Fixed Group doesn't remove children from Scene when cleared

This commit is contained in:
iamchristopher 2018-03-05 19:04:01 -05:00
parent 15def0fae7
commit 1d402a732e

View file

@ -478,9 +478,9 @@ var Group = new Class({
{
var children = this.children;
for (var i = 0; i < children.length; i++)
for (var i = 0; i < children.size; i++)
{
var gameObject = children[i];
var gameObject = children.entries[i];
this.scene.sys.displayList.remove(gameObject);