Felipe Alfonso
|
18e178a72f
|
Fixed matrix transformation order for batchTexture
|
2018-04-18 18:30:54 -03:00 |
|
Felipe Alfonso
|
f3e0ae8d44
|
Fixed order of transformation for dynamic bitmap text
|
2018-04-18 18:28:08 -03:00 |
|
Felipe Alfonso
|
dbafd9a70c
|
Fixed order of matrix transformation on:
-emitter
-blitter
-sprite
-mesh
-bitmap text
|
2018-04-18 18:15:43 -03:00 |
|
samme
|
1c0905a103
|
Fix incorrect active state selection
|
2018-04-18 08:44:10 -07:00 |
|
Richard Davey
|
23f353326c
|
jsdoc fix
|
2018-04-18 13:48:25 +01:00 |
|
Richard Davey
|
af3273b2e6
|
jsdoc fixes
|
2018-04-18 13:39:55 +01:00 |
|
Richard Davey
|
f73e18043f
|
jsdoc fix
|
2018-04-18 13:35:43 +01:00 |
|
Richard Davey
|
6e77557375
|
jsdoc fixes
|
2018-04-18 13:34:22 +01:00 |
|
Richard Davey
|
b0544c73b8
|
jsdoc fixes
|
2018-04-18 13:29:22 +01:00 |
|
Richard Davey
|
c391662faa
|
Updated log and changed version
|
2018-04-18 13:29:15 +01:00 |
|
Richard Davey
|
d96382f94d
|
Added getFirstNth and getLastNth
|
2018-04-18 13:28:57 +01:00 |
|
Richard Davey
|
55965c748f
|
jsdoc fixes
|
2018-04-18 12:13:49 +01:00 |
|
Richard Davey
|
5b4feedcaf
|
Added Group.GetLast
|
2018-04-18 04:01:06 +01:00 |
|
Richard Davey
|
6772a548dc
|
Preparing for 3.6.0
|
2018-04-17 20:55:47 +01:00 |
|
Richard Davey
|
765730c4b6
|
3.5.1 Release
|
2018-04-17 20:51:31 +01:00 |
|
Richard Davey
|
135ea60eb3
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2018-04-17 18:17:53 +01:00 |
|
Richard Davey
|
152a01731b
|
Updated log
|
2018-04-17 18:17:50 +01:00 |
|
Felipe Alfonso
|
eceb43584b
|
Fixed issue on particle emitter rendering not writing directly to the vertex count property
|
2018-04-17 13:20:08 -03:00 |
|
Richard Davey
|
89c9da54ac
|
Added more contributors
|
2018-04-17 17:04:43 +01:00 |
|
Richard Davey
|
d3e6d60043
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2018-04-17 16:00:09 +01:00 |
|
Richard Davey
|
8eef87b858
|
Log update
|
2018-04-17 16:00:02 +01:00 |
|
Richard Davey
|
d3d21976d3
|
lint fix
|
2018-04-17 15:59:57 +01:00 |
|
Richard Davey
|
c3c39d85eb
|
Merge pull request #3584 from NemoStein/master
XHR parameters are optional in Phaser.Loader.FileTypes
|
2018-04-17 15:31:57 +01:00 |
|
Richard Davey
|
549976134d
|
Only return 2d context
|
2018-04-17 15:24:07 +01:00 |
|
Richard Davey
|
529cdedc70
|
Re-enabled getScene. #3579
|
2018-04-17 15:07:54 +01:00 |
|
NemoStein
|
2c3f13246d
|
Updated jsdocs (all XHR parameters are optional in Phaser.Loader.FileTypes)
|
2018-04-17 10:31:52 -03:00 |
|
Richard Davey
|
1be486fab4
|
destroy only called once, no matter how many times the Scene restarts. Fix #3581
|
2018-04-17 12:25:45 +01:00 |
|
Richard Davey
|
21f00d0004
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2018-04-17 02:38:12 +01:00 |
|
Richard Davey
|
d8c519c88c
|
Updated change log
|
2018-04-17 02:37:56 +01:00 |
|
Richard Davey
|
348aeec4ec
|
Merge pull request #3580 from jmcriat/patch-1
Delete Texture only applicable on renderer.gl
|
2018-04-17 02:36:17 +01:00 |
|
Richard Davey
|
07a55e5d1f
|
Removed debug call and merged Scene Systems boot and start sequences. Fix #3579
|
2018-04-17 02:34:07 +01:00 |
|
José Maria
|
607ce3a9bb
|
Delete Texture only applicable on render.gl
There is no deleteTexture on this.renderer when running on canvas.
Destroying tilesprite (scene shutting down) would throw error.
|
2018-04-16 21:50:04 -03:00 |
|
Richard Davey
|
1eff0b2889
|
Phaser 3.5.0 Build
|
2018-04-16 19:44:39 +01:00 |
|
Felipe Alfonso
|
5cc2ebd6be
|
Fixed issue when destroying WebGLRenderer
|
2018-04-16 15:16:23 -03:00 |
|
Richard Davey
|
1507dcf448
|
eslint fix
|
2018-04-16 17:16:07 +01:00 |
|
Richard Davey
|
5ccac599a6
|
Updated docs and destroy properties
|
2018-04-16 17:14:12 +01:00 |
|
Richard Davey
|
b28a7276f4
|
Fixed Game.destroy
|
2018-04-16 17:02:32 +01:00 |
|
Felipe Alfonso
|
9961636722
|
Fixed overflowing of vertex count on particle emitter batcher
|
2018-04-16 12:38:02 -03:00 |
|
Richard Davey
|
ea0bdce26a
|
Updated jsdocs
|
2018-04-16 16:37:07 +01:00 |
|
Richard Davey
|
c37c6365d3
|
The RandomDataGenerator class is now exposed under Phaser.Math should you wish to instantiate it yourself. Fix #3576
|
2018-04-16 16:07:52 +01:00 |
|
Richard Davey
|
28e2764723
|
More jsdoc fixes
|
2018-04-16 16:02:27 +01:00 |
|
Richard Davey
|
3f722ba34a
|
Fixed color namespace
|
2018-04-16 15:25:29 +01:00 |
|
Richard Davey
|
f02eb5874f
|
Marked all Tilemap components as private
|
2018-04-16 15:25:22 +01:00 |
|
Richard Davey
|
52c6a3cdb5
|
Updated jsdocs
|
2018-04-16 15:17:10 +01:00 |
|
Richard Davey
|
b392dee5a9
|
More jsdoc fixes
|
2018-04-16 15:11:51 +01:00 |
|
Richard Davey
|
18585de81d
|
Lots of jsdoc fixes
|
2018-04-16 14:43:24 +01:00 |
|
Richard Davey
|
a4691108b4
|
Updated github templates
|
2018-04-16 13:50:16 +01:00 |
|
iamchristopher
|
8e15d3ca31
|
Merge branch 'master' into feature-multi-image-loader
|
2018-04-15 19:35:41 -04:00 |
|
iamchristopher
|
fb15586c16
|
Merge remote-tracking branch 'upstream/master'
|
2018-04-15 19:21:12 -04:00 |
|
iamchristopher
|
72fcae30f1
|
Merge remote-tracking branch 'upstream/master'
|
2018-04-15 19:19:53 -04:00 |
|