New Examples:
* Added lovely new little mini golf game by jpcloud.
Updates:
* Loader can now load JSON files natively (thanks lucas)
* TilemapParser now errors if the tileset isn't the right size
Bug Fixes:
* Updated Physics.Body.applyDamping so that velocity is reduced down to zero properly (thanks caezs)
* ArcadePhysics.collideSpriteVsTilemapLayer wouldn't call the process or collide callbacks if only 1 tile was involved in the check (thanks mandarinx)
* Lots of documentation fixes (thanks nhowell)
* Fix for PixiPatch so it renders masks again (thanks georgios)
* Modified ArcadePhysics.intersects so it returns a value as well as asigns (thanks bunnyhero)
* Lots of TypeScript defs fixes (thanks clark)
Completely reviewed. File in Alphabetical order. Missing classes added, old API's deleted.
I do expect to be a couple of typos here and there though! So needs tested. I will be using this for my current project.
Added TimerEvent.pendingDelete and checks in Timer.update, so that removing an event in a callback no longer throws an exception (thanks georgiee)
Fixed TypeScript defs on lines 1741-1748 (thanks wombatbuddy)
Added SAT.js to TypeScript definition. Now compiles properly.
Added missing Line.js to the Grunt file.
Tilemap#paste diffX and diffY equations changed, fixed issue #393 (thanks brejep)
Added missing return value in Body.hitLeft and hitRight, fixes issue #398 (thanks ram64).
Fixed easing tween example case. Issue #379 (thanks wesleywerner)
Removed SAT.js UMD wrapped, fixes issue #361 (thanks luizbills)
Removed inContact check from Body.separate.
Fixed Tilemap docs (wrongly pointed to Tileset methods)
Added TimerEvent.pendingDelete and checks in Timer.update, so that removing an event in a callback no longer throws an exception (thanks georgiee)
Fixed TypeScript defs on lines 1741-1748 (thanks wombatbuddy)
Added SAT.js to TypeScript definition. Now compiles properly.
Added missing Line.js to the Grunt file.
Tilemap#paste diffX and diffY equations changed, fixed issue #393 (thanks brejep)
Added missing return value in Body.hitLeft and hitRight, fixes issue #398 (thanks ram64).
Fixed easing tween example case. Issue #379 (thanks wesleywerner)
Removed SAT.js UMD wrapped, fixes issue #361 (thanks luizbills)