mirror of
https://github.com/photonstorm/phaser
synced 2024-11-22 20:53:39 +00:00
Update SpriteConfig.js
This commit is contained in:
parent
3eaf5d5679
commit
7308d1e6f8
1 changed files with 2 additions and 2 deletions
|
@ -3,6 +3,6 @@
|
|||
* @extends Phaser.Types.GameObjects.GameObjectConfig
|
||||
* @since 3.0.0
|
||||
*
|
||||
* @property {string} [key] - The key of the Texture this Game Object will use to render with, as stored in the Texture Manager.
|
||||
* @property {(number|string)} [frame] - An optional frame from the Texture this Game Object is rendering with.
|
||||
* @property {(string|Phaser.Textures.Texture)} [key] - The key, or instance of the Texture this Game Object will use to render with, as stored in the Texture Manager.
|
||||
* @property {(string|number)} [frame] - An optional frame from the Texture this Game Object is rendering with.
|
||||
*/
|
||||
|
|
Loading…
Reference in a new issue