Antriel
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6be6f17bfd
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Add missing letterSpacing to DynamicBitmapText
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2018-04-13 10:50:18 +02:00 |
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Antriel
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b52707f79d
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Fix Animation component pause()
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2018-04-13 09:58:33 +02:00 |
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samme
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470d2bc08a
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Add descriptions for Phaser.GameObjects.Group
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2018-04-12 20:10:03 -07:00 |
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Richard Davey
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9cfda8a7b0
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Preparing for 3.4.1 dev
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2018-04-12 23:52:11 +01:00 |
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Richard Davey
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de99579019
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Updated release name
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2018-04-12 23:15:37 +01:00 |
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Richard Davey
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443a12efce
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Phaser 3.4 release
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2018-04-12 23:14:46 +01:00 |
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Richard Davey
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9774b6ee37
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Updated change log
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2018-04-12 23:12:34 +01:00 |
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Richard Davey
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a6ef9e09dd
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Shorter warning
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2018-04-12 23:12:23 +01:00 |
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Richard Davey
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703f04025b
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Added warning to docs
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2018-04-12 22:49:02 +01:00 |
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Richard Davey
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5612336d47
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Containers flag
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2018-04-12 22:46:46 +01:00 |
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Richard Davey
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1802f8b30b
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GetBounds getTopLeft , getTopRight , getBottomLeft and getBottomRight all have a new optional argument includeParent which will factor in all ancestor transforms to the returned point.
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2018-04-12 17:42:16 +01:00 |
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iamchristopher
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327bf139da
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Fixed link to CHANGELOG
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2018-04-12 12:21:34 -04:00 |
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Richard Davey
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2e722b0a92
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debugging tests
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2018-04-12 16:28:14 +01:00 |
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Richard Davey
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9269aa7a73
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Swapped to using public properties
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2018-04-12 16:28:05 +01:00 |
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Richard Davey
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efe6330a01
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Added scaleX/Y getters
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2018-04-12 16:27:55 +01:00 |
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Richard Davey
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112a1eabb5
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Typo
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2018-04-12 14:25:52 +01:00 |
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Richard Davey
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f13bbca9c3
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Fix getWorldBounds clash
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2018-04-12 14:25:46 +01:00 |
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Richard Davey
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c57112414a
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eslint override
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2018-04-12 02:18:01 +01:00 |
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Richard Davey
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ad4109aece
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Updated sortHandlerGO to handle any depth containers.
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2018-04-12 02:11:40 +01:00 |
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Richard Davey
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9c0c037d79
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Added getIndexList method.
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2018-04-12 02:11:17 +01:00 |
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Richard Davey
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38626f8556
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Added originX/Y properties. Fix #3545
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2018-04-11 21:07:41 +01:00 |
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iamchristopher
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135db3089e
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Fixed linting issue
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2018-04-11 15:03:18 -04:00 |
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iamchristopher
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95e44527c5
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Merge remote-tracking branch 'upstream/master' into feature-multi-image-loader
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2018-04-11 14:03:18 -04:00 |
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Richard Davey
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68d2526d69
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Limit fix
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2018-04-11 17:12:40 +01:00 |
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Richard Davey
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223c94a783
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-04-11 16:58:52 +01:00 |
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Richard Davey
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0e14b43623
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Added maxSize , jsdocs and ts def fixes
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2018-04-11 16:58:48 +01:00 |
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Richard Davey
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9bc6237831
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TS defs fix
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2018-04-11 16:58:32 +01:00 |
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Richard Davey
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64b07c6ecb
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eslint fix
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2018-04-11 16:58:25 +01:00 |
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Felipe Alfonso
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5e2699f1a4
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-04-11 12:55:54 -03:00 |
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Felipe Alfonso
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23cd9868b4
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Added getWorldTransformMatrix to Container and added support to parent container transform to GetBounds component.
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2018-04-11 12:55:32 -03:00 |
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Richard Davey
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a1e10a4bbc
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Added missing extends and removed setSF because defaults are 1,1 anyway
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2018-04-11 15:39:30 +01:00 |
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Felipe Alfonso
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091d947eae
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Container scroll factor implemented to the render functions
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2018-04-11 11:02:04 -03:00 |
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Richard Davey
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53425bdae9
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Matter Image and Matter Sprite didn't define a destroy method, causing an error when trying to destroy the parent Game Object. Fix #3516
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2018-04-11 14:35:18 +01:00 |
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Richard Davey
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70c7732a1e
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When shutting down a Matter World it will now call MatterEvents.off, clearing all events, and also removeAllListeners for any local events.
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2018-04-11 14:00:58 +01:00 |
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Richard Davey
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011e67d0f0
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The Matter SetBody Component will no longer try to call setOrigin unless the Game Object has the origin component (which not all do, like Graphics and Container)
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2018-04-11 13:47:22 +01:00 |
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Richard Davey
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30d73a0197
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Container can now be assigned an arcade physics body
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2018-04-11 13:37:38 +01:00 |
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Richard Davey
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f80db91429
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Allowing to work with Containers
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2018-04-11 13:17:53 +01:00 |
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Richard Davey
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276ae03aff
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TODO
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2018-04-11 13:17:42 +01:00 |
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Richard Davey
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e2a0a4a5a7
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Start of getBounds
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2018-04-11 13:17:35 +01:00 |
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Richard Davey
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2c37ce106d
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Added default TMs
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2018-04-11 13:17:26 +01:00 |
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Richard Davey
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9eeef7e33e
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lint
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2018-04-11 13:17:16 +01:00 |
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Richard Davey
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ffd1d218e6
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Rectangle.Union will now cache all vars internally so you can use one of the input rectangles as the output rectangle without corrupting it.
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2018-04-11 12:44:37 +01:00 |
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Richard Davey
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28744bd0a3
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Updated change log
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2018-04-11 11:25:40 +01:00 |
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Richard Davey
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60cd5ab22b
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Tighter dropzone test and container warning
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2018-04-11 11:25:31 +01:00 |
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Richard Davey
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e135f132d9
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Added missing properties needed for input to work
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2018-04-11 11:25:11 +01:00 |
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Richard Davey
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7aae84a790
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Calling Impact.World.remove(body) during a Body.updateCallback would cause the internal loop to crash when trying to access a now missing body. Two extra checks are in place to avoid this
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2018-04-11 10:39:20 +01:00 |
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Richard Davey
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211ce8c378
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Merge pull request #3533 from sebashwa/scene-config-for-add-map
Add a config to merge keys into scene InjectionMap
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2018-04-11 10:28:50 +01:00 |
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Richard Davey
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f425cfb925
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Merge branch 'master' into scene-config-for-add-map
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2018-04-11 10:28:28 +01:00 |
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Richard Davey
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fd3d408d19
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-04-11 10:22:52 +01:00 |
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Richard Davey
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fc6a7e84f7
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Updated Change Log
|
2018-04-11 10:22:44 +01:00 |
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