Pavle Goloskokovic
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d352363424
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Removed duplicate docs
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2018-02-18 15:58:56 +01:00 |
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Pavle Goloskokovic
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ac95880995
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Fixed play method docs
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2018-02-18 15:57:48 +01:00 |
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Pavle Goloskokovic
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36475d5381
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Fixed removeMarker method docs
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2018-02-18 15:57:11 +01:00 |
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Pavle Goloskokovic
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9959d42fbc
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Fixed updateMarker method docs
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2018-02-18 15:56:25 +01:00 |
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Pavle Goloskokovic
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af89faa83e
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Adjusted default marker duration value calculation
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2018-02-18 15:55:56 +01:00 |
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Pavle Goloskokovic
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942fd09397
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Fixed addMarker method docs
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2018-02-18 15:55:08 +01:00 |
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Pavle Goloskokovic
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6a828b3943
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Fixed currentMarker property docs
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2018-02-18 15:54:36 +01:00 |
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Pavle Goloskokovic
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9adce2b40e
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Fixed markers property docs
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2018-02-18 15:54:16 +01:00 |
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Pavle Goloskokovic
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05a20d6435
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Removed duplicate docs
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2018-02-18 15:53:47 +01:00 |
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Pavle Goloskokovic
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42fc672174
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Fixed currentConfig property docs
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2018-02-18 15:52:57 +01:00 |
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Pavle Goloskokovic
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1c66d38834
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Fixed config property docs
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2018-02-18 15:52:39 +01:00 |
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Pavle Goloskokovic
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82119c1601
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Fixed constructor config param docs
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2018-02-18 15:51:50 +01:00 |
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Pavle Goloskokovic
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99c5053acb
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Added BaseSound class description
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2018-02-18 15:50:32 +01:00 |
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Pavle Goloskokovic
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28bf61f846
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Added docs for defining SoundMarker custom type
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2018-02-18 15:29:49 +01:00 |
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Pavle Goloskokovic
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8e2cb94c63
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Added docs for defining SoundConfig custom type
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2018-02-18 15:29:33 +01:00 |
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Richard Davey
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2219858764
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Updated change log.
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2018-02-16 19:35:44 +00:00 |
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Richard Davey
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33873fe23d
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eslint fixes and removing type related console errors
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2018-02-16 19:32:43 +00:00 |
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Richard Davey
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17e7ea930f
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Updated with 3.1.1 fixes
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2018-02-16 19:18:03 +00:00 |
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Richard Davey
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3c65121cb3
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eslint fixes
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2018-02-16 19:17:49 +00:00 |
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Richard Davey
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50dac412be
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eslint fixes and console removal
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2018-02-16 19:08:50 +00:00 |
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Richard Davey
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c1b810afef
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Added node process global
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2018-02-16 19:08:23 +00:00 |
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Richard Davey
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a57b95891f
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Added another exclusion
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2018-02-16 19:08:12 +00:00 |
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Richard Davey
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d745b70330
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The Mesh Game Object Factory entry had incorrect arguments passed to Mesh constructor.
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2018-02-16 19:07:58 +00:00 |
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Richard Davey
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5b4b5de075
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TileSprite was missing a gl reference, causing it to fail during a context loss and restore.
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2018-02-16 18:54:33 +00:00 |
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Richard Davey
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d23688c3e4
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Added eslint fixes and overrides
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2018-02-16 18:44:07 +00:00 |
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Richard Davey
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4a3f4293d4
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Fuzzy.Floor had an incorrect method signature.
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2018-02-16 18:43:52 +00:00 |
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Richard Davey
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3f155bf8f3
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World didn't import GetOverlapX or GetOverlapY, causing separateCircle to break.
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2018-02-16 18:43:06 +00:00 |
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Richard Davey
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164ba4be41
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Updated ignore list
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2018-02-16 18:41:12 +00:00 |
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Richard Davey
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86f00eeb52
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eslint fixes
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2018-02-16 18:17:51 +00:00 |
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Richard Davey
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e1554c34d6
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eslint fixes
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2018-02-16 18:07:49 +00:00 |
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Richard Davey
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4dfb431c32
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Updated eslint ignore to exclude 3rd party libs
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2018-02-16 18:07:29 +00:00 |
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Richard Davey
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77f165a9b9
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3.1.0 dist files
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2018-02-16 12:37:33 +00:00 |
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Richard Davey
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70ff0fd233
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Updated change log and readme for 3.1.0
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2018-02-16 12:33:50 +00:00 |
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Richard Davey
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79520bfdc4
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Added jsdoc
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2018-02-15 14:33:36 +00:00 |
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Richard Davey
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1399355d3f
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-02-15 14:31:19 +00:00 |
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Richard Davey
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4e6df03512
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Updated semver
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2018-02-15 14:31:15 +00:00 |
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Richard Davey
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6480eee7bc
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Added change log template
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2018-02-15 14:03:51 +00:00 |
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Richard Davey
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39c415424d
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Merge pull request #3233 from samme/samme-patch-1
Fix wrong Extend target in MergeXHRSettings
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2018-02-15 13:59:21 +00:00 |
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Richard Davey
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130f9943d0
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-02-15 01:52:06 +00:00 |
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Richard Davey
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aa9cac4ba8
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Added refreshBody method and jsdocs
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2018-02-15 01:52:01 +00:00 |
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Richard Davey
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7df00ccb6f
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Removed un-used properties from the Static Body
Set un-used Vectors to use the Vec2 ZERO constant to save object creation.
Added setGameObject and updateFromGameObject methods.
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2018-02-15 01:51:36 +00:00 |
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Richard Davey
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4cc7fed1dd
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Added World.pendingDestroy Set and process it during postUpdate.
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2018-02-15 01:50:22 +00:00 |
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Richard Davey
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b36dd17430
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Removed pendingDestroy and opted for easier Set iteration.
Updated Body.reset so it resets the Sprite as well, otherwise the Body remains stuck on the next update loop.
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2018-02-15 01:49:55 +00:00 |
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Richard Davey
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11aff17e0d
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Added Vector2.ZERO const for a handy zero vec2 reference.
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2018-02-15 01:49:11 +00:00 |
|
Felipe Alfonso
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8083cd9d64
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-02-14 20:04:46 -03:00 |
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Richard Davey
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e68329f763
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Fixed version numbers
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2018-02-14 19:55:00 +00:00 |
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Felipe Alfonso
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e2bebd3ddd
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jsdoc property and method updates
|
2018-02-14 16:52:37 -03:00 |
|
Felipe Alfonso
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1737399f69
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-02-14 16:45:30 -03:00 |
|
Felipe Alfonso
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74abb96211
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Added alpha and tint to static tilemap layer. Fixed BitmapMask binding resources issue.
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2018-02-14 16:45:22 -03:00 |
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Richard Davey
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24e8f7a119
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Body.destroy is now flag based, cleared by the World.
Added pendingDestroy flag to handle body destruction within events or collider iterations.
|
2018-02-14 19:36:34 +00:00 |
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