samme
|
7ba9d7ea8b
|
Docs: update scene event flow (PRE_RENDER)
|
2021-01-30 11:02:42 -08:00 |
|
samme
|
1145fd41bb
|
Add Phaser.Scenes.Events#PRE_RENDER event
By Phaser.Scenes.Systems#render
|
2021-01-30 11:02:42 -08:00 |
|
Richard Davey
|
4fbdbb8a04
|
The error RENDER WARNING: there is no texture bound to the unit ... would be thrown when trying to restart a Scene. When a Scene is shutdown is will now reset the WebGL Texture cache. Fix #5464
|
2021-01-04 15:51:02 +00:00 |
|
Richard Davey
|
02c34cd64e
|
Replace integer with number
|
2020-11-23 10:22:13 +00:00 |
|
Richard Davey
|
7e30ff32be
|
Phaser.Scene.renderer is a new property available in every Phaser.Scene that gives you a reference to the renderer, either Canvas or WebGL.
|
2020-10-27 13:42:45 +00:00 |
|
Richard Davey
|
605ea31146
|
SceneManager.start will now reset the SceneSystems.sceneUpdate reference to NOOP . This gets set back to the Scene update method again during bootScene (if it has one) and stops errors with external plugins and multi-part files that may trigger update before create has been called. Fix #4629
|
2020-10-16 16:39:30 +01:00 |
|
Richard Davey
|
9cd4c1bb0a
|
Refactored to use local vars
|
2020-09-11 16:27:21 +01:00 |
|
Richard Davey
|
07865a5823
|
Final set of namespace changes. Fix #5062
|
2020-09-01 20:28:42 +01:00 |
|
Richard Davey
|
ae4ed0ac54
|
Expose the new events
|
2020-08-24 19:13:18 +01:00 |
|
Richard Davey
|
48f94be449
|
Scenes.Events.REMOVED_FROM_SCENE is a new event, emitted by a Scene, when it a Game Object is removed from the display list in the Scene, or a Container that is on the display list.
|
2020-08-24 19:13:06 +01:00 |
|
Richard Davey
|
1423ade7b3
|
Scenes.Events.ADDED_TO_SCENE is a new event, emitted by a Scene, when a new Game Object is added to the display list in the Scene, or a Container that is on the display list.
|
2020-08-24 19:12:54 +01:00 |
|
Richard Davey
|
3484ded2b7
|
You can now use this.renderer from within a Scene, as it's now a Scene-level property and part of the Injection Map.
|
2020-08-22 10:33:46 +01:00 |
|
Richard Davey
|
56084dfa89
|
Merge pull request #5172 from lozzajp/quick-doc-fix
Add info to the scene manager method headers where optional data goes.
|
2020-07-13 12:36:51 +01:00 |
|
Laurence
|
1238727256
|
Add info to the scene manager method headers where data is passed to (Scene.init and Scene.create)
|
2020-05-29 08:18:43 +01:00 |
|
samme
|
9ffa3bd262
|
Remove spurious assignment
|
2020-05-24 22:25:21 -07:00 |
|
Richard Davey
|
598356dfef
|
Merge pull request #5048 from samme/docs/PackFileSection
Add Phaser.Types.Loader.FileTypes.PackFileSection
|
2020-04-27 12:16:34 +01:00 |
|
Richard Davey
|
ab7b7b19a4
|
Merge pull request #5066 from samme/fix/5065-scene-update-before-create
Fix scene update before create
|
2020-04-27 12:15:41 +01:00 |
|
Richard Davey
|
d2dce27e25
|
Merge pull request #5082 from MrMadClown/master
#5078
|
2020-04-27 12:09:36 +01:00 |
|
lucap
|
6e30293142
|
#5078
- updated description of data in the SceneTransitionConfig definition
|
2020-04-14 07:33:23 +02:00 |
|
lucap
|
ace0e200e4
|
#5078
- passing the data from the transition to the System.wake method
- added missing property to the SceneTransitionConfig definition
|
2020-04-08 20:20:01 +02:00 |
|
samme
|
f6dfb9a278
|
Reset sceneUpdate in boot
Fixes #5065
|
2020-04-01 13:12:25 -07:00 |
|
samme
|
037d3f1823
|
Description for pack property
|
2020-03-18 10:24:59 -07:00 |
|
samme
|
f39e3d8f10
|
Add Phaser.Types.Loader.FileTypes.PackFileSection
Correct types in Scenes.SettingsConfig, Scenes.SettingsObject
Fixes #5046
|
2020-03-17 17:25:42 -07:00 |
|
halilcakar
|
43f26ad31f
|
Update JSDocs for events
|
2020-03-10 11:11:43 +03:00 |
|
Richard Davey
|
20fabba0b9
|
Impact Physics is now removed from the core API
|
2020-02-04 14:52:04 +00:00 |
|
Richard Davey
|
ff65e69cd1
|
Changed copyright date to 2020
|
2020-01-15 12:07:09 +00:00 |
|
Richard Davey
|
57defcdb9b
|
Typo
|
2020-01-15 11:15:30 +00:00 |
|
Richard Davey
|
847abb0ef2
|
Scene.Systems.getData is a new method that will return any data that was sent to the Scene by another Scene, i.e. during a run or launch command. You can access it via this.sys.getData() from within your Scene.
|
2020-01-14 23:29:14 +00:00 |
|
samme
|
b28f45b609
|
Docs for Phaser.Scenes.ScenePlugin
- Note operations are queued
- https://github.com/photonstorm/phaser/issues/4403#issuecomment-481264025
|
2020-01-03 13:44:07 -08:00 |
|
Richard Davey
|
657200226a
|
SceneManager.run (and consequently ScenePlugin.run ) was using an out-dated way of checking if a Scene was paused before trying to resume it, causing a Scene to be started again instead of resumed. It now uses the Systems.isPaused function instead. Fix #3931
|
2019-10-15 11:53:43 +01:00 |
|
Richard Davey
|
ab924492b5
|
Added optional data object to stop method
|
2019-10-11 13:31:56 +01:00 |
|
Richard Davey
|
eca54ab2a3
|
Updated docs
|
2019-10-11 13:31:44 +01:00 |
|
Seth Berrier
|
6735c8e0a6
|
Feature/Fix for issue #4510
- Passes through data parameter to Stop()
|
2019-10-03 12:08:43 -05:00 |
|
Richard Davey
|
8c18699e74
|
A hasOwnProperty check has been applied to the SceneManager.createSceneFromObject method when parsing additional properties in the extend object
|
2019-09-26 12:24:59 +01:00 |
|
Richard Davey
|
ca74b85b75
|
Better Sound Manager type
|
2019-08-07 18:20:19 +01:00 |
|
samme
|
4ae2280dba
|
New types for the optional scene methods
|
2019-06-27 12:04:51 -07:00 |
|
samme
|
9a3340ff7c
|
Exit if scene was removed during create()
|
2019-06-14 13:00:13 -07:00 |
|
Richard Davey
|
c91ed91ce3
|
License link update
|
2019-05-10 16:15:04 +01:00 |
|
Richard Davey
|
f9315bac3f
|
Updated Scene config types
|
2019-05-10 14:39:35 +01:00 |
|
Richard Davey
|
a6341a97a8
|
Fixed Types references
|
2019-05-09 15:32:53 +01:00 |
|
Richard Davey
|
1dca2c2c8a
|
Scenes Types
|
2019-05-09 12:37:37 +01:00 |
|
Richard Davey
|
e556cd9c68
|
Camera Types
|
2019-05-09 11:49:44 +01:00 |
|
Richard Davey
|
c6dc93dba0
|
Added missing plugins jsdoc hook
|
2019-05-08 22:13:04 +01:00 |
|
Richard Davey
|
935a9814ca
|
Check SoundManager exists before accessing it. Fix #4428
|
2019-05-03 17:42:45 +01:00 |
|
Richard Davey
|
e05ff03ed0
|
Added Systems.renderer reference
|
2019-04-25 11:30:10 +01:00 |
|
Richard Davey
|
8c55844f6c
|
Merge pull request #4469 from samme/docs/scenes
Docs for scene config and optional scene methods
|
2019-04-16 13:24:49 +01:00 |
|
samme
|
f9797d0ed0
|
Add Phaser.Scenes.Types.CreateSceneFromObjectConfig
|
2019-04-10 12:43:44 -07:00 |
|
samme
|
698fc7d522
|
Docs for Scene methods
Added descriptions and arguments.
|
2019-04-10 12:43:00 -07:00 |
|
Richard Davey
|
88c8bb1bc2
|
Update docs to clarify #4403
|
2019-04-08 14:52:13 +01:00 |
|
Richard Davey
|
6fc05bf53b
|
Merge pull request #4404 from samme/feature/isPaused
Add isPaused() methods to ScenePlugin, SceneManager
|
2019-04-05 17:40:37 +01:00 |
|