Update SpriteConfig.js

This commit is contained in:
Richard Davey 2023-01-10 22:49:07 +00:00
parent 3eaf5d5679
commit 7308d1e6f8

View file

@ -3,6 +3,6 @@
* @extends Phaser.Types.GameObjects.GameObjectConfig
* @since 3.0.0
*
* @property {string} [key] - The key of the Texture this Game Object will use to render with, as stored in the Texture Manager.
* @property {(number|string)} [frame] - An optional frame from the Texture this Game Object is rendering with.
* @property {(string|Phaser.Textures.Texture)} [key] - The key, or instance of the Texture this Game Object will use to render with, as stored in the Texture Manager.
* @property {(string|number)} [frame] - An optional frame from the Texture this Game Object is rendering with.
*/