Commit graph

17153 commits

Author SHA1 Message Date
Richard Davey
c49674dff8 Updated docs 2022-04-14 15:35:33 +01:00
Richard Davey
1aa58849f3
Merge pull request #6058 from samme/patch-12
Docs: correct generateFrameNames() example
2022-04-14 15:34:13 +01:00
Richard Davey
1174993e1d
Merge pull request #6062 from samme/docs/tilemaps-classType
Docs: add CreateFromObjectsClassTypeConstructor
2022-04-14 15:33:48 +01:00
Richard Davey
329bc0ac95
Merge pull request #6070 from lukashass/fix-disable-context-menu-target
Disable context menu on input target instead of document.body
2022-04-14 15:29:01 +01:00
Richard Davey
6edfec43db
Merge pull request #6073 from samme/patch-13
Docs: clarify ParticleEmitter#moveTo
2022-04-14 15:26:13 +01:00
Richard Davey
1659775dbc Upgraded packages 2022-04-14 14:07:01 +01:00
samme
0b6d26b114
Docs: clarify ParticleEmitter#moveTo
#6046
2022-04-08 09:55:42 -07:00
Lukas Hass
b7a4b77a6a
Disable context menu on input target instead of document.body
Fixes #6064
2022-04-02 23:57:15 +02:00
samme
7f37d52ba9 Docs: add CreateFromObjectsClassTypeConstructor 2022-03-30 11:05:27 -07:00
samme
dfa6e8646a
Docs: correct generateFrameNames() example
Fixes #6054
2022-03-29 17:38:37 -07:00
Richard Davey
aa5f54cfa2 Update CHANGELOG-v3.60.md 2022-03-04 16:35:52 +00:00
Richard Davey
82951cbc3f
Merge pull request #6028 from samme/feature/scene-start-changes
Improve the scene start logic
2022-03-04 16:34:22 +00:00
Richard Davey
59fbcc5ca3 Updated copyright year 2022-02-28 14:29:51 +00:00
Richard Davey
0bb3f23328 Update CHANGELOG-v3.60.md 2022-02-28 14:00:17 +00:00
Richard Davey
7aa7187a0f
Merge pull request #5870 from samme/docs/class-types
Add GroupClassTypeConstructor and ParticleClassConstructor types
2022-02-28 13:53:39 +00:00
Richard Davey
42f23045b2
Merge pull request #5953 from schontz/master
destroy game objects during shutdown safely #5520
2022-02-28 13:46:31 +00:00
Richard Davey
bb13fb8e1c
Merge pull request #6023 from spayton/pub-master
Container game object should supply container reference to child rend…
2022-02-28 13:43:38 +00:00
Richard Davey
14c018f862
Merge pull request #6012 from arbassic/fix-bitmaptext-kerning
Fix kerning in BitmapText rendering
2022-02-28 13:41:33 +00:00
Richard Davey
cee43151aa
Merge pull request #5997 from samme/fix/shutdown-loading-scene
Remove the load complete handlers when stopping a scene
2022-02-28 13:36:33 +00:00
Richard Davey
31de3bda5f
Merge pull request #6021 from rexrainbow/video-spritefx
Can add spriteFx pipeline to Video game object
2022-02-28 13:27:40 +00:00
stu
85396d13ab Container game object should supply container reference to child rendering 2022-02-25 17:56:50 +00:00
Richard Davey
ca14b49907 Update CHANGELOG-v3.60.md 2022-02-24 13:36:51 +00:00
Richard Davey
bc44f0c88b
Merge pull request #6020 from andymikulski/fix-canvas-rt-fill
Bugfix: RenderTexture: Fix `fill` on Canvas always appearing black
2022-02-24 13:34:46 +00:00
Rex
7bc14a9f12 Remove space 2022-02-24 13:03:54 +08:00
Rex
65f9228973 Can add spriteFx pipeline to Video game object 2022-02-24 13:01:30 +08:00
Andy Mikulski
b3c4616550
RenderTexture: Use 255-based RGB values when filling a Canvas 2022-02-22 18:33:09 -07:00
samme
683fc8cf06 Scene start changes
- Scenes starting, loading, or creating are not started
- Scenes sleeping are shutdown and then started
2022-02-22 17:29:05 -08:00
Richard Davey
58f09aa006 Update Tile.js 2022-02-22 13:51:03 +00:00
Richard Davey
3a6d470b85 Update CHANGELOG-v3.60.md 2022-02-21 18:47:23 +00:00
Richard Davey
cc7381e3c7
Merge pull request #5995 from samme/fix/load-script-invalid-type
Fix missing script type
2022-02-21 18:45:42 +00:00
Richard Davey
62d5ffcbf7 Update CHANGELOG-v3.60.md 2022-02-21 18:44:57 +00:00
Richard Davey
6edbd9df22 Update RenderTexture.js 2022-02-21 18:42:54 +00:00
Richard Davey
6a6590d0dd
Merge pull request #6000 from sjb933/hotfix-rendertexture-blend
Fixed WebGL blending that was broken in 3.50. Fix #5565, fix #5996
2022-02-21 18:41:40 +00:00
arbassic
38f23baaf7
Fix kerning for BitmapText
There was a bug in the GetBitmapTextSize function, causing that kerning was not applied at all to BitmapTexts.
The fix sets 'x' of the character with calculated 'x' local variable (instead of general xAdvance.
Also xAdvance is modified with kerningOffset to provide consistency between proceeding characters
2022-02-15 19:03:13 +01:00
Shane Bammel
1c4c11b527 Fixed WebGL blending that was broken in 3.50. Fix #5565, fix #5996 2022-02-11 16:34:43 -06:00
Richard Davey
1abf11e4f9 Update SpineGameObject.js 2022-02-08 22:20:52 +00:00
samme
fb7ea70610 Fix missing script type
Fixes #5994
2022-02-07 11:27:48 -08:00
samme
905167a5f0 Clarify the invalid file key/type errors 2022-02-07 11:27:14 -08:00
Richard Davey
9473506158 Change API link 2022-02-07 18:13:30 +00:00
samme
0679f1aa64 Remove the load complete handlers when stopping a scene 2022-02-06 11:41:18 -08:00
Richard Davey
8087d3b495 Preparing for Beta 5 2022-02-04 17:42:30 +00:00
Richard Davey
cc86bf199c Update CHANGELOG-v3.60.md 2022-02-04 17:00:54 +00:00
Richard Davey
4f0232e8c8 Restored the 3.55.2 sound system + fixes for iOS 2022-02-04 16:59:13 +00:00
Richard Davey
f733f8429b New Spine runtimes 2022-02-04 16:05:09 +00:00
Richard Davey
e68f09cefb Updated jsdocs. Fix #5857 2022-02-04 16:05:02 +00:00
Richard Davey
6f348f83aa Removed old flag 2022-02-04 16:04:41 +00:00
Richard Davey
af07ed11cf Extract flagCoincidentParts function 2022-02-04 14:49:51 +00:00
Richard Davey
50e3202a87 Set the decomp library 2022-02-04 14:49:27 +00:00
Richard Davey
32ed22bf70 Update CHANGELOG-v3.60.md 2022-02-04 14:22:15 +00:00
Richard Davey
7d4d59a62c Performance config for Matter Physics 2022-02-04 14:22:10 +00:00