Ilya Apasov
abe3247e47
Enable loading video file as data URI ( fixes #4830 )
2019-10-29 19:02:56 +02:00
Richard Davey
c25331cf30
Update CHANGELOG.md
2019-10-17 13:47:43 +01:00
Richard Davey
fb05e1de49
Merge pull request #4805 from samme/fix/headless-destroy
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Fix headless game failing to destroy
2019-10-17 13:27:52 +01:00
Richard Davey
5352390811
3.20.2 version
2019-10-17 13:26:10 +01:00
Richard Davey
1df9b9655a
Shouldn't remove the blob data, or videos too large for memory cannot replay
2019-10-17 13:25:32 +01:00
Richard Davey
48bc039fe7
Update CHANGELOG.md
2019-10-17 13:25:32 +01:00
Richard Davey
44f93cde30
The Spine Plugin was not clearing down the resize event listener in WebGL, causing it to still fire even if the Scene was closed. Fix #4808
2019-10-17 13:25:32 +01:00
Richard Davey
30a895d054
Update FUNDING.yml
2019-10-15 21:22:13 +01:00
samme
bc55428c49
Check pendingDestroy in headlessStep()
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Fixes #4804
2019-10-15 12:00:44 -07:00
Richard Davey
e762a89223
3.20.1 dist files
2019-10-15 12:31:38 +01:00
Richard Davey
24029b27db
3.20.1 Release
2019-10-15 12:30:09 +01:00
Richard Davey
1c13924615
Update CHANGELOG.md
2019-10-15 11:53:46 +01:00
Richard Davey
657200226a
SceneManager.run
(and consequently ScenePlugin.run
) was using an out-dated way of checking if a Scene was paused before trying to resume it, causing a Scene to be started again instead of resumed. It now uses the Systems.isPaused
function instead. Fix #3931
2019-10-15 11:53:43 +01:00
Richard Davey
7aa88e5e0c
Update CHANGELOG.md
2019-10-15 11:34:35 +01:00
Richard Davey
6b973dcf58
DynamicTilemapLayer.setCollision
would cause an indexOf
error when trying to access the layer data. Fix #4800
2019-10-15 11:34:32 +01:00
Richard Davey
2d7abca281
Update CHANGELOG.md
2019-10-15 11:29:52 +01:00
Richard Davey
04bfe30255
Container.mask
wouldn't render in WebGL due to a change in the way child masks were handled. Container masking now works again as in 3.19. Fix #4803
2019-10-15 11:29:47 +01:00
Richard Davey
dae9d74707
Update CHANGELOG.md
2019-10-15 11:18:41 +01:00
Richard Davey
c37a3634c0
UpdateList.shutdown
wasn't removing the Scene Update event listener, causing actions to be multiplied on Scene restart (such as animation playback). Fix #4799
2019-10-15 11:18:36 +01:00
Richard Davey
c073b06c65
Merge branch 'master' of https://github.com/photonstorm/phaser
2019-10-14 21:03:58 +01:00
Richard Davey
9322858a86
Fix funding error
2019-10-14 21:03:54 +01:00
Richard Davey
f0c4eb1857
Update CHANGELOG.md
2019-10-14 16:44:05 +01:00
Richard Davey
d846cdb462
Merge pull request #4797 from xSke/docs/path-docs
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Improve documentation for Phaser.Curves.Path
2019-10-14 16:11:17 +01:00
Richard Davey
ddbb9b2773
Merge pull request #4798 from noseglid/patch-3
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Move `remove-files-webpack-plugin` to devDependencies
2019-10-14 16:09:31 +01:00
Richard Davey
34caaca2df
3.20.1 prep
2019-10-14 16:08:52 +01:00
Alexander Pochill
ccc963704e
Move remove-files-webpack-plugin
to _devDependencies_
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Surely, this dependency should be a devDependency.
I'm building my phaser app with [parceljs](https://parceljs.org/ ) and do not have `webpack` installed at all. As a consequence I'm running into this warning
```
warning "phaser > remove-files-webpack-plugin@1.1.3" has unmet peer dependency "webpack@*".
```
Everything works fine, because obviously I'm not running the build process when I depend on phaser.
2019-10-13 18:26:35 +02:00
Ske
b74c9ae39f
Improve documentation for Phaser.Curves.Path
2019-10-12 13:45:44 +02:00
Richard Davey
12e26eebef
Update README.md
2019-10-11 19:07:47 +01:00
Richard Davey
dd2affe129
Moved packages around
2019-10-11 19:07:43 +01:00
Richard Davey
4e59d2c373
New dist files
2019-10-11 19:07:32 +01:00
Richard Davey
4abd944575
3.20 TS Defs
2019-10-11 18:53:20 +01:00
Richard Davey
28316ec4fe
Merged ProcessQueue docs
2019-10-11 18:53:11 +01:00
Richard Davey
c60530eedd
Removed commented-out code
2019-10-11 18:35:27 +01:00
Richard Davey
e8ac166ab2
Update UpdateList.js
2019-10-11 18:34:01 +01:00
Richard Davey
02975813c7
JSDocs fix
2019-10-11 18:32:05 +01:00
Richard Davey
91c0b1c8a4
Create VideoFileConfig.js
2019-10-11 18:31:58 +01:00
Richard Davey
312797dc8e
JSDoc fixes
2019-10-11 18:29:55 +01:00
Richard Davey
be15a59093
Your guess is as good as mine \o/~?
2019-10-11 18:19:25 +01:00
Richard Davey
9163f08b42
Update CHANGELOG.md
2019-10-11 18:17:40 +01:00
Richard Davey
55516a0686
Update copy-to-examples.js
2019-10-11 18:17:34 +01:00
Richard Davey
9b6b7228b5
New Spine Plugin dist files
2019-10-11 18:17:27 +01:00
Richard Davey
9ea3eb1abd
Added getValue method back and updated it
2019-10-11 18:15:44 +01:00
Richard Davey
834a582158
New Spine 3.9 latest runtimes
2019-10-11 18:15:22 +01:00
Richard Davey
008ae69f58
Added Spine Runtime build configs
2019-10-11 16:01:13 +01:00
Richard Davey
595fd0b286
Removed beta1
2019-10-11 13:53:51 +01:00
Richard Davey
2a36a20bb8
Update CHANGELOG.md
2019-10-11 13:53:24 +01:00
Richard Davey
ce6a0c1d76
ScaleManager.startFullscreen
now checks to see if the call returns a Promise, rather than checking if the browser supports them, before waiting for promise resolution. This fixes a runtime console warning in Microsoft Edge. Fix #4795
2019-10-11 13:53:21 +01:00
Richard Davey
3e12b6c7ff
Update CHANGELOG.md
2019-10-11 13:42:33 +01:00
Richard Davey
c1044379f3
TouchManager.disableContextMenu
is a new method that will try to disable the context menu on touch devices, if the Game Config disableContextMenu
is set. Previously, it only tried to do it for the Mouse Manager, but now does it for touch as well. Fix #4778
2019-10-11 13:42:33 +01:00
Richard Davey
4d4ab051fb
Merge pull request #4785 from Frozzy6/master
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Set 'part.angle' in 'Body.update' into matter-js
2019-10-11 13:36:32 +01:00