Commit graph

11619 commits

Author SHA1 Message Date
Richard Davey
caa55e7ab3 Added optional child argument 2018-10-25 17:14:57 +01:00
Richard Davey
f6124e253b New dist builds 2018-10-25 16:27:21 +01:00
Richard Davey
38f1ebef32 Added Flip component and extra methods 2018-10-25 16:27:13 +01:00
Richard Davey
79bd0342ac Added canvas debug 2018-10-25 16:27:00 +01:00
Richard Davey
6505e6837a Removed un-used calls 2018-10-25 16:26:48 +01:00
Richard Davey
12bcdbf672 Docs fix 2018-10-25 16:26:34 +01:00
Richard Davey
1cdb4fbf80 Added debug renderer and shader 2018-10-25 14:14:26 +01:00
Richard Davey
b5573e5427 Now suppors camera matrix 2018-10-25 14:14:14 +01:00
Richard Davey
ff03c4389c Removed mvp as the plugin can use a single instance 2018-10-25 14:14:04 +01:00
Richard Davey
bed1141d9a Added clearPipeline and rebindPipeline and force argument. 2018-10-25 14:13:40 +01:00
Richard Davey
7441ff90ae The Dynamic Bitmap Text Canvas Renderer was creating a new data object every frame for the callback. It now uses the callbackData object instead, like the WebGL renderer does. 2018-10-25 14:11:23 +01:00
Richard Davey
4c73be9dbd The data object being sent to the Dynamic Bitmap Text callback now has a new property parent, which is a reference to the Bitmap Text instance that owns the data object (thanks ornyth) 2018-10-25 14:10:12 +01:00
Richard Davey
8d12286b01 New buid 2018-10-24 23:46:31 +01:00
Richard Davey
6b34ef0e4f Added translateXYZ and scaleXYZ 2018-10-24 23:46:27 +01:00
Richard Davey
3c80553834 Spine GL now resets pipeline properly 2018-10-24 23:46:10 +01:00
Richard Davey
59fc4d5b17 Added loaders and updated cli 2018-10-24 23:45:37 +01:00
Richard Davey
7e783cabbf Spine now rendering in WebGL 2018-10-24 17:25:38 +01:00
Richard Davey
864913ceee config update 2018-10-24 17:25:21 +01:00
Richard Davey
3f7b406643 Only flip for Canvas 2018-10-24 17:25:03 +01:00
Richard Davey
74cebf0a0e dist tests 2018-10-24 17:24:48 +01:00
Richard Davey
769f40e117 Updated configs 2018-10-24 17:24:32 +01:00
Richard Davey
7ca0edcdfc Update CHANGELOG.md 2018-10-24 15:26:31 +01:00
Richard Davey
6092892beb Splitting Spine plugin up into renderer bundles 2018-10-24 14:09:11 +01:00
Richard Davey
d3b573a615 MATH_CONST no longer requires or sets the Random Data Generator, this is now done in the Game Config, allowing you to require the math constants without pulling in a whole copy of the RNG with it. 2018-10-24 14:08:49 +01:00
Richard Davey
f5f1e8ef15 Added Spine Game Object and fully working canvas renderer 2018-10-24 12:41:56 +01:00
Richard Davey
15bbcda5dd Not needed 2018-10-24 12:40:18 +01:00
Richard Davey
7702526c80 Moved to runtimes folder and added license 2018-10-24 12:40:08 +01:00
Richard Davey
217e273896 Added context save to stop fillRect bug (issue #4056) 2018-10-24 12:39:48 +01:00
Richard Davey
7bfd213b0d Update CHANGELOG.md 2018-10-23 17:47:59 +01:00
Richard Davey
7dfba74940 Spine plugin updates 2018-10-23 17:47:36 +01:00
Richard Davey
0050f4686f Removed Spine Plugin from experimental flag 2018-10-23 13:30:01 +01:00
Richard Davey
e6d7a8e68c PluginFile will now install the plugin into the _current_ Scene as long as the start or mapping arguments are provided. 2018-10-23 13:29:44 +01:00
Richard Davey
5da77075f4 PluginManager.install returns null if the plugin failed to install in all cases. 2018-10-23 13:28:56 +01:00
Richard Davey
7e206cf554 UnityAtlas now sets the correct file type key if using a config file object. 2018-10-23 13:28:20 +01:00
Richard Davey
849403adb6 Added Spine plugin webpack build 2018-10-22 17:15:45 +01:00
Richard Davey
b73d0dd80c Added jsdocs 2018-10-22 13:47:46 +01:00
Richard Davey
956a0913b8 Added new jsdocs 2018-10-22 12:12:31 +01:00
Richard Davey
2180b1fe58 Update CHANGELOG.md 2018-10-19 18:32:14 +01:00
Richard Davey
d13984f460 Added jsdocs 2018-10-19 18:32:10 +01:00
Richard Davey
0b3d54a198 Added jsdocs 2018-10-19 18:29:36 +01:00
Richard Davey
104eeabbf6 Removed verticalAdjust property as it never worked and isn't needed now 2018-10-19 18:29:28 +01:00
Richard Davey
a083318e02 Added lots of missing jsdocs 2018-10-19 17:45:05 +01:00
Richard Davey
aafac3df06 Update CHANGELOG.md 2018-10-19 16:14:54 +01:00
Richard Davey
07bb619c5e Added jsdocs 2018-10-19 16:14:51 +01:00
Richard Davey
eea1b34549 Added jsdocs 2018-10-19 15:53:04 +01:00
Richard Davey
ec443cce01 Update CHANGELOG.md 2018-10-19 15:33:47 +01:00
Richard Davey
60dc63fe9f Added jsdocs 2018-10-19 15:33:43 +01:00
Richard Davey
809e3f4bbc Added jsdocs 2018-10-19 15:02:27 +01:00
Richard Davey
9e6298ba0f Array.Matrix.ReverseColumns was actually reversing the rows, but now reverses the columns. 2018-10-19 15:02:21 +01:00
Richard Davey
874d7350cd Array.Matrix.ReverseRows was actually reversing the columns, but now reverses the rows. 2018-10-19 15:02:08 +01:00