mirror of
https://github.com/photonstorm/phaser
synced 2024-11-22 12:43:26 +00:00
Requested changes from PR
This commit is contained in:
parent
98b4364f55
commit
33a3388892
5 changed files with 3 additions and 34 deletions
|
@ -458,7 +458,7 @@ var BaseSoundManager = new Class({
|
|||
*
|
||||
* @method Phaser.Sound.BaseSoundManager#setAudioDestination
|
||||
* @override
|
||||
* @since 3.6.0
|
||||
* @since 3.60.0
|
||||
*
|
||||
* @param {Phaser.Types.Sound.SpatialSoundConfig|object} [destination] - An object with x and y fields
|
||||
*/
|
||||
|
|
|
@ -159,21 +159,6 @@ var HTML5AudioSoundManager = new Class({
|
|||
return sound;
|
||||
},
|
||||
|
||||
/**
|
||||
* Sets the destination for the spatial sound.
|
||||
* Currently only WebAudio is supported.
|
||||
*
|
||||
* @method Phaser.Sound.BaseSoundManager#setAudioDestination
|
||||
* @override
|
||||
* @since 3.6.0
|
||||
*
|
||||
* @param {Phaser.Types.Sound.SpatialSoundConfig|object} [destination] - An object with x and y fields
|
||||
*/
|
||||
setAudioDestination: function ()
|
||||
{
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
* Unlocks HTML5 Audio loading and playback on mobile
|
||||
* devices on the initial explicit user interaction.
|
||||
|
|
|
@ -206,22 +206,6 @@ var NoAudioSoundManager = new Class({
|
|||
return BaseSoundManager.prototype.removeByKey.call(this, key);
|
||||
},
|
||||
|
||||
/**
|
||||
* Sets the destination for the spatial sound.
|
||||
* Currently only WebAudio is supported.
|
||||
*
|
||||
* @method Phaser.Sound.BaseSoundManager#setAudioDestination
|
||||
* @override
|
||||
* @since 3.6.0
|
||||
*
|
||||
* @param {Phaser.Types.Sound.SpatialSoundConfig|object} [destination] - An object with x and y fields
|
||||
*/
|
||||
setAudioDestination: function ()
|
||||
{
|
||||
|
||||
},
|
||||
|
||||
|
||||
/**
|
||||
* Stops any sounds matching the given key.
|
||||
*
|
||||
|
|
|
@ -404,7 +404,7 @@ var WebAudioSound = new Class({
|
|||
* This method is only used internally and creates a PannerNode
|
||||
*
|
||||
* @method Phaser.Sound.WebAudioSound#createSpatialPanner
|
||||
* @since 3.6.0
|
||||
* @since 3.60.0
|
||||
*/
|
||||
createSpatialPanner: function (manager)
|
||||
{
|
||||
|
|
|
@ -276,7 +276,7 @@ var WebAudioSoundManager = new Class({
|
|||
*
|
||||
* @method Phaser.Sound.BaseSoundManager#setAudioDestination
|
||||
* @override
|
||||
* @since 3.6.0
|
||||
* @since 3.60.0
|
||||
*
|
||||
* @param {Phaser.Types.Sound.SpatialSoundConfig|object} [destination] - An object with x and y fields
|
||||
*/
|
||||
|
|
Loading…
Reference in a new issue