Pavle Goloskokovic
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2995b7eaf6
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Added short logic explanation for onended event handler
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2017-11-26 16:37:03 +01:00 |
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Pavle Goloskokovic
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e13b829ab1
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Removed redundant check in onended handler and reverted setting source to null before calling stop() on it since it does not invoke onended event handler immediately
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2017-11-26 16:35:13 +01:00 |
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Michael Hadley
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dabe3d27ff
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Tilemap: more jsdocs
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2017-11-26 09:33:19 -06:00 |
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Richard Davey
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10d7be0785
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2017-11-26 15:31:51 +00:00 |
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Richard Davey
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3ee14a88a6
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Removed referene to Mouse class (no longer used)
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2017-11-26 15:31:48 +00:00 |
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Richard Davey
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b85b341bfd
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Removed references to the Render class (only needed in debug and saved loads of space in the build file)
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2017-11-26 15:31:34 +00:00 |
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Pavle Goloskokovic
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007a565700
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Just checking for null sound reference isn't enough since because calling play() on already playing sound is not covered by that condition
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2017-11-26 16:31:06 +01:00 |
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Richard Davey
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d4fd2082f2
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Removed un-used RenderPixi class
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2017-11-26 15:31:04 +00:00 |
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Richard Davey
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d1fb8319b2
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Removed old module entry point and added license
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2017-11-26 15:30:52 +00:00 |
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Richard Davey
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f6a5463131
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Removed Mouse class from matter.js as it's not used.
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2017-11-26 15:30:26 +00:00 |
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Pavle Goloskokovic
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aab5150016
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Setting source to null before calling stop on it to determine if onended event was fired when sound ended or when it was stopped by user
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2017-11-26 16:28:54 +01:00 |
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Pavle Goloskokovic
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04eb680d52
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Checking if source is null before stopping sound on ended handler because it is called also when stop() method is called on it
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2017-11-26 16:27:39 +01:00 |
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Pavle Goloskokovic
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1808fab27e
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Calling stop method when sound ends
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2017-11-26 16:24:49 +01:00 |
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Michael Hadley
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80185eb5eb
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Fill update: jsdocs & allow fill to update tile collisions + faces
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2017-11-26 09:19:57 -06:00 |
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Pavle Goloskokovic
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53dbf050d4
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Marked a few methods as private
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2017-11-26 16:19:56 +01:00 |
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Michael Hadley
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09224b724e
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Tilemap: adding jsdocs
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2017-11-26 09:07:27 -06:00 |
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Richard Davey
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1db68dfceb
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2017-11-26 15:02:49 +00:00 |
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Richard Davey
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f4cdd3c1b4
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Optimization of Body's hidden class
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2017-11-26 15:02:42 +00:00 |
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Michael Hadley
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6ca7c9ecfd
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Copy update: copy all tile props and recalculate faces within dest region
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2017-11-26 08:58:38 -06:00 |
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Richard Davey
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dfa3cc243a
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Optimization of Resolver.solvePosition method
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2017-11-26 14:50:40 +00:00 |
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Pavle Goloskokovic
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995f04f34a
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Merge remote-tracking branch 'origin/master'
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2017-11-26 15:50:18 +01:00 |
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Richard Davey
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81b3656d1e
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Added Pair.update optimisations and removed the Contact class.
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2017-11-26 14:37:17 +00:00 |
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Richard Davey
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d2dae2c063
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2017-11-26 14:05:37 +00:00 |
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Richard Davey
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0156f4f927
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Fixed order of returns
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2017-11-26 14:05:29 +00:00 |
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Michael Hadley
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8ec6528d20
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Tilemap & layers: replace v2 raycasting with getTilesWithinShape
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2017-11-26 07:55:44 -06:00 |
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Michael Hadley
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9d29948a02
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Update tile culling to factor in the new scale
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2017-11-25 20:47:47 -06:00 |
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Michael Hadley
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aaa0d41f5d
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Fix dynamic layer scale bug
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2017-11-25 20:47:20 -06:00 |
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Michael Hadley
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c31147df19
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Add filtering options to forEachTile, GetTilesWithin, GetTilesWithinWorldXY
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2017-11-25 18:03:21 -06:00 |
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Michael Hadley
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998ae1bd40
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Factor layer scale into WorldToTile calculation
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2017-11-25 17:12:24 -06:00 |
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Michael Hadley
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b21fc88660
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Dynamic Tilemap WebGL - respect layer scale in rendering
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2017-11-25 17:09:56 -06:00 |
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Michael Hadley
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557ac4fe6e
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Add GetTilesWithinWorldXY method to tilemap and layers
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2017-11-25 08:42:19 -06:00 |
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Michael Hadley
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432c1c0f6d
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GetTilesWithin: clip rectangular area to map bounds
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2017-11-25 08:40:07 -06:00 |
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Michael Hadley
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4c34d09955
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Optional snapToFloor parameter added to WorldToTile methods
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2017-11-25 07:08:06 -06:00 |
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Michael Hadley
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7a90d55dd5
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Fix: WorldXY now passes recalculateFaces to TileXY methods
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2017-11-25 07:06:14 -06:00 |
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Michael Hadley
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7844927256
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Image layers added to Tilemap
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2017-11-24 09:15:02 -06:00 |
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Michael Hadley
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0d02f7d941
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Extend Tiled importer to handle offsetx and offsety for the various layers
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2017-11-24 08:59:36 -06:00 |
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Michael Hadley
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d3aa842bfe
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Adding collision prop to Tilemap
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2017-11-24 08:23:40 -06:00 |
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Michael Hadley
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0e73bae5bc
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Extend Tileset to have methods for accessing properties and data per tile
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2017-11-24 08:23:22 -06:00 |
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Michael Hadley
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805c0a0125
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Break Tiled parser into modular pieces & extended capabilities
New features:
- Parsing text object
- Parsing "tiles" prop of tileset which contains collision & terrain information
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2017-11-24 08:22:55 -06:00 |
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Michael Hadley
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fa8178f47b
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Port of ImageCollection from v2
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2017-11-24 08:21:09 -06:00 |
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Richard Davey
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ce28eaaad8
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Added the Attractors and Wrap matter plugins. Fixed the Plugin register. Added silence option to stop plugin logging to the console.
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2017-11-24 13:42:32 +00:00 |
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Pavle Goloskokovic
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a1c98d4831
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Merge remote-tracking branch 'origin/master'
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2017-11-24 12:50:29 +01:00 |
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Richard Davey
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ffeff9d2f7
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Added confirmedActive speed optimisation to matter.js and removed Common.indexOf
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2017-11-24 00:37:09 +00:00 |
|
Felipe Alfonso
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f1ea070256
|
Switched inverted rotation transform
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2017-11-23 16:02:41 -03:00 |
|
Felipe Alfonso
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c6d674af8d
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strokeRect fix
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2017-11-23 15:53:15 -03:00 |
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Richard Davey
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016fda7660
|
Added imageStack Factory function.
|
2017-11-23 16:55:28 +00:00 |
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Richard Davey
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4723ef0caa
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Removed use of Common.indexOf after some horrible perf results.
|
2017-11-23 16:55:17 +00:00 |
|
Richard Davey
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1ae7237f73
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You can now optionally set if the objects are added to the physics world.
|
2017-11-23 16:54:55 +00:00 |
|
Richard Davey
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7c29eab78c
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Body has new property: ignorePointer, which pointer checks.
|
2017-11-23 14:59:26 +00:00 |
|
Richard Davey
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04df05cf73
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World thickness now 128.
|
2017-11-23 14:59:15 +00:00 |
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