Commit graph

5595 commits

Author SHA1 Message Date
Felipe Alfonso
b9be1dfb23 pixel shader masking and gaussian blur 2016-12-15 03:39:16 -03:00
Felipe Alfonso
633098cf88 Merge branch 'master' of https://github.com/photonstorm/phaser 2016-12-14 12:38:52 -03:00
Felipe Alfonso
2bbfb50b56 Canvas GL implementation 2016-12-14 12:38:36 -03:00
photonstorm
275badf1ed Removed Phaser global use from modules. 2016-12-13 16:38:47 +00:00
photonstorm
6585297fbf Lots of Math component exports added.
Restructured Phaser export file, finally removing it out of the Boot folder.
Fixed several broken math functions.
2016-12-13 16:12:25 +00:00
Richard Davey
dc5ddec256 Swapped Set.add for Set.set. 2016-12-12 22:35:47 +00:00
Richard Davey
822b3a9d0c Updated Loader so you can pass in your own XHRSettings object with any file, and have that override the XHR defaults for the specific file. 2016-12-12 22:27:53 +00:00
Richard Davey
65828dfab3 Lots of jshint fixes. Jshint now passes properly.
Also added guide to README about how to package a new Phaser release.
2016-12-12 22:01:09 +00:00
Richard Davey
678c7af94c Fix #2912 2016-12-12 21:43:30 +00:00
Richard Davey
48f9c126dc Merge pull request #2915 from jaredbrookswhite/master
Added Support for HDPI Displays to atlas based BitmapText
2016-12-12 16:26:33 +00:00
jaredbrookswhite
3f78c2bb88 Added Support for HDPI Displays to atlas based BitmapText 2016-12-12 07:03:42 -06:00
Richard Davey
4662100514 Updating Set API, adding Map, adding Cache. 2016-12-09 09:32:24 +00:00
photonstorm
e9c4f28db3 Exposed Texture Manager via state.textures. 2016-12-08 16:41:23 +00:00
photonstorm
7d022067df Added newer function from v3 merge. 2016-12-08 16:41:11 +00:00
photonstorm
71a51b5999 Added Set.iterate. 2016-12-08 16:23:04 +00:00
photonstorm
903b703245 Added Multi Atlas loader support and fixed issue with Set.each iteration. 2016-12-08 16:23:04 +00:00
Richard Davey
ba76c2225d Added new Angle functions. 2016-12-07 20:37:03 +00:00
photonstorm
0fce66c6f2 Added in all of the Phaser Math functions. Phew! 2016-12-07 17:16:59 +00:00
photonstorm
7bf07c2151 Added in all of the Array Utils. 2016-12-07 13:34:21 +00:00
Richard Davey
07f3756761 Creates a __BASE entry for the atlas.
Defaults to __BASE if no texture frame was found in the atlas (may consider replacing with blank texture)
2016-12-07 10:58:35 +00:00
Richard Davey
5e0bbd7028 Fixed ability for it to load multi-part files and parse atlas data. 2016-12-07 10:50:10 +00:00
Richard Davey
ae47921f42 Support for lots of new file types, and the start of the multi-file loader. 2016-12-07 04:43:02 +00:00
Richard Davey
cee7498180 Fixes to get the renderer working. 2016-12-07 03:42:41 +00:00
Richard Davey
14ee4c2d1b Added Camera and fixed path issues. 2016-12-07 02:40:07 +00:00
Richard Davey
a081ae8904 Path fixes. 2016-12-07 02:29:22 +00:00
Richard Davey
82d1ceeba4 Adding in WebGL Renderer. 2016-12-07 02:28:22 +00:00
Richard Davey
28538f09b9 Added in all the Components. 2016-12-07 01:40:56 +00:00
Richard Davey
04ecaefc48 Lots of noise removal and fixed loader processing queue. 2016-12-07 01:13:17 +00:00
Richard Davey
2d90ae2b08 Images now parse into Blobs properly. 2016-12-07 00:27:56 +00:00
Richard Davey
393791706e Adding in Image parsing. 2016-12-07 00:04:53 +00:00
Richard Davey
5073489a1c Merge pull request #2906 from mredbishop/patch-3
Patch 3
2016-12-07 00:04:07 +00:00
EdBishop
9900ebff98 Update from latest merges updates for release. 2016-12-06 23:50:50 +00:00
Ed Bishop
c345e073b1 Initial change to start a pull request branch, updating version 2016-12-06 23:19:33 +00:00
photonstorm
b3e4c349d2 Getting ready to hook the Loader to the Texture Manager. 2016-12-06 16:49:29 +00:00
photonstorm
7cf7eadb1f Added in the new Texture Manager and all Parsers. 2016-12-06 16:18:28 +00:00
photonstorm
ff5273d01c Adding in the start of the Math functions. 2016-12-06 16:18:12 +00:00
photonstorm
2b3127c405 Cutting out the noise. 2016-12-06 15:25:24 +00:00
photonstorm
048e11bc5e New Loader Events, and sorted out the const assignments. 2016-12-06 15:15:42 +00:00
photonstorm
8719bccefb Fixed jsdocs. 2016-12-06 14:52:05 +00:00
photonstorm
952d6aa49d You can now use EventDispatcher.filter to scan outgoing events. 2016-12-06 14:08:58 +00:00
Richard Davey
a3e23e5c8a Lots of tidying up. 2016-12-06 02:07:30 +00:00
Richard Davey
6aa620a853 Big refactoring to allow for multi-bindings from a single dispatcher. 2016-12-06 01:39:06 +00:00
Richard Davey
f3f6c98896 Merge pull request #2904 from embair/patch-1
Clarification of fixedToCamera semantics
2016-12-05 23:18:00 +00:00
Michal Bureš
3317168abd Clarification of fixedToCamera semantics
Make it more clear that components with fixedToCamera=true use cameraOffset instead of the standard coordinates when rendering.
2016-12-06 00:12:49 +01:00
photonstorm
fdad2fc3b0 Listeners can be removed during dispatch without breaking the array. 2016-12-05 17:19:12 +00:00
photonstorm
66a5647417 Added small task list. 2016-12-05 15:29:53 +00:00
photonstorm
c76c5741e7 Added in the new EventDispatch and Event system. 2016-12-05 15:29:44 +00:00
photonstorm
1fe6731274 Fixes #2784 2016-12-05 10:34:11 +00:00
photonstorm
d75cfeda0a Fixes #2782 2016-12-05 10:30:02 +00:00
photonstorm
24f04c75c8 Fixes #2807 2016-12-05 10:27:15 +00:00