Felipe Alfonso
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29bafd1137
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Progress RenderPass SpriteBatch function
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2018-01-04 19:04:06 -03:00 |
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Richard Davey
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1f07ad203a
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Fix #3112
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2018-01-04 22:02:29 +00:00 |
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Felipe Alfonso
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2f5f9629b8
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RenderPass specific SpriteBatch function 1
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2018-01-04 18:40:41 -03:00 |
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Felipe Alfonso
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5dc403aafd
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RenderPass specific SpriteBatch render function
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2018-01-04 16:31:12 -03:00 |
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Pavle Goloskokovic
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7e223685b3
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Dispatching event when stopAll is called
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2018-01-04 20:01:19 +01:00 |
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Pavle Goloskokovic
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734ce7e628
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Dispatching event when resumeAll is called
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2018-01-04 20:01:07 +01:00 |
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Pavle Goloskokovic
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4c172b6ffa
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Dispatching event when pauseAll is called
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2018-01-04 20:00:43 +01:00 |
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Pavle Goloskokovic
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ec657a6517
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Using forEachActiveSound method when updating global rate and detune settings
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2018-01-04 19:53:47 +01:00 |
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Pavle Goloskokovic
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55f8ca51af
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Using forEachActiveSound method when destroying BaseSoundManager
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2018-01-04 19:53:15 +01:00 |
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Pavle Goloskokovic
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2572b01e61
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Using forEachActiveSound method for global playback methods
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2018-01-04 19:52:44 +01:00 |
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Pavle Goloskokovic
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c424b61939
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Added utility method forEachActiveSound that enables traversing only active (not destroyed) sounds
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2018-01-04 19:51:54 +01:00 |
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Pavle Goloskokovic
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b3fad218bc
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Added logic for removing destroyed sounds from sounds array on BaseSoundManager update call
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2018-01-04 19:50:06 +01:00 |
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Pavle Goloskokovic
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cf31ed9a4d
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Implemented destroy method for BaseSoundManager class
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2018-01-04 19:48:00 +01:00 |
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Pavle Goloskokovic
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c919d331a6
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Added docs for remove and removeByKey methods
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2018-01-04 19:44:22 +01:00 |
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Pavle Goloskokovic
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267cfed1d0
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Implemented removeByKey method
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2018-01-04 19:43:41 +01:00 |
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Pavle Goloskokovic
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5f56d038f5
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Implemented remove method
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2018-01-04 19:41:43 +01:00 |
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Pavle Goloskokovic
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5790fe9a4f
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Reordered destroy method calls
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2018-01-04 19:39:21 +01:00 |
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Pavle Goloskokovic
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03187ae8b5
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Using pendingRemove flag when destroying BaseSound
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2018-01-04 19:38:51 +01:00 |
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Pavle Goloskokovic
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5d5acb40a9
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Added pendingRemove flag that indicates if destroy method was called on this sound
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2018-01-04 19:37:20 +01:00 |
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Pavle Goloskokovic
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1a38273cd8
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Implemented resumeAll method
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2018-01-04 19:32:10 +01:00 |
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Pavle Goloskokovic
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17dee3cd8d
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Implemented pauseAll method
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2018-01-04 19:30:29 +01:00 |
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Pavle Goloskokovic
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13f752baca
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Implemented global playAudioSprite method to enable playing audiosprite sprites on the fly
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2018-01-04 19:28:34 +01:00 |
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Pavle Goloskokovic
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6a64693257
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Updated global play method to accept sound config and sound marker as second argument
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2018-01-04 19:27:12 +01:00 |
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Pavle Goloskokovic
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66936490a1
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Implemented global play method to enable playing sounds on the fly
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2018-01-04 19:24:28 +01:00 |
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Richard Davey
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9c9b4f69b3
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GetCamera will return a camera based on its name.
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2018-01-04 16:40:04 +00:00 |
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Richard Davey
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3a3c24c7c4
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Camera controls can change camera.
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2018-01-04 16:39:52 +00:00 |
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Richard Davey
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27db941662
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You can now specify a name when making a camera.
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2018-01-04 16:39:42 +00:00 |
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Richard Davey
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a8213f07b9
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Recoded HitTest so it no longer needs a matrix or matrix operations.
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2018-01-04 15:42:15 +00:00 |
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Richard Davey
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f0ea5bfca2
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Tidying up the global input manager.
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2018-01-04 15:42:14 +00:00 |
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Richard Davey
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e459729782
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Function now takes x and y values directly instead of via a point. Returns vector2 if not defined.
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2018-01-04 15:42:13 +00:00 |
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Richard Davey
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2405027453
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Exposed TransformXY via Phaser.Math.
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2018-01-04 15:42:12 +00:00 |
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Richard Davey
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6ce82dc870
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Removed decimal places.
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2018-01-04 15:42:12 +00:00 |
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Richard Davey
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0b33d53759
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Tidying up.
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2018-01-04 15:42:11 +00:00 |
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Richard Davey
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d067f5d931
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Takes the x and y coordinates and transforms them into the same space as defined by the position, rotation and scale values.
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2018-01-04 15:42:10 +00:00 |
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Pavle Goloskokovic
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70b31c7273
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Implemented stopAll method
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2018-01-04 15:59:44 +01:00 |
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Pavle Goloskokovic
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56dab0e0eb
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Merge remote-tracking branch 'origin/master'
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2018-01-04 15:58:46 +01:00 |
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Richard Davey
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90620e9d1f
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Working through bounds and input issues
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2018-01-04 00:02:48 +00:00 |
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Pavle Goloskokovic
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4ff8fca1c5
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Instantiating event dispatcher before setting any property values
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2018-01-03 21:55:51 +01:00 |
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Pavle Goloskokovic
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0472463dad
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Instantiating event dispatcher before setting any property values
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2018-01-03 21:55:41 +01:00 |
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Pavle Goloskokovic
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c293d4a516
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Dispatching event when global detune value changes
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2018-01-03 21:29:00 +01:00 |
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Pavle Goloskokovic
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f6976daf2b
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Dispatching event when global rate value changes
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2018-01-03 21:28:45 +01:00 |
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Pavle Goloskokovic
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3b5289a733
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Dispatching event when global volume value changes
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2018-01-03 21:28:13 +01:00 |
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Pavle Goloskokovic
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3967a111a4
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Dispatching event when global mute value changes
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2018-01-03 21:27:53 +01:00 |
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Pavle Goloskokovic
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d73208349f
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Dispatching event when sound seek changes
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2018-01-03 21:27:09 +01:00 |
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Pavle Goloskokovic
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dc796465b7
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Dispatching event when sound detune value changes
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2018-01-03 21:26:49 +01:00 |
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Pavle Goloskokovic
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de8919645a
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Dispatching event when sound rate value changes
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2018-01-03 21:26:31 +01:00 |
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Pavle Goloskokovic
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e0591df9fc
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Dispatching event when sound volume value changes
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2018-01-03 21:26:15 +01:00 |
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Pavle Goloskokovic
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0c70ae236e
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Dispatching event when sound mute value changes
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2018-01-03 21:26:01 +01:00 |
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Pavle Goloskokovic
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c8a0591b62
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Added SoundValueEvent to index.js
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2018-01-03 21:24:47 +01:00 |
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Pavle Goloskokovic
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a157dd2ccc
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Added event class for sound value change
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2018-01-03 21:24:33 +01:00 |
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