Richard Davey
|
5cef085eb5
|
Updated TimerEvent and Clock
Swapped to Class format. Added timeScale, startAt and more robust loop handling.
|
2017-06-28 22:21:39 +01:00 |
|
Felipe Alfonso
|
755fa260c0
|
Added camera alpha for webgl
|
2017-06-28 12:47:24 -04:00 |
|
Richard Davey
|
b52664688f
|
Added TimerEvent pause, resume, remove and destroy methods
|
2017-06-28 17:39:40 +01:00 |
|
Richard Davey
|
6ac524e3bb
|
Added State Clock and TimerEvents
|
2017-06-28 17:17:54 +01:00 |
|
Richard Davey
|
8952c1d578
|
Moved constructors
|
2017-06-28 17:17:31 +01:00 |
|
Richard Davey
|
2f605250b3
|
Added SetZ Action and exposed via Group
|
2017-06-28 14:16:01 +01:00 |
|
Richard Davey
|
98bb99f268
|
Merge pull request #3028 from alexrford/lgtm-fixes-2
Factor out a truncated upper bound
|
2017-06-28 13:33:31 +01:00 |
|
Felipe Alfonso
|
88e07a9c88
|
Render pass fix for setting texture
|
2017-06-28 05:22:48 -04:00 |
|
Alexander Ford
|
2e032bad8c
|
Factor out a truncated upper bound
|
2017-06-28 09:03:13 +01:00 |
|
Richard Davey
|
cd1ed07b8a
|
Merge pull request #3027 from jpuck/patch-1
doc syntax highlights with github flavored markdown
|
2017-06-28 03:34:05 +01:00 |
|
Jeff Puckett
|
b8e7a74c2c
|
doc syntax highlights with github flavored markdown
|
2017-06-28 02:31:23 +00:00 |
|
Richard Davey
|
f6663503f4
|
Updated the State Manager to support extended States
Can now pass in Phaser.State extended classes and it will extract the keys and configure them correctly.
|
2017-06-28 02:49:38 +01:00 |
|
Richard Davey
|
33c2ec79ab
|
Added support for Camera.backgroundColor
|
2017-06-28 02:01:07 +01:00 |
|
Richard Davey
|
c27d37ae7f
|
Fixed rgba alpha value
|
2017-06-28 02:00:55 +01:00 |
|
Richard Davey
|
fdb2e2f83e
|
Added Camera.setBackgroundColor
|
2017-06-28 01:51:04 +01:00 |
|
Richard Davey
|
25356ec209
|
Removed State background color settings
|
2017-06-28 01:50:49 +01:00 |
|
Richard Davey
|
52fb79bad2
|
Added charsPerRow limit
|
2017-06-28 01:50:34 +01:00 |
|
Richard Davey
|
779a156be9
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2017-06-27 23:23:12 +01:00 |
|
Richard Davey
|
65e2deb203
|
Added Math.isEven and isEvenStrict
|
2017-06-27 23:23:09 +01:00 |
|
Felipe Alfonso
|
1594036cfc
|
Tile border added to static tilemap
|
2017-06-27 17:49:06 -04:00 |
|
Richard Davey
|
eddb17f5a6
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2017-06-27 22:44:21 +01:00 |
|
Richard Davey
|
885918f363
|
Added setVisible method
|
2017-06-27 22:44:16 +01:00 |
|
Felipe Alfonso
|
b61635b51b
|
Added tile border support to dynamic tilemap
|
2017-06-27 17:22:39 -04:00 |
|
photonstorm
|
bd363553ba
|
Added Group.update method.
|
2017-06-27 16:21:40 +01:00 |
|
photonstorm
|
9fd9d30baf
|
Removed un-used file and tidying up.
|
2017-06-27 15:24:49 +01:00 |
|
photonstorm
|
e688c8758f
|
Added Body.parent and Body.name properties.
|
2017-06-27 14:44:12 +01:00 |
|
Richard Davey
|
b3ba728fe9
|
Merge pull request #3026 from chenfanggm/master
fix Game.prototype.constructor
|
2017-06-27 11:59:48 +01:00 |
|
Richard Davey
|
42ecf4af7a
|
Fixed polyfill errors and added direction consts.
|
2017-06-27 02:35:38 +01:00 |
|
Chen Fang
|
765900de87
|
fix Game.prototype.constructor
|
2017-06-26 18:20:03 -07:00 |
|
Richard Davey
|
babe6e9daf
|
Removed logs
|
2017-06-27 01:36:21 +01:00 |
|
Richard Davey
|
410ffc68c6
|
Updated Group.add
|
2017-06-26 22:00:05 +01:00 |
|
Richard Davey
|
e2dea7f540
|
Updated export
|
2017-06-26 21:10:09 +01:00 |
|
Richard Davey
|
a21e472b2e
|
Renamed Layer to Group as per mailing list feedback
|
2017-06-26 21:08:08 +01:00 |
|
Richard Davey
|
35eca0694f
|
Merge pull request #3025 from alexrford/lgtm-fixes
Lgtm fixes
|
2017-06-26 20:51:03 +01:00 |
|
Alex Ford
|
58751d5f35
|
Fix two cases where numbers seem to be accidentally not truncated
|
2017-06-26 20:47:18 +01:00 |
|
Alex Ford
|
8c50c091bb
|
Change whitespace to more clearly indicate operator precedence
|
2017-06-26 20:47:18 +01:00 |
|
Alex Ford
|
7167120d01
|
Remove a couple of duplicate variable assignments
|
2017-06-26 20:47:18 +01:00 |
|
Alex Ford
|
6deffce156
|
Move a couple of _this = this binds to before their first uses
|
2017-06-26 18:05:26 +01:00 |
|
Alex Ford
|
8d2a9fd043
|
Fix a couple of typos in require calls
|
2017-06-26 18:05:26 +01:00 |
|
photonstorm
|
8b630c66b3
|
Added Camera.roundPixels support, plus argument to 'follow' and setRoundPixels() method.
|
2017-06-26 15:43:42 +01:00 |
|
photonstorm
|
812197744f
|
Comments added.
|
2017-06-26 15:08:26 +01:00 |
|
photonstorm
|
fceac030ce
|
Debug clause.
|
2017-06-26 15:08:21 +01:00 |
|
photonstorm
|
72913b63dd
|
Added ignoreIfPlaying argument to Animation.Play.
|
2017-06-26 15:08:12 +01:00 |
|
photonstorm
|
44f6d9c1d2
|
Fixed ScrollFactor setter.
|
2017-06-26 15:07:53 +01:00 |
|
photonstorm
|
a59784c960
|
Added GetCurrentKey to Animation class.
|
2017-06-26 14:52:58 +01:00 |
|
photonstorm
|
a50a8d31f7
|
Added support for scrollFactor to the BuildGameObject.
|
2017-06-26 13:17:42 +01:00 |
|
photonstorm
|
2aadd2ac79
|
Added setScrollFactor method.
|
2017-06-26 13:17:31 +01:00 |
|
photonstorm
|
c5242004c4
|
Added in BuildFromConfig support for Static and Dynamic Tilemaps.
|
2017-06-26 13:16:27 +01:00 |
|
Felipe Alfonso
|
fe835266fd
|
Fixed issue with camera bounds and static tilemap culling
|
2017-06-23 18:42:08 -04:00 |
|
Felipe Alfonso
|
441becd618
|
Static Tilemap Culling
|
2017-06-23 18:16:23 -04:00 |
|