Pavle Goloskokovic
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7e223685b3
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Dispatching event when stopAll is called
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2018-01-04 20:01:19 +01:00 |
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Pavle Goloskokovic
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734ce7e628
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Dispatching event when resumeAll is called
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2018-01-04 20:01:07 +01:00 |
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Pavle Goloskokovic
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4c172b6ffa
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Dispatching event when pauseAll is called
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2018-01-04 20:00:43 +01:00 |
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Pavle Goloskokovic
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ec657a6517
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Using forEachActiveSound method when updating global rate and detune settings
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2018-01-04 19:53:47 +01:00 |
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Pavle Goloskokovic
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55f8ca51af
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Using forEachActiveSound method when destroying BaseSoundManager
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2018-01-04 19:53:15 +01:00 |
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Pavle Goloskokovic
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2572b01e61
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Using forEachActiveSound method for global playback methods
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2018-01-04 19:52:44 +01:00 |
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Pavle Goloskokovic
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c424b61939
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Added utility method forEachActiveSound that enables traversing only active (not destroyed) sounds
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2018-01-04 19:51:54 +01:00 |
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Pavle Goloskokovic
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b3fad218bc
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Added logic for removing destroyed sounds from sounds array on BaseSoundManager update call
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2018-01-04 19:50:06 +01:00 |
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Pavle Goloskokovic
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cf31ed9a4d
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Implemented destroy method for BaseSoundManager class
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2018-01-04 19:48:00 +01:00 |
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Pavle Goloskokovic
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c919d331a6
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Added docs for remove and removeByKey methods
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2018-01-04 19:44:22 +01:00 |
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Pavle Goloskokovic
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267cfed1d0
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Implemented removeByKey method
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2018-01-04 19:43:41 +01:00 |
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Pavle Goloskokovic
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5f56d038f5
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Implemented remove method
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2018-01-04 19:41:43 +01:00 |
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Pavle Goloskokovic
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5790fe9a4f
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Reordered destroy method calls
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2018-01-04 19:39:21 +01:00 |
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Pavle Goloskokovic
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03187ae8b5
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Using pendingRemove flag when destroying BaseSound
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2018-01-04 19:38:51 +01:00 |
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Pavle Goloskokovic
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5d5acb40a9
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Added pendingRemove flag that indicates if destroy method was called on this sound
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2018-01-04 19:37:20 +01:00 |
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Pavle Goloskokovic
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1a38273cd8
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Implemented resumeAll method
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2018-01-04 19:32:10 +01:00 |
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Pavle Goloskokovic
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17dee3cd8d
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Implemented pauseAll method
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2018-01-04 19:30:29 +01:00 |
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Pavle Goloskokovic
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13f752baca
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Implemented global playAudioSprite method to enable playing audiosprite sprites on the fly
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2018-01-04 19:28:34 +01:00 |
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Pavle Goloskokovic
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6a64693257
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Updated global play method to accept sound config and sound marker as second argument
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2018-01-04 19:27:12 +01:00 |
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Pavle Goloskokovic
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66936490a1
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Implemented global play method to enable playing sounds on the fly
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2018-01-04 19:24:28 +01:00 |
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Pavle Goloskokovic
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70b31c7273
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Implemented stopAll method
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2018-01-04 15:59:44 +01:00 |
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Pavle Goloskokovic
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56dab0e0eb
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Merge remote-tracking branch 'origin/master'
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2018-01-04 15:58:46 +01:00 |
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Richard Davey
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90620e9d1f
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Working through bounds and input issues
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2018-01-04 00:02:48 +00:00 |
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Pavle Goloskokovic
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4ff8fca1c5
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Instantiating event dispatcher before setting any property values
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2018-01-03 21:55:51 +01:00 |
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Pavle Goloskokovic
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0472463dad
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Instantiating event dispatcher before setting any property values
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2018-01-03 21:55:41 +01:00 |
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Pavle Goloskokovic
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c293d4a516
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Dispatching event when global detune value changes
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2018-01-03 21:29:00 +01:00 |
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Pavle Goloskokovic
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f6976daf2b
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Dispatching event when global rate value changes
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2018-01-03 21:28:45 +01:00 |
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Pavle Goloskokovic
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3b5289a733
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Dispatching event when global volume value changes
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2018-01-03 21:28:13 +01:00 |
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Pavle Goloskokovic
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3967a111a4
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Dispatching event when global mute value changes
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2018-01-03 21:27:53 +01:00 |
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Pavle Goloskokovic
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d73208349f
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Dispatching event when sound seek changes
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2018-01-03 21:27:09 +01:00 |
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Pavle Goloskokovic
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dc796465b7
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Dispatching event when sound detune value changes
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2018-01-03 21:26:49 +01:00 |
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Pavle Goloskokovic
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de8919645a
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Dispatching event when sound rate value changes
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2018-01-03 21:26:31 +01:00 |
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Pavle Goloskokovic
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e0591df9fc
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Dispatching event when sound volume value changes
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2018-01-03 21:26:15 +01:00 |
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Pavle Goloskokovic
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0c70ae236e
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Dispatching event when sound mute value changes
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2018-01-03 21:26:01 +01:00 |
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Pavle Goloskokovic
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c8a0591b62
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Added SoundValueEvent to index.js
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2018-01-03 21:24:47 +01:00 |
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Pavle Goloskokovic
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a157dd2ccc
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Added event class for sound value change
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2018-01-03 21:24:33 +01:00 |
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Pavle Goloskokovic
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4210898a24
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Replaced stop method call with logic needed to stop sound in order to avoiding dispatching both stop and ended events
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2018-01-03 21:23:41 +01:00 |
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Pavle Goloskokovic
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89fce9135a
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Dispatching event when sound ends
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2018-01-03 21:22:07 +01:00 |
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Pavle Goloskokovic
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3356fc2d92
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Dispatching event when calling stop method
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2018-01-03 21:20:40 +01:00 |
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Pavle Goloskokovic
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99accdbbd0
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Dispatching event when calling resume method
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2018-01-03 21:20:22 +01:00 |
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Pavle Goloskokovic
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fbc7264d4c
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Dispatching event when calling pause method
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2018-01-03 21:20:02 +01:00 |
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Pavle Goloskokovic
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17985a0147
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Dispatching event when calling play method
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2018-01-03 21:19:44 +01:00 |
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Pavle Goloskokovic
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a664714c12
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Removed unused dynamic fx code
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2018-01-03 20:38:08 +01:00 |
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Pavle Goloskokovic
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d25b714e7e
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Added global playAudioSprite method that enables playing sounds from audiosprite on the fly
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2018-01-03 20:35:28 +01:00 |
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Pavle Goloskokovic
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912a737561
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Added global play method that enables playing sounds on the fly
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2018-01-03 20:32:31 +01:00 |
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Pavle Goloskokovic
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1c896ba1f7
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Removed fadeTo method
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2018-01-03 20:31:33 +01:00 |
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Pavle Goloskokovic
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92ee1bb7e0
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Removed fade tween property from destroy method
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2018-01-03 20:31:07 +01:00 |
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Pavle Goloskokovic
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36f918c26b
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Removed fade tween property
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2018-01-03 20:28:22 +01:00 |
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Richard Davey
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176b9c0fed
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We can move the topOnly check into the update and be done with it
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2018-01-03 17:05:51 +00:00 |
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Richard Davey
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7695afd1fe
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Fix #3144
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2018-01-03 16:30:51 +00:00 |
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