Commit graph

150 commits

Author SHA1 Message Date
Richard Davey
31bbf05ace * Fixed small bug stopping Tween.pause / resume from resuming correctly when called directly.
* Fixed an issue where Tweens.removeAll wasn't clearing tweens in the addition queue.
* Change: When you swap State all active tweens are now purged.
2013-09-30 11:15:50 +01:00
Richard Davey
891369b197 Preparing for 1.0.6 release, but moving physics changes to dev. 2013-09-24 15:28:29 +01:00
Richard Davey
b69b3db486 1.0.6a 2013-09-22 23:07:12 +01:00
TheJare
4b6147d3e3 Fix bug in StateManager where a state's update function might not get called if it has an empty preload function 2013-09-20 22:42:04 +01:00
Richard Davey
8c41b3253c 1.0.5 package 2013-09-20 14:00:49 +01:00
Richard Davey
c5fc5e3394 Fixed various issues in the TweenManager, added length property to Group and improved the build script. 2013-09-19 04:45:08 +01:00
Richard Davey
d9a49797c4 1.0.4 release 2013-09-18 06:34:56 +01:00
Richard Davey
17e208a95e 1.0.2 build 2013-09-16 01:53:53 +01:00
Richard Davey
f069107e55 1.0.1 release - fixes issues in tile map collision, additional Animation stop checks and updated package license. 2013-09-15 03:58:38 +01:00
Richard Davey
48161f5c24 1.0 release versions ready. 2013-09-13 17:52:01 +01:00
Richard Davey
62d77e7038 Small new demo and refactored collision list - now far less comparisons to perform! 2013-09-13 04:22:12 +01:00
Richard Davey
79dc3566f4 Fixed some issues in Tilemap collision, updated the Emitter so x/y controls the point of emission (to stop collision getting out of whack) and fixed the postUpdate in body. 2013-09-12 20:59:56 +01:00
Richard Davey
92e86494e3 Tilemap Collision in and working :) Needs testing against Groups now. 2013-09-12 15:39:52 +01:00
Richard Davey
9b6c819e0e Input Component done and new Button object done and included. Also finished the build script. 2013-09-09 00:30:44 +01:00
Richard Davey
09def364c3 Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
Richard Davey
8a85155c08 Fixed the tilemap pre/post update hooks. 2013-08-25 10:35:58 +01:00
Richard Davey
ecf61fc80c Updated Game.switchState to accept state objects and fixed the OrientationScreen. 2013-08-25 09:59:23 +01:00
Richard Davey
c884bab7ec Fixed instance check issue in Game and tidied up the stageScaleMode inner loop. 2013-08-16 02:18:12 +01:00
Richard Davey
f76ba6840f Animation and Input related fixes 2013-08-16 00:14:57 +01:00
Richard Davey
619b8415ed Reverting back to the only version of TypeScript that really works :( 2013-08-13 04:22:24 +01:00
Richard Davey
91dc7a4acf Tidying up and trying to fix more stupid TypeScript errors. 2013-08-12 04:08:15 +01:00
Richard Davey
142348f70b Updates 2013-08-11 21:31:35 +01:00
Richard Davey
7aa82a1cb0 All physics projections added. 2013-08-11 19:02:10 +01:00
Richard Davey
c2d7fb7fab Merged N+ physics in and tidied up the Docs folder and logos. 2013-08-11 12:15:53 +01:00
Richard Davey
aff7d99a8a Fixed bug where children of Groups wouldn't have their preUpdate methods called. 2013-08-09 20:03:36 +01:00
Richard Davey
0b1bcaf270 Set the default camera to direct itself to the Stage. 2013-08-09 18:44:45 +01:00
Richard Davey
f9776f30fc Added the CanvasUtils class and moved some stuff out of Stage into it. 2013-08-09 17:47:08 +01:00
Richard Davey
2d49a31ecd yuidoc scripts added. Tidied up the Docs folder. Added back in the Emitter and fixed the Tests that weren't compiling. 2013-08-09 05:08:54 +01:00
Richard Davey
9bf7d070f5 Added in the JS source files for doc generation and the definitions to csproj XML script. 2013-08-09 03:12:33 +01:00
Richard Davey
1248a6c06e Whole codebase updated to TypeScript 0.9.1, phew! 2013-08-08 19:16:47 +01:00
Richard Davey
73745e5720 Fixed a few things in Tilemap and optimised the renderer a little bit. 2013-08-08 06:29:21 +01:00
Richard Davey
48f6d850c8 Fixed bug where a Tween with both yoyo and loop enabled would get out of sync. 2013-08-08 06:08:53 +01:00
Richard Davey
ab7e55ef27 Added ability for the TimeManager to monitor the pause duration. This is then applied to tweens and other game services, meaning the tweens now restart properly after a pause resumes. 2013-08-08 05:43:22 +01:00
Richard Davey
5768336150 Tidied up the Loader so it now starts automatically, added required Signals and removed the old-style callbacks. 2013-08-08 04:35:13 +01:00
Richard Davey
04dcb29c88 WorldView now takes camera placement into account, so Buttons now work across multiple camera set-ups. 2013-08-08 03:24:26 +01:00
Richard Davey
a174bbc6b3 Vastly optimised InputManager and Pointer is now aware of which camera it is over. 2013-08-08 03:05:59 +01:00
Richard Davey
bc77c3f84e Updated Renderer system, now much easier to expand and maintain. 2013-08-08 01:07:22 +01:00
Richard Davey
d7205992a5 Fixed some issues in dragging sprites with snap-to-center and world coordinates. 2013-08-07 00:00:12 +01:00
Richard Davey
77cc3858d9 Fixed the world drag issue across Sprite and Button. 2013-08-06 04:34:52 +01:00
Richard Davey
a7873a3b74 Removed the FX project as it's no longer needed and tidied up the build folder. 2013-08-06 03:43:53 +01:00
Richard Davey
11954812c6 Clearing down the To Do list. 2013-08-06 03:14:48 +01:00
Richard Davey
d1da4cbdef Fixed Firefox audio issue with the Loader and added defined functions for anonymous callbacks 2013-08-05 03:43:20 +01:00
Richard Davey
84ef32e62a Fixed Camera FX: Mirror and Scanlines and updated the tests. 2013-08-02 20:03:53 +01:00
Richard Davey
f3dcd3e831 Plugin Support added and CameraFX re-enabled 2013-08-02 19:37:43 +01:00
Richard Davey
982faeedb8 Updating and fixing tests 2013-08-02 18:32:26 +01:00
Richard Davey
4c9c50584e Tidying up the physics libraries 2013-08-02 12:38:56 +01:00
Richard Davey
955909979d Preparing for 1.0 branch 2013-08-01 22:21:29 +01:00
Richard Davey
3038f6fcf8 Added optimised point in circle test to CircleUtils 2013-07-27 10:57:54 +01:00
Richard Davey
a5343b4bc0 Quick commit before I merge the new tests 2013-07-19 16:53:47 +01:00
Richard Davey
3c123293ba New CSS3 Filters component and Net class. 2013-07-19 04:57:14 +01:00