svipal
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b63a4e1107
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Update Tilemap.js
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2020-02-08 11:53:27 +01:00 |
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svipal
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7ba3771045
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Update Tile.js
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2020-02-08 11:51:14 +01:00 |
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svipal
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4ca9f5dbf1
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Update Tile.js
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2020-02-08 11:47:43 +01:00 |
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svipal
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4007e92be0
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Update GetTileAt.js
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2020-02-08 10:32:35 +01:00 |
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svipal
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f48e4aa9aa
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Update GetTileAt.js
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2020-02-08 10:31:59 +01:00 |
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svipal
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891c39cc69
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Update TileIntersectsBody.js
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2020-02-08 10:31:23 +01:00 |
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svipal
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f47d2a028a
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Update TileIntersectsBody.js
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2020-02-08 10:30:54 +01:00 |
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Svipal
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9b86c5e6ed
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commented
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2020-02-07 15:31:15 +01:00 |
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Svipal
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1573e25214
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added isoCullDistances parameter to DynamicTilemapLayer
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2020-02-07 15:21:11 +01:00 |
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Svipal
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d7a857697f
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fixed worldToTileXY and tileToWorldXY undefined point mistakes. Fixed getTilesWithinXY incorrect snaptoFloor setting
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2020-02-07 14:05:42 +01:00 |
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Svipal
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dc330aaf4a
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linted everything
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2020-02-06 11:02:44 +01:00 |
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svipal
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786834be5e
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Merge pull request #5 from photonstorm/master
keeping up with master again.
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2020-02-05 18:45:52 +01:00 |
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Svipal
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5747f7102d
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fixed problems with removeTileAt
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2020-02-05 18:42:20 +01:00 |
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Svipal
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aaf512b9cd
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fixed problems with putting tiles from null tiles
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2020-02-05 18:37:40 +01:00 |
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Richard Davey
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58d40fa9e0
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Cache the vars
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2020-02-04 23:56:50 +00:00 |
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Richard Davey
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0b696ebc74
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Added MatterJS.BodyType to GameObject.body type. Fix #4962
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2020-02-04 21:13:44 +00:00 |
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Richard Davey
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03ee36f9ba
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Finished JSDocs
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2020-02-04 17:30:27 +00:00 |
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Richard Davey
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3183f1e7de
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Finished JSDocs
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2020-02-04 17:16:19 +00:00 |
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Richard Davey
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e675c21db1
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Finished JSDocs
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2020-02-04 16:53:33 +00:00 |
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Richard Davey
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0ee6d16c17
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Finished Geom JSDocs
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2020-02-04 16:19:42 +00:00 |
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Richard Davey
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8f52fe59bb
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Completed JSDocs
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2020-02-04 14:56:28 +00:00 |
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Richard Davey
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20fabba0b9
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Impact Physics is now removed from the core API
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2020-02-04 14:52:04 +00:00 |
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Richard Davey
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b5d91f1fdf
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Finished JSDocs
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2020-02-04 14:51:43 +00:00 |
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Richard Davey
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1a493caa4b
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Merge pull request #4970 from samme/fix/arcade-body-setSize-center
Fix centering in Body#setSize()
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2020-02-04 11:26:17 +00:00 |
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Svipal
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a8b60cf946
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fixed dynamic layer rendering
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2020-02-04 04:57:28 +01:00 |
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samme
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7d5673a0c7
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Fix wrong body dimensions from a scaled game object
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2020-02-01 17:25:15 -08:00 |
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samme
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a312d03843
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Docs for Phaser.Physics.Arcade.StaticBody
`offset` is read only
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2020-02-01 16:30:25 -08:00 |
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samme
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c07c57f9f8
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Correct center
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2020-02-01 16:27:02 -08:00 |
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samme
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a13d623743
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Correct dimensions from game object
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2020-02-01 16:20:46 -08:00 |
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samme
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37c64dc0a9
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Correct center in constructor
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2020-02-01 16:19:10 -08:00 |
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samme
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34176becb5
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Correct position in constructor
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2020-02-01 16:18:52 -08:00 |
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Svipal
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fd29e96a5d
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changed orientation to be part of the layer, really cleaned up API. Started tests on the dynamic layer. Trying to understand getTileAt bug
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2020-01-30 15:58:07 +01:00 |
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Svipal
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70cbdc0925
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preparing for WIP PR 4
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2020-01-29 20:32:08 +01:00 |
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Svipal
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c4739dc01d
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Merge branch 'master' of https://github.com/svipal/phaser
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2020-01-29 20:28:06 +01:00 |
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Svipal
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95df0be94a
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changed orientation localisation to layer, will make easier the fixing of pixelwidth and height and makes more sense overall
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2020-01-29 20:27:40 +01:00 |
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svipal
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cf348779dc
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Merge pull request #4 from photonstorm/master
Keeping up with master again.
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2020-01-29 19:28:09 +01:00 |
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Svipal
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d6489d1146
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preparing WIP PR 2
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2020-01-29 19:21:27 +01:00 |
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Svipal
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ccbff39074
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preparing WIP PR
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2020-01-29 19:20:25 +01:00 |
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Svipal
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a82b27ce6f
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added deep copy, doesn't change anything , this.orientation in the tile still bugging
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2020-01-29 19:01:22 +01:00 |
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Svipal
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050325bff0
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tried to pin down where the orientation became undefined, no success.
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2020-01-29 17:42:39 +01:00 |
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Richard Davey
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e4c158c883
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Merge pull request #4968 from JasonHK/jsdoc
Fixed `this` return types
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2020-01-29 11:48:43 +00:00 |
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Richard Davey
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72f0395eec
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Update TransformMatrix.js
Added missing braces.
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2020-01-29 11:48:11 +00:00 |
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Richard Davey
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52b3176771
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Update MatterTileBody.js
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2020-01-28 23:25:51 +00:00 |
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Richard Davey
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d56a6c8790
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MatterTileBody now extends EventEmitter , meaning you can listen to collision events from Tiles directly and it will no longer throw errors about gameObject.emit not working. Fix #4967
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2020-01-28 23:25:12 +00:00 |
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Richard Davey
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b8d2a5b792
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Undef or null
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2020-01-28 16:13:59 +00:00 |
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Richard Davey
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ef641a104f
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Update Rope.js
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2020-01-28 12:59:11 +00:00 |
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Richard Davey
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7ce48c20de
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Update Rope.js
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2020-01-28 12:50:22 +00:00 |
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Richard Davey
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ddf535c6c3
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Rope can now draw vertex debug to a Graphics instance
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2020-01-28 12:46:35 +00:00 |
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Richard Davey
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c357b5e56d
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Added alignment property
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2020-01-28 12:46:11 +00:00 |
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Richard Davey
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0a4b3e3785
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Update RopeCanvasRenderer.js
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2020-01-28 12:46:03 +00:00 |
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