Richard Davey
|
b789742636
|
Update Utils.js
|
2022-09-22 14:55:29 +01:00 |
|
Richard Davey
|
9d43583a63
|
This shader is just better. More crappy iOS testing needed though.
|
2022-09-21 23:13:04 +01:00 |
|
Richard Davey
|
93d06322e3
|
Update CHANGELOG-v3.60.md
|
2022-09-21 22:01:05 +01:00 |
|
Richard Davey
|
023343c789
|
All events have a type of string. Fix #6136
|
2022-09-21 22:01:03 +01:00 |
|
Richard Davey
|
aa9c8e279b
|
Update CHANGELOG-v3.60.md
|
2022-09-21 21:10:56 +01:00 |
|
Richard Davey
|
10fe5db0a6
|
Fixed jsdocs
Fix #6195
|
2022-09-21 21:10:52 +01:00 |
|
Richard Davey
|
e7dc375c9e
|
Update CHANGELOG-v3.60.md
|
2022-09-21 17:53:01 +01:00 |
|
Richard Davey
|
71703ff19c
|
GameConfig.stableSort is a new optional property that will control if the internal depth sorting routine uses our own StableSort function, or the built-in browser Array.sort one. Only modern browsers have a _stable_ Array.sort implementation, which Phaser requires. Older ones need to use our function instead. Set to 1 to use the legacy version, 0 to use the ES2019 version or -1 to have Phaser try and detect which is best for the browser
Ref #6217
|
2022-09-21 17:52:57 +01:00 |
|
Richard Davey
|
9fcda28c90
|
Update CHANGELOG-v3.60.md
|
2022-09-21 17:35:50 +01:00 |
|
Richard Davey
|
cf397b7c13
|
Added missing safariVersion and new es2019 test
|
2022-09-21 17:35:47 +01:00 |
|
Richard Davey
|
7c9d6a180b
|
Testing native stable sort
|
2022-09-21 16:34:08 +01:00 |
|
Richard Davey
|
8d41d7468b
|
Update CHANGELOG-v3.60.md
|
2022-09-21 14:07:01 +01:00 |
|
Richard Davey
|
17415902ab
|
The Texture.destroy method will only destroy sources, dataSources and frames if they exist, protecting against previously destroyed instances.
|
2022-09-21 14:06:58 +01:00 |
|
Richard Davey
|
4dcf3b1622
|
Getting ready for Beta 11
|
2022-09-20 23:23:26 +01:00 |
|
Richard Davey
|
712d7bc082
|
Update README.md
|
2022-09-20 22:32:01 +01:00 |
|
Richard Davey
|
538af29dd6
|
3.60 Beta 10 Release
|
2022-09-20 22:25:19 +01:00 |
|
Richard Davey
|
6fe41a4845
|
Fix path
|
2022-09-20 22:24:27 +01:00 |
|
Richard Davey
|
2cd1c2a81a
|
Updated TS parser for States enum
|
2022-09-20 22:23:23 +01:00 |
|
Richard Davey
|
06b1adca14
|
Lint fix
|
2022-09-20 22:23:09 +01:00 |
|
Richard Davey
|
6c70869ea4
|
Lots of jsdoc / TS fixes
|
2022-09-20 22:17:21 +01:00 |
|
Richard Davey
|
ce93fd9549
|
Remove old Layer3D scripts
|
2022-09-20 21:28:48 +01:00 |
|
Richard Davey
|
a39cfbda01
|
Update phaser.d.ts
|
2022-09-20 18:44:51 +01:00 |
|
Richard Davey
|
c5610630a1
|
Lots of jsdoc fixes and Tween State updates
|
2022-09-20 18:44:44 +01:00 |
|
Richard Davey
|
fecfe49313
|
Updating defs parser to handle Tween States
|
2022-09-20 18:44:25 +01:00 |
|
Richard Davey
|
2834dba8d0
|
jsdoc fixes
|
2022-09-20 17:36:31 +01:00 |
|
Richard Davey
|
a4d7c6d680
|
Fixed destroy
|
2022-09-20 16:39:01 +01:00 |
|
Richard Davey
|
ded399e727
|
Call addFrame
|
2022-09-20 13:09:01 +01:00 |
|
Richard Davey
|
e42c814af8
|
Corrected jsdocs
|
2022-09-20 13:08:53 +01:00 |
|
Richard Davey
|
009ad199bf
|
Updated to use the new BaseTweenData to avoid duplicate props and methods
|
2022-09-20 12:40:28 +01:00 |
|
Richard Davey
|
e2389927ea
|
Create BaseTweenData.js
|
2022-09-20 12:40:15 +01:00 |
|
Richard Davey
|
6e0566ced4
|
Fixed target getting bug
|
2022-09-19 23:24:23 +01:00 |
|
Richard Davey
|
c6338aab5f
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2022-09-19 22:52:44 +01:00 |
|
Richard Davey
|
09b7901380
|
Supports making TweenFrameData
|
2022-09-19 22:52:39 +01:00 |
|
Richard Davey
|
9b70d1c998
|
Added addFrameData method
|
2022-09-19 22:52:26 +01:00 |
|
Richard Davey
|
ff8d86c516
|
Force yoyo for repeat (or it all looks wrong)
|
2022-09-19 22:52:15 +01:00 |
|
Richard Davey
|
8428467cad
|
Merge pull request #6223 from samme/fix/tilemaplayer-origin
Give TilemapLayer origin (0, 0)
|
2022-09-19 17:11:38 +01:00 |
|
samme
|
cfb92c6957
|
Give TilemapLayer origin (0, 0)
|
2022-09-19 08:33:33 -07:00 |
|
Richard Davey
|
ef5f40c1b8
|
Support TweenFrameData
|
2022-09-16 18:53:47 +01:00 |
|
Richard Davey
|
4e40a6941a
|
Create TweenFrameData.js
|
2022-09-16 18:53:35 +01:00 |
|
Richard Davey
|
f7583926cc
|
t1 and t2 don't need to be properties
|
2022-09-16 18:53:30 +01:00 |
|
Richard Davey
|
d42122d05b
|
Added completeAfterLoop method
|
2022-09-16 17:50:18 +01:00 |
|
Richard Davey
|
23bd9c744c
|
Update CHANGELOG-v3.60.md
|
2022-09-15 22:31:01 +01:00 |
|
Richard Davey
|
618891bcda
|
The TextureManager.addSpriteSheet method will now allow you to pass in a Phaser Texture as the 2nd parameter. This allows you to add sprite sheet data to textures that came from external sources, such as SVG files or canvas elements.
|
2022-09-15 22:30:59 +01:00 |
|
Richard Davey
|
0b14cc4898
|
Update BaseTween.js
|
2022-09-14 23:22:34 +01:00 |
|
Richard Davey
|
20e8c183c2
|
Fixed
|
2022-09-14 22:34:08 +01:00 |
|
Richard Davey
|
fc231a23b2
|
Fixed path
|
2022-09-14 14:16:44 +01:00 |
|
Richard Davey
|
de8614356d
|
All method and property jsdocs done
|
2022-09-13 23:34:19 +01:00 |
|
Richard Davey
|
b419f79b6a
|
Added remove method
|
2022-09-13 23:34:09 +01:00 |
|
Richard Davey
|
673a7251d4
|
Make the creation methods a lot more flexible
|
2022-09-13 22:54:18 +01:00 |
|
Richard Davey
|
94b3e19c75
|
Remove un-used method
|
2022-09-13 22:54:02 +01:00 |
|