Felipe Alfonso
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be81ddfd51
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Fixed issue on RenderTexture canvas clear. The clearRect was affected by previous transformations
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2018-03-12 13:30:05 -03:00 |
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Felipe Alfonso
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9585a1c78b
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Fixed issue of render texture only rendering the first frame. It should've read the cut properties
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2018-03-12 13:27:32 -03:00 |
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Felipe Alfonso
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e0a4577938
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Fixed issue of TileSprite rendering pattern based on the power of 2 dimension on canvas.
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2018-03-12 13:18:38 -03:00 |
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Richard Davey
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e2ad743b92
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_this fix
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2018-03-12 14:52:35 +00:00 |
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Richard Davey
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0368473b95
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The SetFrame method now has two optional arguments: updateSize and updateOrigin (both true by default) which will update the size and origin of the Game Object respectively. Fix #3339
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2018-03-12 14:45:18 +00:00 |
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Richard Davey
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33cbb067b4
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Phaser.Display.Color.Interpolate would return NaN values because it was loading the wrong Linear function. Fix #3372
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2018-03-12 13:41:09 +00:00 |
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Richard Davey
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cb3e476d97
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-03-12 13:37:16 +00:00 |
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Richard Davey
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edf1aa7cc1
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The onContextRestored callback won't be defined any more unless the WebGL Renderer is in use in the following objects: BitmapMask, Static Tilemap, TileSprite and Text. This should allow those objects to now work in HEADLESS mode. Fix #3368
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2018-03-12 13:37:13 +00:00 |
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Richard Davey
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4e49a9b4c9
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Merge pull request #3357 from delftswa2018/3268-object-based-atlas-loading
Fixed object based atlas loading
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2018-03-12 13:11:19 +00:00 |
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Richard Davey
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063d30602e
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The ForwardDiffuseLightPipeline now uses sys.lights instead of the Scene variable to avoid errors due to injection removal.
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2018-03-12 12:55:09 +00:00 |
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Richard Davey
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a005e076fa
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-03-12 12:08:59 +00:00 |
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Richard Davey
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bc88401dff
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Updated change log
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2018-03-12 12:08:49 +00:00 |
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Richard Davey
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ce66f0abde
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Merge pull request #3370 from samme/fix/lights
Fix error when no Light Manager exists
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2018-03-12 12:08:03 +00:00 |
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samme
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d7780aff64
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Fix error when no Light Manager exists
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2018-03-11 19:22:42 -07:00 |
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Richard Davey
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935a89342d
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Calling setText on a BitmapText object will now recalculate its display origin values. Fix #3350
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2018-03-09 17:08:12 +00:00 |
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Richard Davey
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458880b333
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-03-09 16:30:29 +00:00 |
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Richard Davey
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9203d3b7a7
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Updated change log
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2018-03-09 16:30:26 +00:00 |
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Richard Davey
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87f2d0f831
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Merge pull request #3335 from iamchristopher/fix-group-clear-from-scene
Fixed Group doesn't remove children from Scene when cleared
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2018-03-09 15:54:44 +00:00 |
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Richard Davey
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3ed077a6d7
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Merge pull request #3358 from delftswa2018/3231-CANVAS-tilesprite-rotation-flip-scaling
Added rotation, scaling and flipping to TileSpriteCanvasRenderer
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2018-03-09 15:51:35 +00:00 |
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Richard Davey
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9a88b5a163
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Merge pull request #3354 from brandonvdongen/master
fixed camera offset when combining zoom+follow
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2018-03-09 15:49:35 +00:00 |
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Richard Davey
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eb43249b8f
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Merge pull request #3356 from migiyubi/fix-timerevent-remove
Fix TimerEvent.remove behaves opposite to what we expect
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2018-03-09 15:48:33 +00:00 |
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Richard Davey
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2ee4f581f5
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Merge pull request #3355 from rexrainbow/master
Add reference of GameObject class
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2018-03-09 15:45:46 +00:00 |
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Richard Davey
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5601a76c7d
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Merge pull request #3348 from samid737/master
* Fix #3345 by adding beginPath and closePath in postUpdate.
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2018-03-09 15:44:36 +00:00 |
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Richard Davey
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852e74721f
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Merge branch 'master' into master
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2018-03-09 15:44:19 +00:00 |
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Richard Davey
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7adcb66267
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-03-09 15:42:27 +00:00 |
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Richard Davey
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ef66eef129
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Updated change log
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2018-03-09 15:42:20 +00:00 |
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Richard Davey
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40818ba57b
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Merge pull request #3349 from migiyubi/make-scene-restartable
Make scene restartable
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2018-03-09 15:41:03 +00:00 |
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Richard Davey
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278deda6e2
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Merge pull request #3344 from samme/fix/util-string-format
Fix Phaser.Utils.String.Format
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2018-03-09 15:39:27 +00:00 |
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Richard Davey
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db3112de31
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The SceneManager.render will now render a Scene as long as it's in a LOADING state or higher. Before it would only render RUNNING scenes, but this precluded those that were loading assets.
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2018-03-09 15:33:07 +00:00 |
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Tom Catshoek
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5c64404608
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Fixed style issues
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2018-03-09 15:31:07 +01:00 |
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Tom Catshoek
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74b18921e8
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Added rotation, scaling and flipping to TileSpriteCanvasRenderer
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2018-03-09 15:16:34 +01:00 |
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Tom Catshoek
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57d82d9a28
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Fixed object based atlas loading
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2018-03-09 15:05:01 +01:00 |
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migiyubi
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174c982966
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Fix TimerEvent.remove behaves opposite to what we expect
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2018-03-09 19:47:45 +09:00 |
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Hua
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4719589382
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Add reference of BuildGameObject, BuildGameObjectAnimation
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2018-03-09 15:13:42 +08:00 |
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brandonvdongen
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143d598780
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fixed lint issue
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2018-03-09 07:26:09 +01:00 |
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Hua
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cf8d4703b3
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Add reference of GameObject class
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2018-03-09 12:31:37 +08:00 |
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brandonvdongen
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08a02c4675
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fixed camera offset when combining zoom+follow
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2018-03-09 00:07:42 +01:00 |
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Samid\Sami
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6283209976
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username corrected.
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2018-03-08 13:56:57 +01:00 |
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migiyubi
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decbe18705
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Make scene restartable
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2018-03-08 20:27:22 +09:00 |
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Samid\Sami
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f5e471dad7
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removed trailing space for JSHint validation.
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2018-03-08 11:46:01 +01:00 |
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Samid\Sami
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84481da4d1
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* Fix #3345 by adding beginPath and closePath when done drawing in postUpdate.
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2018-03-08 11:16:04 +01:00 |
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samme
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b625cc1ff6
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Remove extra assignment
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2018-03-07 16:59:41 -08:00 |
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samme
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cad8a5ce64
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Fix Phaser.Utils.String.Format
Replacements were lost.
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2018-03-07 12:13:53 -08:00 |
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Felipe Alfonso
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9a21b4c7f4
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Fixed issue with render texture tint
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2018-03-06 15:56:33 -03:00 |
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Richard Davey
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0a9633cbd6
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Preparing for 3.2.1.
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2018-03-06 01:54:20 +00:00 |
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iamchristopher
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1d402a732e
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Fixed Group doesn't remove children from Scene when cleared
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2018-03-05 19:04:01 -05:00 |
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Richard Davey
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15def0fae7
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3.2.0 dist files
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2018-03-05 22:27:11 +00:00 |
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Richard Davey
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d1d8d4c4a2
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Updated readme and change log
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2018-03-05 22:26:12 +00:00 |
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Richard Davey
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a712dea197
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eslint fix
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2018-03-05 22:25:55 +00:00 |
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Richard Davey
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4b03aac7c3
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-03-05 22:17:07 +00:00 |
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