Commit graph

8159 commits

Author SHA1 Message Date
Richard Davey
b85b341bfd Removed references to the Render class (only needed in debug and saved loads of space in the build file) 2017-11-26 15:31:34 +00:00
Pavle Goloskokovic
007a565700 Just checking for null sound reference isn't enough since because calling play() on already playing sound is not covered by that condition 2017-11-26 16:31:06 +01:00
Richard Davey
d4fd2082f2 Removed un-used RenderPixi class 2017-11-26 15:31:04 +00:00
Richard Davey
d1fb8319b2 Removed old module entry point and added license 2017-11-26 15:30:52 +00:00
Richard Davey
f6a5463131 Removed Mouse class from matter.js as it's not used. 2017-11-26 15:30:26 +00:00
Pavle Goloskokovic
aab5150016 Setting source to null before calling stop on it to determine if onended event was fired when sound ended or when it was stopped by user 2017-11-26 16:28:54 +01:00
Pavle Goloskokovic
04eb680d52 Checking if source is null before stopping sound on ended handler because it is called also when stop() method is called on it 2017-11-26 16:27:39 +01:00
Pavle Goloskokovic
1808fab27e Calling stop method when sound ends 2017-11-26 16:24:49 +01:00
Michael Hadley
80185eb5eb Fill update: jsdocs & allow fill to update tile collisions + faces 2017-11-26 09:19:57 -06:00
Pavle Goloskokovic
53dbf050d4 Marked a few methods as private 2017-11-26 16:19:56 +01:00
Michael Hadley
09224b724e Tilemap: adding jsdocs 2017-11-26 09:07:27 -06:00
Richard Davey
1db68dfceb Merge branch 'master' of https://github.com/photonstorm/phaser 2017-11-26 15:02:49 +00:00
Richard Davey
f4cdd3c1b4 Optimization of Body's hidden class 2017-11-26 15:02:42 +00:00
Michael Hadley
6ca7c9ecfd Copy update: copy all tile props and recalculate faces within dest region 2017-11-26 08:58:38 -06:00
Richard Davey
dfa3cc243a Optimization of Resolver.solvePosition method 2017-11-26 14:50:40 +00:00
Pavle Goloskokovic
995f04f34a Merge remote-tracking branch 'origin/master' 2017-11-26 15:50:18 +01:00
Richard Davey
81b3656d1e Added Pair.update optimisations and removed the Contact class. 2017-11-26 14:37:17 +00:00
Richard Davey
d2dae2c063 Merge branch 'master' of https://github.com/photonstorm/phaser 2017-11-26 14:05:37 +00:00
Richard Davey
0156f4f927 Fixed order of returns 2017-11-26 14:05:29 +00:00
Michael Hadley
8ec6528d20 Tilemap & layers: replace v2 raycasting with getTilesWithinShape 2017-11-26 07:55:44 -06:00
Michael Hadley
9d29948a02 Update tile culling to factor in the new scale 2017-11-25 20:47:47 -06:00
Michael Hadley
aaa0d41f5d Fix dynamic layer scale bug 2017-11-25 20:47:20 -06:00
Michael Hadley
c31147df19 Add filtering options to forEachTile, GetTilesWithin, GetTilesWithinWorldXY 2017-11-25 18:03:21 -06:00
Michael Hadley
998ae1bd40 Factor layer scale into WorldToTile calculation 2017-11-25 17:12:24 -06:00
Michael Hadley
b21fc88660 Dynamic Tilemap WebGL - respect layer scale in rendering 2017-11-25 17:09:56 -06:00
Michael Hadley
557ac4fe6e Add GetTilesWithinWorldXY method to tilemap and layers 2017-11-25 08:42:19 -06:00
Michael Hadley
432c1c0f6d GetTilesWithin: clip rectangular area to map bounds 2017-11-25 08:40:07 -06:00
Michael Hadley
4c34d09955 Optional snapToFloor parameter added to WorldToTile methods 2017-11-25 07:08:06 -06:00
Michael Hadley
7a90d55dd5 Fix: WorldXY now passes recalculateFaces to TileXY methods 2017-11-25 07:06:14 -06:00
Michael Hadley
7844927256 Image layers added to Tilemap 2017-11-24 09:15:02 -06:00
Michael Hadley
0d02f7d941 Extend Tiled importer to handle offsetx and offsety for the various layers 2017-11-24 08:59:36 -06:00
Michael Hadley
d3aa842bfe Adding collision prop to Tilemap 2017-11-24 08:23:40 -06:00
Michael Hadley
0e73bae5bc Extend Tileset to have methods for accessing properties and data per tile 2017-11-24 08:23:22 -06:00
Michael Hadley
805c0a0125 Break Tiled parser into modular pieces & extended capabilities
New features:
- Parsing text object
- Parsing "tiles" prop of tileset which contains collision & terrain information
2017-11-24 08:22:55 -06:00
Michael Hadley
fa8178f47b Port of ImageCollection from v2 2017-11-24 08:21:09 -06:00
Richard Davey
ce28eaaad8 Added the Attractors and Wrap matter plugins. Fixed the Plugin register. Added silence option to stop plugin logging to the console. 2017-11-24 13:42:32 +00:00
Pavle Goloskokovic
a1c98d4831 Merge remote-tracking branch 'origin/master' 2017-11-24 12:50:29 +01:00
Richard Davey
ffeff9d2f7 Added confirmedActive speed optimisation to matter.js and removed Common.indexOf 2017-11-24 00:37:09 +00:00
Felipe Alfonso
f1ea070256 Switched inverted rotation transform 2017-11-23 16:02:41 -03:00
Felipe Alfonso
c6d674af8d strokeRect fix 2017-11-23 15:53:15 -03:00
Richard Davey
016fda7660 Added imageStack Factory function. 2017-11-23 16:55:28 +00:00
Richard Davey
4723ef0caa Removed use of Common.indexOf after some horrible perf results. 2017-11-23 16:55:17 +00:00
Richard Davey
1ae7237f73 You can now optionally set if the objects are added to the physics world. 2017-11-23 16:54:55 +00:00
Richard Davey
7c29eab78c Body has new property: ignorePointer, which pointer checks. 2017-11-23 14:59:26 +00:00
Richard Davey
04df05cf73 World thickness now 128. 2017-11-23 14:59:15 +00:00
Pavle Goloskokovic
762c6cb147 Updated a TODO 2017-11-23 13:55:27 +01:00
Pavle Goloskokovic
266ebc4925 Taking into account marker start time on resuming sound 2017-11-23 13:55:08 +01:00
Pavle Goloskokovic
d369d46e35 Taking into account marker start time if marker is currently played 2017-11-23 13:53:57 +01:00
Pavle Goloskokovic
0ded9af3a9 Resetting current marker if no marker name is provided to play method 2017-11-23 13:52:03 +01:00
Pavle Goloskokovic
5f55931d22 Completed a TODO by setting BaseSound update method to NOOP 2017-11-23 13:19:22 +01:00