Richard Davey
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717f09e244
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Tidying up the spatial audio functions to make them more game friendly
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2023-01-31 18:47:49 +00:00 |
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Richard Davey
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60b4dabf59
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Corrected the source properties and swapped to use GetFastValue #6355
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2023-01-31 16:28:20 +00:00 |
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Richard Davey
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a062fe3281
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Changed default cone outer angle to 0
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2023-01-31 16:18:27 +00:00 |
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Richard Davey
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0cedda1cd9
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Fix jsdocs and eslint #6355
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2023-01-31 15:50:55 +00:00 |
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Richard Davey
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2e2b572e43
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Added missing property declarations for spatialNode and spatialSource and added missing nulll of the source in destroy #6355
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2023-01-31 15:49:09 +00:00 |
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Richard Davey
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c2efac5ea8
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Update SpatialSoundConfig.js
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2023-01-31 15:48:08 +00:00 |
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Richard Davey
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add991494c
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Update CHANGELOG-v3.60.md
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2023-01-31 15:37:15 +00:00 |
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Richard Davey
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c1dd417fb8
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Merge pull request #6355 from alxwest/spatial-sound
Spatial sound
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2023-01-31 15:37:00 +00:00 |
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Richard Davey
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b6b098f421
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Added PlaneCreator and all typedefs
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2023-01-31 13:34:18 +00:00 |
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Richard Davey
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dfc3ebc0ec
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Finished Plane documentation
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2023-01-31 13:21:02 +00:00 |
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Richard Davey
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c54cc2d6a1
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Merge pull request #6376 from vforsh/improve-particles-types
Improve particles types
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2023-01-30 21:44:38 +00:00 |
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Richard Davey
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e97d491458
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Fix #6377
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2023-01-30 21:42:21 +00:00 |
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Vladislav Forsh
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8c34a84fde
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Improve particles types
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2023-01-30 21:58:34 +03:00 |
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Richard Davey
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e6573ff87b
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2023-01-30 15:34:52 +00:00 |
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Richard Davey
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1d2d6beddd
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Update CHANGELOG-v3.60.md
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2023-01-30 15:34:49 +00:00 |
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Richard Davey
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4d4aa77a68
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Merge pull request #6375 from samme/feature/clock-startTime
Add Phaser.Time.Clock#startTime
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2023-01-30 15:33:29 +00:00 |
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samme
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2ed4836dd2
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Add Phaser.Time.Clock#startTime
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2023-01-30 06:57:40 -08:00 |
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Alex West
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114d267ffa
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whitespace
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2023-01-30 14:20:39 +00:00 |
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Alex West
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c1f42c9369
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Bug fix: reset position of listener when applying config.
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2023-01-30 14:17:40 +00:00 |
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Richard Davey
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5e185f32b5
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Update CHANGELOG-v3.60.md
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2023-01-29 22:05:08 +00:00 |
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Richard Davey
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86d557b84b
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Game.isPaused is a new boolean that tracks if the Game loop is paused, or not (and can also be toggled directly). Fix #6373
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2023-01-29 22:05:06 +00:00 |
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Richard Davey
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2e59ec4d4e
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2023-01-27 18:05:03 +00:00 |
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Richard Davey
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4608044577
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Added animation and ability to adjust frame verts
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2023-01-27 18:04:59 +00:00 |
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Richard Davey
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14b91e84c8
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Add missing tile property
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2023-01-27 17:46:41 +00:00 |
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Richard Davey
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d88feee825
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Update CHANGELOG-v3.60.md
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2023-01-27 17:46:29 +00:00 |
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Richard Davey
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5619f4ddde
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Update PhysicsConfig.js
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2023-01-27 17:46:22 +00:00 |
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Richard Davey
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674bcbe6f8
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Moved uvScroll, uvScale and rotate setters to Mesh
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2023-01-27 17:46:17 +00:00 |
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Richard Davey
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dae80ee845
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Update MatterWorldConfig.js
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2023-01-27 17:45:32 +00:00 |
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Alex West
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fc737e60b7
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Removed z value change.
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2023-01-26 16:23:25 +00:00 |
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Alex West
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9ff5dc5e77
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Set defaults to web audio's standards.
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2023-01-26 16:22:53 +00:00 |
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Richard Davey
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c493579c3e
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Merge pull request #6366 from Bambosh/fix-addSpriteSheetFromAtlas-with-multiatlas
Fixed addSpriteSheetFromAtlas exception
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2023-01-26 14:49:36 +00:00 |
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Alex West
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cce08adf5c
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bug fix: chained audio nodes incorrectly.
bug fix: null exception raised when context.createPanner isn't defined.
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2023-01-26 13:18:57 +00:00 |
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Alex West
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34b50d9f5d
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Forgot the brackets...
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2023-01-26 11:57:41 +00:00 |
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Bambosh
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7cbf56c3ae
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Fixed SpriteSheetFromAtlas out of range sourceIndex
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2023-01-26 16:28:15 +11:00 |
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Richard Davey
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de2e7847df
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Added rotation methods and setters
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2023-01-25 23:30:58 +00:00 |
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Richard Davey
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57c41cba72
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Use Frame if the Mesh has one and not defined
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2023-01-25 23:30:47 +00:00 |
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Richard Davey
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49ad4348d9
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Added Mesh.hasFaceAt
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2023-01-25 23:30:35 +00:00 |
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Richard Davey
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60d6119b1b
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Tidied up the internals, added frame parameter, preDestroy
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2023-01-25 18:49:11 +00:00 |
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Richard Davey
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6d81544706
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createCheckerboard handles colors properly
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2023-01-24 18:23:36 +00:00 |
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Richard Davey
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b83e4956ba
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New build of Spine 3 plugin against 3.60
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2023-01-24 17:48:59 +00:00 |
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Richard Davey
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78797dd87a
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z calculation now done correctly
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2023-01-24 17:48:45 +00:00 |
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Richard Davey
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affdd0cd60
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Added Mesh.fov property
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2023-01-24 17:48:35 +00:00 |
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Richard Davey
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303e44a9bf
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Added Plane Game Object (WIP)
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2023-01-24 13:44:43 +00:00 |
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Richard Davey
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44d45f7c61
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Updated jsdocs
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2023-01-24 13:44:31 +00:00 |
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Richard Davey
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a5abae8f0a
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Added setColor, scrollUV and scaleUV methods
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2023-01-24 13:44:20 +00:00 |
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Richard Davey
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eb0731d3be
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Added translated uv coords + scrollUV and scaleUV methods
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2023-01-24 13:43:52 +00:00 |
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Richard Davey
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5d75d771f8
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Wrap shouldn't adjust a value already in the range
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2023-01-24 13:43:15 +00:00 |
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Alex West
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b015d2b27a
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createPanner() instead of initializing PannerNode
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2023-01-24 09:55:06 +00:00 |
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Alex West
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15f6e6ca21
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Merge branch 'spatial-sound' of https://github.com/alxwest/phaser into spatial-sound
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2023-01-24 09:33:04 +00:00 |
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Alex West
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33a3388892
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Requested changes from PR
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2023-01-24 09:26:42 +00:00 |
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