Richard Davey
|
86f00eeb52
|
eslint fixes
|
2018-02-16 18:17:51 +00:00 |
|
Richard Davey
|
e1554c34d6
|
eslint fixes
|
2018-02-16 18:07:49 +00:00 |
|
Richard Davey
|
4e6df03512
|
Updated semver
|
2018-02-15 14:31:15 +00:00 |
|
Felipe Alfonso
|
e2bebd3ddd
|
jsdoc property and method updates
|
2018-02-14 16:52:37 -03:00 |
|
Felipe Alfonso
|
74abb96211
|
Added alpha and tint to static tilemap layer. Fixed BitmapMask binding resources issue.
|
2018-02-14 16:45:22 -03:00 |
|
Felipe Alfonso
|
92182bed90
|
Fixed issue with Blitter renderer where it overwrote previous vertex data
|
2018-02-14 13:43:35 -03:00 |
|
Felipe Alfonso
|
edf15986ff
|
BitmapMask si working properly with the vertex update batching.
|
2018-02-14 13:20:56 -03:00 |
|
Felipe Alfonso
|
844e72a7e1
|
Buffer resource update batching implemented into TextureTintPipeline
|
2018-02-13 23:46:34 -03:00 |
|
Yat Hin Wong
|
3af1d57a95
|
Changed let to var
|
2018-02-13 17:03:28 +01:00 |
|
Richard Davey
|
8f4a1012fd
|
Updated jsdocs.
|
2018-02-13 01:39:22 +00:00 |
|
Felipe Alfonso
|
2aa94c28eb
|
WebGL types added to jsdoc
|
2018-02-12 21:12:17 -03:00 |
|
Richard Davey
|
14c5aad929
|
Added jsdocs
|
2018-02-12 22:16:18 +00:00 |
|
Felipe Alfonso
|
9b2741387b
|
Resolution affecting camera display
|
2018-02-12 16:03:13 -03:00 |
|
Richard Davey
|
d1f5f8a82b
|
Added jsdocs
|
2018-02-12 16:01:21 +00:00 |
|
Richard Davey
|
403a9363fd
|
Updated jsdocs
|
2018-02-12 13:48:47 +00:00 |
|
Felipe Alfonso
|
17d00eea4a
|
Removed model and view scale from pipeline
|
2018-02-09 17:03:18 -03:00 |
|
Richard Davey
|
97bb52faec
|
Added jsdocs
|
2018-02-09 19:19:21 +00:00 |
|
Felipe Alfonso
|
8529cb9ad1
|
Resolution fix work in progress
|
2018-02-09 15:45:22 -03:00 |
|
Richard Davey
|
b525ecb502
|
Added jsdocs
|
2018-02-09 13:46:04 +00:00 |
|
Felipe Alfonso
|
feabcdadb9
|
Fixed issue with scaled tilemaps
|
2018-02-07 16:30:18 -03:00 |
|
Felipe Alfonso
|
3821ba5ede
|
WebGL tile flipping and rotation
|
2018-02-07 13:14:52 -03:00 |
|
Felipe Alfonso
|
cff54d8511
|
Added tile rotation and fixed undefined resolution on webgl renderer config
|
2018-02-06 18:47:42 -03:00 |
|
Felipe Alfonso
|
da8c7c0b3e
|
WebGL config data is now stored on WebGLRenderer
|
2018-02-06 17:37:13 -03:00 |
|
Felipe Alfonso
|
cffc40b834
|
Fixed flip on blitter game object. Added camera scrollFactor to blitter canvas renderer
|
2018-02-06 17:19:11 -03:00 |
|
Felipe Alfonso
|
96834fd7f0
|
Fixed tilesprite issue of not repeating on webgl
|
2018-02-06 12:46:05 -03:00 |
|
Felipe Alfonso
|
7b1ad0b307
|
transparent, clearBeforeRender and roundPixels now affect the rendering result
|
2018-02-05 19:06:02 -03:00 |
|
Felipe Alfonso
|
4d03853935
|
Added cleanup routine for all webgl content on WebGLRenderer destroy function
|
2018-01-31 14:36:00 -03:00 |
|
Richard Davey
|
2a86400a28
|
Added in jsdocs
|
2018-01-31 13:54:44 +00:00 |
|
Richard Davey
|
f73d66a246
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2018-01-31 03:38:13 +00:00 |
|
Richard Davey
|
a802914243
|
Added in destroy methods for all managers and invoked them from Game
|
2018-01-31 03:38:10 +00:00 |
|
Felipe Alfonso
|
0648161ca5
|
Added simple light culling
|
2018-01-30 22:11:51 -03:00 |
|
Felipe Alfonso
|
d9b04ef2e9
|
Light2D Plugin added to scene
|
2018-01-30 19:46:43 -03:00 |
|
Felipe Alfonso
|
de4b308fbd
|
Light2D update
|
2018-01-30 00:38:31 -03:00 |
|
Felipe Alfonso
|
71a6360a7b
|
Pipeline components added
|
2018-01-29 18:46:48 -03:00 |
|
Felipe Alfonso
|
00c6c4a6df
|
Light2D Pipeline
|
2018-01-26 20:17:11 -03:00 |
|
Felipe Alfonso
|
4a63326f39
|
Forced nearest filtering for canvas textures
|
2018-01-26 12:21:05 -03:00 |
|
Felipe Alfonso
|
9173ed88d9
|
Fixed tint issue
|
2018-01-26 00:55:05 -03:00 |
|
Felipe Alfonso
|
83b7d11f14
|
Fixed issue with scrolling on static tilemaps and not clearing path array on Flat Pipeline
|
2018-01-26 00:47:41 -03:00 |
|
Felipe Alfonso
|
065235a9f4
|
Fixed issue with static bitmap text rendering
|
2018-01-25 21:34:35 -03:00 |
|
Felipe Alfonso
|
3af73b6162
|
culling non visible chars
|
2018-01-25 21:05:38 -03:00 |
|
Felipe Alfonso
|
cb7bbea020
|
removed old code
|
2018-01-25 19:32:51 -03:00 |
|
Felipe Alfonso
|
7c4c439aa4
|
Diffuse lighting shaders. Also made light layer rendering pass through
|
2018-01-25 19:20:36 -03:00 |
|
Felipe Alfonso
|
ba280c7517
|
BitmapMask and GeometryMask are rendering correctly
|
2018-01-25 15:43:19 -03:00 |
|
Felipe Alfonso
|
bd8e9b2003
|
Static Tilemap Layer rendering
|
2018-01-25 02:26:14 -03:00 |
|
Felipe Alfonso
|
80d9ef42b3
|
ParticleEmitterManager webgl rendering added
|
2018-01-24 22:10:30 -03:00 |
|
Felipe Alfonso
|
42482ecb26
|
TileSprite webgl rendering
|
2018-01-24 21:15:51 -03:00 |
|
Felipe Alfonso
|
195a59d3ba
|
Dynamic Tilemap rendering
|
2018-01-24 19:29:57 -03:00 |
|
Felipe Alfonso
|
06fa0afcc8
|
Dynamic Bitmap Text webgl rendering
|
2018-01-24 15:55:23 -03:00 |
|
Felipe Alfonso
|
326bdd5204
|
Fixed camera effects
|
2018-01-24 00:57:33 -03:00 |
|
Felipe Alfonso
|
12a1ef34f4
|
Fixed pipeline binding
|
2018-01-24 00:08:14 -03:00 |
|