Richard Davey
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8815205900
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No need to multiply the camMatrix for every particle. Once is enough.
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2023-01-19 16:59:33 +00:00 |
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Richard Davey
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b25337b4e8
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setTexture on a 3-slice should change the height now. #6350
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2023-01-19 15:15:42 +00:00 |
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Richard Davey
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9101bfe5cb
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Added setSlices method. Fix #6350
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2023-01-19 15:12:51 +00:00 |
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Richard Davey
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333e766485
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Use Clamp
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2023-01-18 18:30:07 +00:00 |
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Richard Davey
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c906568544
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Expose ParticleBounds
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2023-01-18 16:54:49 +00:00 |
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Richard Davey
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566b74e70e
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Removed unused code and tidied formatting
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2023-01-18 16:54:43 +00:00 |
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Richard Davey
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30fc7d5123
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Moved method
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2023-01-18 16:54:32 +00:00 |
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Richard Davey
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1193f8811f
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The Particle DeathZone.willKill method now takes a Particle instance as its only parameter, instead of x and y coordinates, allowing you to perform more complex checks before deciding if the Particle should be killed, or not.
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2023-01-18 16:41:19 +00:00 |
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Richard Davey
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9549c90b9f
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Removed 'bounds' and collide flags + fast ops and changed 'setParticleBounds' to 'addParticleBounds' to better identify it
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2023-01-17 23:24:04 +00:00 |
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Richard Davey
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528feb8fae
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Fixed links
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2023-01-17 23:23:18 +00:00 |
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Richard Davey
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2758c6edfc
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Updated docs
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2023-01-17 23:23:05 +00:00 |
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Richard Davey
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e7d6328d80
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Fixed the update function and added docs
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2023-01-17 23:00:26 +00:00 |
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Richard Davey
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60bc8f1b6c
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Add the new worldPosition Vector2 and update it
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2023-01-17 23:00:14 +00:00 |
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Richard Davey
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bfb3008efe
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Don't create the temp parentMatrix if all we're doing is making a local matrix
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2023-01-17 22:59:55 +00:00 |
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Richard Davey
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f7f70ac63b
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Update ParticleEmitter.js
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2023-01-17 20:39:12 +00:00 |
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Richard Davey
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815acd71cf
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Testing moving Emitter bounds to a ParticleProcessor
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2023-01-17 18:42:06 +00:00 |
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Richard Davey
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27a6c60392
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Tidied up jsdocs
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2023-01-17 12:33:31 +00:00 |
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Richard Davey
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bf0064f0e8
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Added ParticleEmitter.hold emitter op
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2023-01-17 12:17:07 +00:00 |
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Richard Davey
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389b2889ee
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Typed return object
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2023-01-17 11:53:36 +00:00 |
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Richard Davey
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7576666eb6
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Fixed path
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2023-01-16 16:09:45 +00:00 |
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Richard Davey
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5a96f528f9
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Fixed jsdocs and removed functions not needed
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2023-01-16 16:03:47 +00:00 |
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Richard Davey
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acbcaf1c69
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Update Transform.js
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2023-01-16 16:03:31 +00:00 |
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Richard Davey
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fc08015f92
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Merge pull request #6342 from samme/docs/misc-9
Docs
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2023-01-15 21:04:07 +00:00 |
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samme
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abf5df32c6
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Docs: Phaser.GameObjects.GameObject#addToUpdateList
Correct description
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2023-01-14 12:46:47 -08:00 |
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Richard Davey
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9841602bbe
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Renamed matrix, removed old one and added death zone handling on spawn
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2023-01-13 18:15:14 +00:00 |
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Richard Davey
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6abb358e50
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fire returns a boolean. Re-ordered ops and added death zone check on spawn.
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2023-01-13 18:14:53 +00:00 |
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Richard Davey
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f1ab07d9b2
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willKill takes coordinates now, not a Particle
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2023-01-13 18:14:29 +00:00 |
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Richard Davey
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faec614cc4
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Added counter getters and fixed while loop
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2023-01-13 17:25:31 +00:00 |
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Richard Davey
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db5a064fd0
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Update ParticleEmitterConfig.js
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2023-01-12 15:59:26 +00:00 |
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Richard Davey
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795fed6bb7
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Update ParticleEmitterConfig.js
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2023-01-11 18:30:39 +00:00 |
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Richard Davey
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8d39dbfca4
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Re-order ops then props. Added colorEase.
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2023-01-11 18:30:35 +00:00 |
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Richard Davey
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634e9991b0
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Added setEase
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2023-01-11 18:30:23 +00:00 |
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Richard Davey
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0ad530e790
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Exposed EmitterColorOp
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2023-01-11 17:35:45 +00:00 |
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Richard Davey
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9c2dfc147b
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Updated documentation
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2023-01-11 17:35:36 +00:00 |
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samme
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9db1aa2349
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Docs: make Graphics defaults read only
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2023-01-11 09:31:00 -08:00 |
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samme
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90378c6e79
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Docs: make originX and originY read only
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2023-01-11 09:29:58 -08:00 |
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Richard Davey
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e77bd80587
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Add new EmitterColorOp and support for it on WebGL
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2023-01-11 00:34:35 +00:00 |
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Richard Davey
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f770be1cca
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Fixed return type
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2023-01-10 23:25:13 +00:00 |
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Richard Davey
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e9c6afca74
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Allow to set texture via config. Order ops alphabetically.
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2023-01-10 23:01:40 +00:00 |
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Richard Davey
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f6e33ce064
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Fixed EmitterCreator
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2023-01-10 22:49:15 +00:00 |
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Richard Davey
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7308d1e6f8
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Update SpriteConfig.js
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2023-01-10 22:49:07 +00:00 |
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Richard Davey
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3eaf5d5679
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Fixed Factory jsdocs
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2023-01-10 22:04:10 +00:00 |
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Richard Davey
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b3dcd4f989
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Fixing jsdocs
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2023-01-10 21:41:28 +00:00 |
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Richard Davey
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891666e3cd
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Removed ParticleEmitterManager and merged changes into ParticleEmitter
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2023-01-10 21:23:44 +00:00 |
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Richard Davey
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34f5e9522b
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Fixed frame and animation settings, removed unused props, tidied up setters ready for Emitter take-over
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2023-01-10 18:52:41 +00:00 |
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Richard Davey
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b5e9cc9a7b
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Testing Emitter2 stand-alone
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2023-01-09 18:12:19 +00:00 |
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Richard Davey
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fffd2bcb04
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Create ParticleEmitter2.js
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2023-01-06 18:44:20 +00:00 |
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Richard Davey
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6560c868ae
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Fixed set methods and a typo
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2023-01-06 17:41:01 +00:00 |
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Richard Davey
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ff94396f05
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Set default or the emitter config property won't work
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2023-01-06 14:08:14 +00:00 |
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Richard Davey
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690f9444ec
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Fixed Emitter.getBounds and use of viewBounds
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2023-01-06 13:55:13 +00:00 |
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