Richard Davey
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594fc3e27b
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Added new dom callback support, streamlined the event flow, moved to consts
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2018-05-30 00:33:51 +01:00 |
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Richard Davey
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f79ee26945
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Proxy to the dom callback methods
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2018-05-30 00:33:28 +01:00 |
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Richard Davey
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bdc95217ae
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Calls new manager queue methods
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2018-05-30 00:33:16 +01:00 |
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Richard Davey
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521ea10db9
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Moved active pointers total to game config
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2018-05-30 00:33:01 +01:00 |
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Richard Davey
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5db2bf5cbd
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Moved the event switch block from strings to consts
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2018-05-30 00:32:45 +01:00 |
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Richard Davey
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45c373f9f4
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Multi-touch support working properly up to 10 pointers and mouse re-enabled.
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2018-05-29 16:55:52 +01:00 |
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Richard Davey
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7371a52734
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Added links directly to the docs
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2018-05-29 12:14:37 +01:00 |
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Richard Davey
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a739be27a1
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RenderTexture.resize will allow you to resize the underlying Render Texture to the new dimensions given. Doing this also clears the Render Texture at the same time
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2018-05-29 12:07:40 +01:00 |
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Richard Davey
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a11a34d287
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-05-29 11:50:32 +01:00 |
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Richard Davey
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a7da8dc28f
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The Canvas RenderTexture drawImage method incorrectly set the values of the frame, causing them to appear wrongly scaled in the canvas renderer. Fix #3710
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2018-05-29 11:50:23 +01:00 |
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Chris Andrew
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911799483f
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Merge pull request #3703 from rblopes/patch
Deleted `console.log`.
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2018-05-27 03:05:50 +01:00 |
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Rafael Barbosa Lopes
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904b6c13da
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Delete console.log call on PluginManager.
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2018-05-26 14:01:07 -03:00 |
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Richard Davey
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57e32761df
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Started work on multi-touch support.
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2018-05-25 19:28:18 +01:00 |
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Richard Davey
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20d702c011
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Added identifier properties for multi-touch
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2018-05-25 19:28:02 +01:00 |
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Richard Davey
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700a26a196
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Input systems listen to Input Manager events rathern than being directly hooked in
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2018-05-25 19:27:26 +01:00 |
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Richard Davey
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a8f1b23b73
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Fixed jsdoc errors
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2018-05-25 17:20:50 +01:00 |
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Richard Davey
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c5b7edd9b7
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Ditched using shell plugin in favour of Webpack 4 API. Disabled sloc as it crashes in node v10.
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2018-05-25 16:43:31 +01:00 |
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Richard Davey
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d2981a8576
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Preparing for 3.10 dev work
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2018-05-25 00:21:01 +01:00 |
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Richard Davey
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23d3fe3774
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3.9.0 Release
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2018-05-24 23:42:40 +01:00 |
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Richard Davey
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6cfc5d49e7
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The AudioContextMonkeyPatch has been updated to use an iife. Fix #3437
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2018-05-24 23:17:33 +01:00 |
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Richard Davey
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3d9da060c5
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Camera.shake would not effect dynamic tilemap layers. Fix #3669
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2018-05-24 23:02:59 +01:00 |
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Chris Andrew
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05f55dc5ed
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Minor parameter renaming for SmoothStep interpolation functions.
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2018-05-24 19:06:57 +01:00 |
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Chris Andrew
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2e0b50ee90
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Simplified implementations of SmoothStepInterpolation and SmootherStepInterpolation.
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2018-05-24 18:55:24 +01:00 |
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Chris Andrew
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2f3c35c5b5
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Fixed SmoothStepInterpolation and SmootherStepInterpolation implementations.
Improved documentation consistency of SmoothStep, SmootherStep, SmoothStepInterpolation and SmootherStepInterpolation.
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2018-05-24 18:48:12 +01:00 |
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Chris Andrew
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f38a0683ff
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Updated SmoothStep and SmootherStep documentation. Fixed lint errors.
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2018-05-24 18:11:18 +01:00 |
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Chris Andrew
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424b5d72cd
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Added SmootherStep interpolation function.
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2018-05-24 18:02:53 +01:00 |
|
Richard Davey
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603483ee69
|
Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-05-24 17:30:31 +01:00 |
|
Richard Davey
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7d692bc7dc
|
Added Camera.followOffset property and helper methods setLerp and setFollowOffset.
|
2018-05-24 17:30:28 +01:00 |
|
Richard Davey
|
9834e9d30b
|
Added followOffset property to Camera target
|
2018-05-24 17:04:20 +01:00 |
|
Richard Davey
|
bed3968ff7
|
Added SmoothStep interpolation function
|
2018-05-24 17:04:02 +01:00 |
|
Richard Davey
|
2684e7d988
|
Updated docs and added native clamping
|
2018-05-24 17:03:42 +01:00 |
|
Chris Andrew
|
e6d1df56cd
|
Started documenting Matrix3 and Matrix4.
|
2018-05-24 16:41:59 +01:00 |
|
Chris Andrew
|
3a56fc32f7
|
Described all easing functions.
|
2018-05-24 15:44:49 +01:00 |
|
Richard Davey
|
9a76f40f55
|
No such property as target , swap to _follow .
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2018-05-24 15:33:49 +01:00 |
|
Richard Davey
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f8cda698e4
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Added Camera.lerp and implemented linear interpolation when following targets
|
2018-05-24 15:29:38 +01:00 |
|
Richard Davey
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57c2ccbf5e
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Formatting fix and doc update
|
2018-05-24 14:03:29 +01:00 |
|
Richard Davey
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37f75fd233
|
Merge pull request #3675 from tjb295/master
Bug: #3645 issue with clearing GameObjects from this._list. Called qu…
|
2018-05-24 13:51:55 +01:00 |
|
Richard Davey
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fdf7fb1afc
|
Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-05-24 13:50:09 +01:00 |
|
Richard Davey
|
35a5a6d2da
|
updated change log
|
2018-05-24 13:49:51 +01:00 |
|
Richard Davey
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6ab124c591
|
Merge pull request #3687 from thomastanck/thomastanck-typedefupdates
Update type definitions
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2018-05-24 13:49:30 +01:00 |
|
Chris Andrew
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1aeb8327e7
|
Started documenting Math.Easing functions.
|
2018-05-24 13:33:47 +01:00 |
|
Chris Andrew
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313ae38bb1
|
Improved Math.Angle function documentation.
|
2018-05-24 13:14:04 +01:00 |
|
Chris Andrew
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1c94c3d4d6
|
Documented a few more Phaser.Math functions.
|
2018-05-24 12:59:27 +01:00 |
|
Chris Andrew
|
c9d82c9ebd
|
Documented Math.Snap functions.
Adapted from Phaser CE documentation.
|
2018-05-24 12:15:37 +01:00 |
|
Chris Andrew
|
5e374b29dc
|
Elaborated fuzzy math function descriptions.
Finished up pow2 and RandomDataGenerator descriptions.
|
2018-05-24 12:06:44 +01:00 |
|
Chris Andrew
|
0f9bfc62f8
|
Documented Math.Distance, Math.Fuzzy and Math.Interpolation.
|
2018-05-24 11:40:53 +01:00 |
|
Richard Davey
|
d6d9b69897
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2018-05-23 23:14:56 +01:00 |
|
Richard Davey
|
30678b44ff
|
Updated method names
|
2018-05-23 23:09:31 +01:00 |
|
Chris Andrew
|
4726b8f2eb
|
Merge pull request #3696 from hexus/documentation
Phaser.Math Documentation
|
2018-05-23 18:49:29 +01:00 |
|
Chris Andrew
|
03fee98511
|
Reverted Vector3.setTo() implementation. Fixed an ESLint issue in RenderTexture.
|
2018-05-23 18:37:32 +01:00 |
|