Updated with 3.1.1 fixes

This commit is contained in:
Richard Davey 2018-02-16 19:18:03 +00:00
parent 3c65121cb3
commit 17e7ea930f

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# Change Log
## Version 3.1.1 - In Development
### Bug Fixes
* Math.Fuzzy.Floor had an incorrect method signature.
* Arcade Physics World didn't import GetOverlapX or GetOverlapY, causing `separateCircle` to break.
* TileSprite was missing a gl reference, causing it to fail during a context loss and restore.
* The Mesh Game Object Factory entry had incorrect arguments passed to Mesh constructor.
## Version 3.1.0 - Onishi - 16th February 2018
### Updates