Pavle Goloskokovic
|
a90760f8df
|
Setting locked property for WebAudioSoundManager
|
2018-01-17 18:13:04 +01:00 |
|
Pavle Goloskokovic
|
8ec82c3a4d
|
Setting locked property to false after unlocking
|
2018-01-17 18:12:03 +01:00 |
|
Pavle Goloskokovic
|
28b098348b
|
Handling unlocking in update method
|
2018-01-17 18:11:27 +01:00 |
|
Pavle Goloskokovic
|
fbb1388f2d
|
Added unlocked property to BaseSoundManager class for internal use
|
2018-01-17 18:10:40 +01:00 |
|
Pavle Goloskokovic
|
9ed999fada
|
Calling unlocked method only if locked property is set to true
|
2018-01-17 18:09:33 +01:00 |
|
Pavle Goloskokovic
|
31cd229bf2
|
Added locked property to BaseSoundManager class
|
2018-01-17 18:09:00 +01:00 |
|
Pavle Goloskokovic
|
94cefc9621
|
Resetting sound's touchLockedActionQueue
|
2018-01-17 17:35:54 +01:00 |
|
Pavle Goloskokovic
|
04b9996ac7
|
Sorting actions to be performed in chronological order
|
2018-01-17 17:35:33 +01:00 |
|
Pavle Goloskokovic
|
d8e36615e7
|
Gathering all actions and performing them sequentially
|
2018-01-17 17:35:08 +01:00 |
|
Pavle Goloskokovic
|
dc3938e8ff
|
Added update method to handle unlocking
|
2018-01-17 17:32:41 +01:00 |
|
Pavle Goloskokovic
|
5916d9f423
|
Setting last audio tag event listener to set touchUnlocked when it is ready for playback
|
2018-01-17 17:31:56 +01:00 |
|
Pavle Goloskokovic
|
644a28cb3c
|
Pushing all tags in an array before loading them
|
2018-01-17 17:31:01 +01:00 |
|
Pavle Goloskokovic
|
38e59f6f4b
|
Using touchLocked value as condition
|
2018-01-17 17:29:18 +01:00 |
|
Pavle Goloskokovic
|
f52cfee58a
|
Added touchUnlocked property to HTML5AudioSoundManager class
|
2018-01-17 17:27:59 +01:00 |
|
Pavle Goloskokovic
|
b9b5489ab3
|
Added touchLocked property to HTML5AudioSoundManager class
|
2018-01-17 17:27:28 +01:00 |
|
Pavle Goloskokovic
|
84a20395e6
|
Using checkTouchLocked with loop property
|
2018-01-17 17:25:43 +01:00 |
|
Pavle Goloskokovic
|
33bc3d8d5c
|
Using checkTouchLocked with seek property
|
2018-01-17 17:23:20 +01:00 |
|
Pavle Goloskokovic
|
874b3d5bc1
|
Defined detune property getter
|
2018-01-17 17:23:04 +01:00 |
|
Pavle Goloskokovic
|
3ff214da59
|
Defined rate property getter
|
2018-01-17 17:22:54 +01:00 |
|
Pavle Goloskokovic
|
eb5be4c75d
|
Defined detune property setter to be able to use checkTouchLocked with it
|
2018-01-17 17:22:30 +01:00 |
|
Pavle Goloskokovic
|
865f8d06ad
|
Defined rate property setter to be able to use checkTouchLocked with it
|
2018-01-17 17:22:03 +01:00 |
|
Pavle Goloskokovic
|
c2f7795a98
|
Using checkTouchLocked with volume property
|
2018-01-17 17:21:07 +01:00 |
|
Pavle Goloskokovic
|
a9a3c3c2a2
|
Using checkTouchLocked with mute property
|
2018-01-17 17:20:44 +01:00 |
|
Pavle Goloskokovic
|
22154ceace
|
Using checkTouchLocked with stop method
|
2018-01-17 17:19:39 +01:00 |
|
Pavle Goloskokovic
|
796f3657ac
|
Using checkTouchLocked with resume method
|
2018-01-17 17:19:25 +01:00 |
|
Pavle Goloskokovic
|
893882fe95
|
Using checkTouchLocked with pause method
|
2018-01-17 17:19:15 +01:00 |
|
Pavle Goloskokovic
|
300ac5b859
|
Using checkTouchLocked with play method
|
2018-01-17 17:19:04 +01:00 |
|
Pavle Goloskokovic
|
093f295389
|
Added touchLockedActionQueue property to HTML5AudioSound class
|
2018-01-17 17:06:55 +01:00 |
|
Pavle Goloskokovic
|
c4f4fbc79d
|
Passing sound manager touchLocked value to HTML5AudioFile constructor
|
2018-01-17 17:04:55 +01:00 |
|
Pavle Goloskokovic
|
541cd83688
|
Using object property instead of local var
|
2018-01-17 17:04:06 +01:00 |
|
Pavle Goloskokovic
|
81f3b56b0a
|
Added touchLocked argument to HTML5AudioFile class constructor
|
2018-01-17 17:01:50 +01:00 |
|
Richard Davey
|
108b6bd2a3
|
Events call the world directly, avoids an unnecessary function jump.
|
2018-01-17 15:28:53 +00:00 |
|
Richard Davey
|
f41d016c9f
|
Moved Matter over to use the plugin system.
|
2018-01-17 15:22:16 +00:00 |
|
Richard Davey
|
bae63901d7
|
fillPoint draws the rect in the center of the x/y coordinates instead of the top-left
|
2018-01-17 15:01:24 +00:00 |
|
Pavle Goloskokovic
|
be7741ed89
|
Resetting already started sounds before unlocking
|
2018-01-17 14:13:44 +01:00 |
|
Pavle Goloskokovic
|
0b4a8b8b2d
|
Removed touchstart event listeners since they don't work for unlocking audio
|
2018-01-17 14:13:13 +01:00 |
|
Richard Davey
|
695a88b1c3
|
Merge pull request #3167 from Antriel/ellipse-fixes
Few bug fixes for Ellipse methods.
|
2018-01-17 13:12:54 +00:00 |
|
Pavle Goloskokovic
|
f510f71213
|
Implemented unlock method for HTML5AudioSoundManager class
|
2018-01-17 14:12:04 +01:00 |
|
Pavle Goloskokovic
|
4ca73ae362
|
Removing unlock call since it is now done in BaseSoundManager class
|
2018-01-17 14:10:54 +01:00 |
|
Pavle Goloskokovic
|
5c118a3a94
|
audio tag does not support name attribute so setting that value to dataset
|
2018-01-17 14:10:03 +01:00 |
|
Pavle Goloskokovic
|
196018d04a
|
Updating load progress properties when sound is locked
|
2018-01-17 14:09:20 +01:00 |
|
Pavle Goloskokovic
|
5720dff5dc
|
onLoad needs to be called from timeout callback in order to not cause issues
|
2018-01-17 14:08:38 +01:00 |
|
Pavle Goloskokovic
|
e75731df87
|
Calling onLoad directly if device sound is locked since we are skipping actual loading
|
2018-01-17 14:07:50 +01:00 |
|
Pavle Goloskokovic
|
ae36cf5729
|
Skipping calling load method on an audio tag on mobile devices
|
2018-01-17 14:06:46 +01:00 |
|
Pavle Goloskokovic
|
402aa27ff3
|
Skipping setting preload attribute and events on an audio tag on mobile devices
|
2018-01-17 14:05:35 +01:00 |
|
Pavle Goloskokovic
|
b33af6d2aa
|
Calling unlock method in BaseSoundManager class constructor
|
2018-01-17 14:03:34 +01:00 |
|
Pavle Goloskokovic
|
377ab5a4e9
|
Defined unlock method on BaseSoundManager class as both implementations use it
|
2018-01-17 14:03:04 +01:00 |
|
Antriel
|
ca24bce499
|
Few bug fixes for Ellipse methods.
|
2018-01-17 11:43:34 +01:00 |
|
Antriel
|
3348f5bd16
|
Added support for drawing filled ellipse to Graphics.
|
2018-01-17 11:36:28 +01:00 |
|
Richard Davey
|
b17744df61
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2018-01-17 03:42:03 +00:00 |
|
Richard Davey
|
ddba95873d
|
Moved Arcade and Impact Physics over to the new plugin system
|
2018-01-17 03:41:58 +00:00 |
|
Michael Hadley
|
e9ab1725f3
|
Make tileset the source of truth for texture in both tilemap layers
|
2018-01-16 19:48:17 -06:00 |
|
Michael Hadley
|
814e5af815
|
Remove recalculation of tile bounds from arcade physics
|
2018-01-16 19:03:13 -06:00 |
|
Richard Davey
|
d1cd5cbc1d
|
Tidied up destroy
|
2018-01-17 00:29:23 +00:00 |
|
Richard Davey
|
ad49a01271
|
Fixed rogue input reference and hitTest signature
|
2018-01-16 23:50:01 +00:00 |
|
Richard Davey
|
a7bd9482fd
|
Fixed input injection
|
2018-01-16 23:18:02 +00:00 |
|
Richard Davey
|
f9a7939812
|
Lots of work migrating to the new plugin system, fixing references and exposing on the namespace
|
2018-01-16 22:28:29 +00:00 |
|
Richard Davey
|
8e07320596
|
Migrating to plugins
|
2018-01-16 19:49:13 +00:00 |
|
Richard Davey
|
ca7550aa6f
|
Moved plugins
|
2018-01-16 18:38:29 +00:00 |
|
Richard Davey
|
cd780604e5
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2018-01-16 18:34:50 +00:00 |
|
Richard Davey
|
674c1b5ba8
|
Moving plugins to their own locations
|
2018-01-16 18:34:37 +00:00 |
|
Dan Flettre
|
36de5e8805
|
Pass event to ProcessKeyCombo
|
2018-01-16 11:24:40 -06:00 |
|
Richard Davey
|
7e5163adf0
|
Merged source.
|
2018-01-16 16:43:38 +00:00 |
|
Richard Davey
|
9a2eb0eb58
|
Merged source.
|
2018-01-16 16:37:34 +00:00 |
|
Richard Davey
|
570cbde7da
|
Renamed SceneManager.
|
2018-01-16 16:33:30 +00:00 |
|
Richard Davey
|
d6a1abcd2a
|
Renamed to CacheManager.
|
2018-01-16 16:30:11 +00:00 |
|
Richard Davey
|
17336a20de
|
Merged source.
|
2018-01-16 16:29:58 +00:00 |
|
Richard Davey
|
26fd3ee661
|
Renamed input manager files and refs.
|
2018-01-16 16:14:21 +00:00 |
|
Richard Davey
|
b4a01bb877
|
Moved file.
|
2018-01-16 16:02:11 +00:00 |
|
Richard Davey
|
08f3e70b6d
|
Merged Input Manager source and updated paths.
|
2018-01-16 16:00:37 +00:00 |
|
Richard Davey
|
2c5405b7e3
|
Moved GIM
|
2018-01-16 15:47:53 +00:00 |
|
Richard Davey
|
42409762e9
|
Merged Input Manager source.
|
2018-01-16 15:46:49 +00:00 |
|
Richard Davey
|
89c04fc193
|
Merged Animation component.
|
2018-01-16 15:39:18 +00:00 |
|
Richard Davey
|
b0f22127d2
|
Merged Path source.
|
2018-01-16 15:29:36 +00:00 |
|
Richard Davey
|
b63586588a
|
Merged Curve class.
|
2018-01-16 15:20:54 +00:00 |
|
Richard Davey
|
c60871a541
|
Removed incomplete files.
|
2018-01-16 15:10:30 +00:00 |
|
Richard Davey
|
be756ed7fc
|
Renamed folder camera to cameras and split up the contents into proper namespaces. Merged inc files back into classes.
|
2018-01-16 15:07:04 +00:00 |
|
Richard Davey
|
c77c412183
|
Updated paths.
|
2018-01-16 13:04:35 +00:00 |
|
Richard Davey
|
df26c96438
|
Moved Animation files.
|
2018-01-16 13:00:55 +00:00 |
|
Richard Davey
|
8b66bdb331
|
Pre-RC source code merge and tidy-up.
|
2018-01-16 12:59:17 +00:00 |
|
Antriel
|
be39bd4260
|
Fixed rectangle/Union.
|
2018-01-16 11:04:14 +01:00 |
|
Antriel
|
44a2919774
|
Fixed rectangle/GetCenter.
|
2018-01-16 09:22:51 +01:00 |
|
Antriel
|
e342480ca4
|
Fixed rectangle/FitOutside.
|
2018-01-16 07:38:41 +01:00 |
|
Richard Davey
|
4240f6c4af
|
Converted to use the new plugin format
|
2018-01-16 02:08:22 +00:00 |
|
Richard Davey
|
9fabd000b5
|
Updated the PluginManager to be a global level instance that belongs to Game and registers all plugins
|
2018-01-16 02:08:04 +00:00 |
|
Antriel
|
c11920ab1b
|
Fixed rectangle/FitInside.
|
2018-01-15 13:38:14 +01:00 |
|
Pavle Goloskokovic
|
63c402517c
|
Handling when WebGL context is falsy and not just null
|
2018-01-15 12:05:11 +01:00 |
|
Pavle Goloskokovic
|
3664e84e19
|
Merge remote-tracking branch 'origin/master'
|
2018-01-15 11:29:55 +01:00 |
|
Pavle Goloskokovic
|
2e60619218
|
Fixed detecting WebGL support
|
2018-01-15 11:29:38 +01:00 |
|
Michael Hadley
|
f86298b8d2
|
Tilemap layers now initialize their alpha from LayerData
This makes it easy to import layer alphas from Tiled
|
2018-01-14 16:16:47 -06:00 |
|
Richard Davey
|
696643051a
|
Fixed drag events
|
2018-01-14 21:26:14 +00:00 |
|
Pavle Goloskokovic
|
e8e4a5633d
|
Removed completed TODO
|
2018-01-14 17:39:29 +01:00 |
|
Pavle Goloskokovic
|
9a4811df32
|
Emitting loop event when sound loop setting value changes
|
2018-01-14 17:39:10 +01:00 |
|
Pavle Goloskokovic
|
8b676cf743
|
Renamed loop event to looped for emitting event when sound has looped
|
2018-01-14 17:38:59 +01:00 |
|
Pavle Goloskokovic
|
846aefd7c1
|
Emitting loop event when sound loop setting value changes
|
2018-01-14 17:38:33 +01:00 |
|
Pavle Goloskokovic
|
8f692b8fb9
|
Renamed loop event to looped for emitting event when sound has looped
|
2018-01-14 17:37:52 +01:00 |
|
Pavle Goloskokovic
|
1fe58bc1ef
|
Refactored update method looping and ending logic a bit
|
2018-01-14 17:32:19 +01:00 |
|
Pavle Goloskokovic
|
2a70eb9c09
|
Removed completed TODO
|
2018-01-14 17:23:24 +01:00 |
|
Pavle Goloskokovic
|
ab02e843f3
|
Checking for loop between two update calls only if loop setting is set to true
|
2018-01-14 17:23:09 +01:00 |
|
Pavle Goloskokovic
|
4b9c94ebbe
|
Added a TODO to change loop event to looped and emit loop event when loop value changes
|
2018-01-14 17:22:32 +01:00 |
|
Pavle Goloskokovic
|
919d2d658a
|
Using EventEmitter emit method to dispatch seek update event
|
2018-01-14 17:21:24 +01:00 |
|
Pavle Goloskokovic
|
dd2bd9695d
|
Using EventEmitter emit method to dispatch volume update event
|
2018-01-14 17:20:31 +01:00 |
|
Pavle Goloskokovic
|
913c93eca1
|
Using EventEmitter emit method to dispatch mute update event
|
2018-01-14 17:20:20 +01:00 |
|
Pavle Goloskokovic
|
1912dd98df
|
Using EventEmitter emit method to dispatch loop event
|
2018-01-14 17:19:57 +01:00 |
|
Pavle Goloskokovic
|
8ba0c3d39e
|
Using EventEmitter emit method to dispatch ended event
|
2018-01-14 17:19:37 +01:00 |
|
Pavle Goloskokovic
|
14e7cb4b75
|
Using EventEmitter emit method to dispatch stop event
|
2018-01-14 17:18:53 +01:00 |
|
Pavle Goloskokovic
|
ac04061478
|
Using EventEmitter emit method to dispatch resume event
|
2018-01-14 17:18:39 +01:00 |
|
Pavle Goloskokovic
|
be03100765
|
Using EventEmitter emit method to dispatch pause event
|
2018-01-14 17:18:26 +01:00 |
|
Pavle Goloskokovic
|
d5ffad06aa
|
Using EventEmitter emit method to dispatch play event
|
2018-01-14 17:18:02 +01:00 |
|
Pavle Goloskokovic
|
cbb055f15c
|
Using EventEmitter emit method to dispatch volume update event
|
2018-01-14 16:54:11 +01:00 |
|
Pavle Goloskokovic
|
209b0caed3
|
Using EventEmitter emit method to dispatch mute update event
|
2018-01-14 16:53:48 +01:00 |
|
Pavle Goloskokovic
|
45eed34095
|
Passing reference to sound object when emitting volume event
|
2018-01-14 16:48:55 +01:00 |
|
Pavle Goloskokovic
|
452f9a13ab
|
Passing reference to sound object when emitting mute event
|
2018-01-14 16:48:25 +01:00 |
|
Pavle Goloskokovic
|
8cfe7bce4e
|
Added a todo to document events
|
2018-01-14 16:38:01 +01:00 |
|
Pavle Goloskokovic
|
39c35f15f9
|
Passing reference to sound manager when emitting detune event
|
2018-01-14 16:37:37 +01:00 |
|
Pavle Goloskokovic
|
f2049195c1
|
Pasing reference to sound manager when emitting rate event
|
2018-01-14 16:37:12 +01:00 |
|
Pavle Goloskokovic
|
c715a8a031
|
Pasing reference to sound manager when emitting stopall event
|
2018-01-14 16:36:56 +01:00 |
|
Pavle Goloskokovic
|
6cb35024de
|
Pasing reference to sound manager when emitting resumeall event
|
2018-01-14 16:36:44 +01:00 |
|
Pavle Goloskokovic
|
8c9ba8ce2c
|
Pasing reference to sound manager when emitting pauseall event
|
2018-01-14 16:36:29 +01:00 |
|
Pavle Goloskokovic
|
a76a721969
|
Using EventEmitter emit method to dispatch detune update event
|
2018-01-14 16:13:09 +01:00 |
|
Pavle Goloskokovic
|
7b2ed7f5a9
|
Using EventEmitter emit method to dispatch rate update event
|
2018-01-14 16:12:48 +01:00 |
|
Pavle Goloskokovic
|
4be42c3edc
|
Merge remote-tracking branch 'origin/master'
# Conflicts:
# src/sound/BaseSound.js
# src/sound/webaudio/WebAudioSound.js
|
2018-01-14 15:50:55 +01:00 |
|
Pavle Goloskokovic
|
8b67797252
|
Simplified delay calculation logic on focus loose
|
2018-01-14 15:45:32 +01:00 |
|
Pavle Goloskokovic
|
b0ec0edbbc
|
Calling sound's onFocus method instead of resume when sounds resume on game focus gain
|
2018-01-14 15:38:11 +01:00 |
|
Pavle Goloskokovic
|
ff885e2ead
|
Added onFocus method to be used when sound resumes when game gains focus
|
2018-01-14 15:37:38 +01:00 |
|
Pavle Goloskokovic
|
381799b040
|
Calling sound's onBlur method instead of pause when sounds stop on game focus loss
|
2018-01-14 15:36:39 +01:00 |
|
Pavle Goloskokovic
|
5c5df3f582
|
Marking sound as paused on blur to avoid update logic being run on it
|
2018-01-14 15:35:21 +01:00 |
|
Pavle Goloskokovic
|
bf77380814
|
Added onBlur method to be used when sound pauses on loose of focus
Saving sound state and stopping it
|
2018-01-14 15:34:23 +01:00 |
|
Pavle Goloskokovic
|
a6ec0af472
|
Using loopEndOffset when checking if sound looped
|
2018-01-14 15:32:30 +01:00 |
|
Pavle Goloskokovic
|
042f778167
|
Defining loopEndOffset property for HTML5AudioSoundManager class
|
2018-01-14 15:31:24 +01:00 |
|
Pavle Goloskokovic
|
60693d6da8
|
Using audioPlayDelay when checking for delay end for delayed playback
|
2018-01-14 15:30:27 +01:00 |
|
Pavle Goloskokovic
|
7384d9abcb
|
Defining audioPlayDelay property for HTML5AudioSoundManager class
|
2018-01-14 15:29:27 +01:00 |
|
Pavle Goloskokovic
|
2d20759df9
|
Fixed ms to s conversion for delay value when setting start time for delayed playback
|
2018-01-14 15:28:16 +01:00 |
|
Pavle Goloskokovic
|
65538e3408
|
Properly setting currentTime variable value when detecting missed looping in update method
|
2018-01-14 15:24:55 +01:00 |
|
Pavle Goloskokovic
|
5b0cf55bfc
|
Properly setting currentTime variable value when detecting looping in update method
|
2018-01-14 15:24:06 +01:00 |
|
Pavle Goloskokovic
|
f832c35de4
|
Properly setting previousTime value when setting seek value
|
2018-01-14 15:22:49 +01:00 |
|
Pavle Goloskokovic
|
de08ac36d5
|
Properly setting previousTime value when handling delayed playback in update method
|
2018-01-14 15:22:18 +01:00 |
|
Pavle Goloskokovic
|
ab6c924ccf
|
Properly setting previousTime value when picking and playing audio tag
|
2018-01-14 15:21:06 +01:00 |
|
Michael Hadley
|
bf413ea604
|
Implemented tile & layer callbacks in arcade physics
|
2018-01-12 15:00:37 -06:00 |
|
Michael Hadley
|
ef58640026
|
Arcade: tilemap collisions/overlaps now emit appropriate events
|
2018-01-12 14:23:36 -06:00 |
|
Michael Hadley
|
8f0b428209
|
Bug fix in events: overlap used where collide should be
|
2018-01-12 14:20:48 -06:00 |
|
Richard Davey
|
f00f467eec
|
Matter now using new EventEmitter.
|
2018-01-12 18:59:11 +00:00 |
|
Richard Davey
|
36b4d79369
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Removed the old events folder contents and added in an EventEmitter alias for user-land event creation.
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2018-01-12 18:59:01 +00:00 |
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Pavle Goloskokovic
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0efa048015
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Taking into account marker start time when calculating seek
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2018-01-12 18:23:07 +01:00 |
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Richard Davey
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f9a1e27334
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Removed un-used event files and references.
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2018-01-12 17:20:16 +00:00 |
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Richard Davey
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874a174af7
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Fixed lint issue.
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2018-01-12 17:20:00 +00:00 |
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Pavle Goloskokovic
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f941cabe07
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Completed a TODO to clean up html5 audio stuff when calling destroy
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2018-01-12 18:16:27 +01:00 |
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Pavle Goloskokovic
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44acc440f4
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When hijacking audio form other sounds, sorting them by progress rather than just seek, so that we favorize longer sounds to continue their playback
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2018-01-12 18:15:52 +01:00 |
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Richard Davey
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c625b8735b
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Updated to using Event Emitter for all key managers and game objects. Events are now dispatched directly using arguments instead of Event objects, all managers updated to emit directly.
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2018-01-12 17:09:21 +00:00 |
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Richard Davey
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296efe0e07
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Removed input callbacks as all handled via events now.
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2018-01-12 17:09:20 +00:00 |
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