|
Richard Davey
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42cb39749f
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Matter and Snapshot typedefs
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2019-02-13 15:22:29 +00:00 |
|
Richard Davey
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b4dbfea0a1
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Impact typedefs
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2019-02-13 15:05:16 +00:00 |
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Richard Davey
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3bb73c5664
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Fixed Group defs and completed Arcade Physics defs
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2019-02-13 14:45:36 +00:00 |
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Richard Davey
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e7b1d086e7
|
Moving all of the typedefs to properly namespaced scopes, rather than globals
\o/ ~ "Someone, save me!"
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2019-02-13 12:35:12 +00:00 |
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Richard Davey
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b50e1c78b5
|
Lots more jsdoc tweaks and improvements
|
2019-02-12 15:01:54 +00:00 |
|
Richard Davey
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dc73993fe2
|
Added jsdoc version numbers
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2019-02-12 12:22:25 +00:00 |
|
Richard Davey
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ccaae460a4
|
Added jsdoc version numbers to each event
|
2019-02-12 11:37:58 +00:00 |
|
Richard Davey
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62399a3aa5
|
Removed un-used package
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2019-02-10 17:33:51 +00:00 |
|
Richard Davey
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0ab61ac6de
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When the Matter World creates its wall bounds, the left and right walls now extend further up and down than before, so that in a 4-wall setting there are no gaps in the corners, which previously allowed for fast moving objects that hit a corner intersection point to sometimes travel through it.
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2019-02-09 16:27:20 +00:00 |
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Richard Davey
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fd8d75ab02
|
Refactored the Pointer Constraint to make it work more like a real pointer does, added missing events, added full jsdocs.
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2019-02-09 16:02:21 +00:00 |
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Richard Davey
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7041601893
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Added drag events to Pointer Constraint
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2019-02-09 14:58:42 +00:00 |
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Richard Davey
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bb83f4803e
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Testing Pointer events.
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2019-02-08 19:46:23 +00:00 |
|
Richard Davey
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5f03d2cd5e
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Testing Composite.remove, instead of removeBody.
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2019-02-08 19:46:13 +00:00 |
|
Richard Davey
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0b4dc5f037
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Should be a config setter.
|
2019-02-04 21:50:55 +00:00 |
|
Richard Davey
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60542a25cc
|
Numerous jsdoc and TS related fixes
|
2019-02-04 17:16:08 +00:00 |
|
Richard Davey
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4f6f6ee72f
|
Lots of jsdoc and type fixes
|
2019-01-31 12:19:01 +00:00 |
|
Richard Davey
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ebe4af217c
|
lint fix
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2019-01-24 00:30:44 +00:00 |
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Richard Davey
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cf2095f0c8
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The Arcade Physics Body has a new property maxSpeed which limits the vector length of the Body velocity. You can set it via the method setMaxSpeed and it is applied in the World.computeVelocity method
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2019-01-24 00:26:29 +00:00 |
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Richard Davey
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4c24799eac
|
Arcade Physics could trigger a collide event on a Body even if it performing an overlap check, if the onCollide property was true
|
2019-01-18 16:16:14 +00:00 |
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Richard Davey
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7237277abe
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Merge pull request #4287 from samme/fix/arcade-body-deltas
Queue 'late' colliding bodies for a second update
|
2019-01-18 16:03:36 +00:00 |
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Richard Davey
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1eccff1e3b
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Fixed jsdoc links and markdown bullet lists
|
2019-01-18 15:20:56 +00:00 |
|
Richard Davey
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bc962c25dc
|
All listeners use the new Events
|
2019-01-18 13:41:43 +00:00 |
|
Richard Davey
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8b35743943
|
Matter Events added
|
2019-01-17 15:47:27 +00:00 |
|
Richard Davey
|
99cd0259fe
|
Spelling mistake fix.
|
2019-01-17 14:57:24 +00:00 |
|
Richard Davey
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d41286bd4f
|
Added Impact Events.
|
2019-01-17 14:54:38 +00:00 |
|
Richard Davey
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5494f6ac79
|
Arcade Physics Events
|
2019-01-17 14:04:36 +00:00 |
|
Richard Davey
|
aa341854c7
|
Happy New Year
|
2019-01-15 16:20:22 +00:00 |
|
Richard Davey
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49c2868746
|
All default width/height values are now taken from the Scale Manager, not the Game Config
|
2019-01-11 15:57:57 +00:00 |
|
samme
|
87bd2e68d3
|
Queue 'late' colliding bodies for a second update
- Fixes #4154
- Fixes #4284
|
2019-01-09 12:56:32 -08:00 |
|
Richard Davey
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30dda882eb
|
Matter.TileBody.setFromTileCollision no longer checks if the shape is concave or convex before modifying the vertices, as the update to the Matter.js lib in 3.12 stopped this from working with Tiled collision shapes.
|
2019-01-08 11:50:21 +00:00 |
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Richard Davey
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566df734a0
|
MatterSprite would set its type property to be Image . It now sets it to be Sprite as it should do.
|
2019-01-04 14:16:10 +00:00 |
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Richard Davey
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af5b1f2427
|
StaticBody.reset in Arcade Physics would ignore the x and y values given to it. If given, they're now used to reset the parent Game Object before the body is updated. Fix #4224
|
2018-12-12 12:39:47 +00:00 |
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Richard Davey
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cc55ee73cf
|
Changing scaleX or scaleY on a MatterImage or MatterSprite would cause the body scale to become distorted as the setters didn't use the correct factor when resetting the initial scale. Fix #4206
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2018-12-12 12:07:16 +00:00 |
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Richard Davey
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1a407bc4f5
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ArcadePhysics.Body.destroy will now only add itself to the World pendingDestroy list if the world property exists. This prevents Cannot read property 'pendingDestroy' of undefined errors if you try to delete a physics body in a callback and then immediately change Scene (which tells the physics work to also delete all bodies)
|
2018-12-06 14:47:06 +00:00 |
|
Richard Davey
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2780babe10
|
Final Doc Jam merge
|
2018-12-03 15:16:23 +00:00 |
|
Richard Davey
|
c1771ecdac
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2018-11-20 11:02:31 +00:00 |
|
Richard Davey
|
8cd45a72b2
|
ESLint fixes
|
2018-11-20 11:02:19 +00:00 |
|
Richard Davey
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96b9db5cb7
|
Merge pull request #4150 from samme/docs/misc
Docs updates
|
2018-11-20 10:45:54 +00:00 |
|
Richard Davey
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f06bb3d420
|
Formatting fix
|
2018-11-20 10:21:02 +00:00 |
|
Mike Thomas
|
a3965cb609
|
issue/4168 draw circular StaticBody as circle in drawDebug
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2018-11-16 17:43:53 +01:00 |
|
samme
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b5a2d9d0cf
|
Docs for Arcade Physics
Minor additions/corrections
|
2018-11-07 09:43:43 -08:00 |
|
samme
|
7ff8d51f98
|
Docs for input and physics events
|
2018-10-24 12:14:44 -07:00 |
|
Richard Davey
|
956a0913b8
|
Added new jsdocs
|
2018-10-22 12:12:31 +01:00 |
|
Richard Davey
|
0b3d54a198
|
Added jsdocs
|
2018-10-19 18:29:36 +01:00 |
|
Richard Davey
|
a083318e02
|
Added lots of missing jsdocs
|
2018-10-19 17:45:05 +01:00 |
|
Richard Davey
|
772159d8f0
|
Merge pull request #4118 from pierpo/patch-1
Fix issue with null config in Arcade PhysicsGroup constructor
|
2018-10-19 13:43:18 +01:00 |
|