Update CHANGELOG.md

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Richard Davey 2018-10-24 15:26:31 +01:00
parent 6092892beb
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* `Array.Matrix.ReverseRows` was actually reversing the columns, but now reverses the rows.
* `Array.Matrix.ReverseColumns` was actually reversing the rows, but now reverses the columns.
* UnityAtlas now sets the correct file type key if using a config file object.
* Starting with version 3.13 in the Canvas Renderer, it was possible for long-running scripts to start to get bogged-down in `fillRect` calls if the game had a background color set. The context is now saved properly to avoid this. Fix #4056 (thanks @Aveyder)
### Examples and TypeScript