FIX: Spelling Mistake

This commit is contained in:
Sriram Venkatesh 2014-02-14 16:21:47 +13:00
parent 3df4746e8a
commit 690bd3e9e2

View file

@ -164,7 +164,7 @@ Phaser uses both a Canvas and WebGL renderer internally and can automatically sw
**Preloader**
We've made the loading of assets as simple as one line of code. Images, Sounds, Sprite Sheets, Tilemaps, JSON data, XML and JavaScrtip files - all parsed and handled automatically, ready for use in game and stored in a global Cache for Sprites to share.
We've made the loading of assets as simple as one line of code. Images, Sounds, Sprite Sheets, Tilemaps, JSON data, XML and JavaScript files - all parsed and handled automatically, ready for use in game and stored in a global Cache for Sprites to share.
**Physics**